Player Matchup

Thanatos
Thanatos
XiaoL1ng
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,527 Elo+
Party 3
Tiamat
Tiamat
brk17
Tiamat
Level 54
God Stats
0W - 1L
1,335 SR
Queue Stats
49W - 62L
1,413 Elo+
Party 2
Atlas
Atlas
gleezy24
Atlas
Level 31
God Stats
3W - 4L
1,838 SR
Queue Stats
59W - 60L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
iZaziq
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,381 Elo+
Solo
Ravana
Ravana
pumpedandjacked
Ravana
Level 60
God Stats
1W - 3L
1,721 SR
Queue Stats
66W - 67L
1,517 Elo+
Party 3
Team Averages
Level 51
1,579 SR
1,455 Elo+

VS

Team Averages
Level 42
1,517 SR
1,390 Elo+
Athena
Athena
Cheesy4188
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,504 Elo+
Solo
Achilles
Achilles
GenSlayer
Achilles
Level 33
God Stats
4W - 6L
1,674 SR
Queue Stats
50W - 72L
1,305 Elo+
Party 1
Medusa
Medusa
Inari21
Medusa
Level 67
God Stats
7W - 9L
1,263 SR
Queue Stats
378W - 357L
1,494 Elo+
Solo
Arachne
Arachne
Set Godz
Arachne
Level 29
God Stats
6W - 8L
1,779 SR
Queue Stats
37W - 59L
1,249 Elo+
Party 1
Janus
Janus
TripleB2000
Janus
Level 46
God Stats
7W - 9L
1,368 SR
Queue Stats
59W - 69L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
XiaoL1ng
Thanatos
13
4 / 4 / 1
8,160
583
10,225
14,689
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiamat
brk17
Tiamat
11
1 / 4 / 3
6,570
469
3,386
9,036
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
gleezy24
Atlas
11
0 / 1 / 2
6,475
463
4,438
10,343
8,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
iZaziq
Heimdallr
12
1 / 3 / 1
6,760
483
3,238
6,018
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 1
7,084
506
5,772
9,062
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cheesy4188
Athena
12
1 / 1 / 8
7,552
539
4,969
11,423
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
GenSlayer
Achilles
12
4 / 2 / 4
7,468
533
7,244
9,620
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Inari21
Medusa
15
5 / 0 / 4
8,868
633
6,246
4,777
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Set Godz
Arachne
14
6 / 3 / 1
8,282
592
6,041
13,177
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 5
8,237
588
7,597
7,206
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
16
16
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
Cheesy4188
Athena
1
1
8
5
W
Achilles
GenSlayer
Achilles
4
2
4
3
W
Medusa
Inari21
Medusa
5
0
4
7
W
Arachne
Set Godz
Arachne
6
3
1
2.17
W
0
3
5
0.83
L
Thanatos
XiaoL1ng
Thanatos
4
4
1
1.13
L
Tiamat
brk17
Tiamat
1
4
3
0.63
L
Atlas
gleezy24
Atlas
0
1
2
1
L
Heimdallr
iZaziq
Heimdallr
1
3
1
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
32,097
49,148
Taken
46,203
27,617
Mitigated
25,855
17,856
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cheesy4188
Athena
4,969
1,118
0
4,179
11,423
10,214
0
2,126
8,907
15,788
878
W
Achilles
GenSlayer
Achilles
7,244
1,256
0
1,581
9,620
6,544
0
75
9,082
0
31,756
W
Medusa
Inari21
Medusa
6,246
2,433
0
1,952
4,777
1,812
1,027
1,060
3,699
0
78,926
W
Arachne
Set Godz
Arachne
6,041
4,845
0
3,246
13,177
5,099
4
1,785
11,150
0
56,744
W
7,597
362
0
500
7,206
2,186
0
2,230
4,757
62,829
2,455
L
Thanatos
XiaoL1ng
Thanatos
10,225
2,977
0
8,186
14,689
9,918
0
2,590
12,059
0
48,963
L
Tiamat
brk17
Tiamat
3,386
243
0
2,214
9,036
4,020
0
4,003
4,707
28,433
563
L
Atlas
gleezy24
Atlas
4,438
1,650
0
3,460
10,343
8,459
0
2,936
7,233
29,645
0
L
Heimdallr
iZaziq
Heimdallr
3,238
1,312
0
320
6,018
1,984
0
466
5,552
0
43,603
L
5,772
1,668
0
3,676
9,062
3,236
0
1,357
7,543
0
43,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
40,407
345
Minions Killed
424
0
Camps Cleared
0
1,423,803
Distance Traveled
1,497,578
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,552
539
29
2
0
327,336
2
W
Achilles
7,468
533
48
3
0
304,085
0
W
Medusa
8,868
633
135
10
0
293,664
0
W
Arachne
8,282
592
87
6
0
276,406
0
W
Janus
8,237
588
125
9
0
296,087
0
L
Thanatos
8,160
583
79
6
0
266,211
0
L
Tiamat
6,570
469
64
5
0
276,360
5
L
Atlas
6,475
463
34
2
0
310,991
4
L
Heimdallr
6,760
483
91
7
0
269,277
0
L
Ravana
7,084
506
77
6
0
300,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role