Player Matchup

Anubis
Anubis
AtomicPangolin
Anubis
Level 87
God Stats
5W - 1L
1,412 SR
Queue Stats
8W - 5L
1,435 Elo+
Party 1
Bacchus
Bacchus
Boutdatnick
Bacchus
Level 13
God Stats
10W - 6L
1,514 SR
Queue Stats
11W - 8L
1,435 Elo+
Party 1
Medusa
Medusa
ReaperVein
Medusa
Level 105
God Stats
7W - 4L
1,509 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 1
Team Averages
Level 68
1,478 SR
1,435 Elo+

VS

Team Averages
Level 54
1,358 SR
1,431 Elo+
Janus
Janus
Hiwiik
Janus
Level 43
God Stats
0W - 6L
1,060 SR
Queue Stats
29W - 36L
1,426 Elo+
Party 2
Anhur
Anhur
Mako121
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 2
Mulan
Mulan
Megzilla9762
Mulan
Level 75
God Stats
53W - 47L
1,514 SR
Queue Stats
93W - 86L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
9,572
870
11,433
7,392
3,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Boutdatnick
Bacchus
14
6 / 1 / 12
9,216
838
4,656
7,479
8,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
ReaperVein
Medusa
15
8 / 0 / 11
10,197
927
9,139
5,870
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hiwiik
Janus
13
2 / 6 / 2
8,528
775
4,723
9,282
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Mako121
Anhur
13
1 / 7 / 0
7,612
692
3,674
8,824
1,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 1
7,511
683
4,035
12,828
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
19
Kills
3
4
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
Bacchus
Boutdatnick
Bacchus
6
1
12
12
L
Janus
Hiwiik
Janus
2
6
2
0.5
L
Anhur
Mako121
Anhur
1
7
0
0.14
L
0
6
1
0.08
W
Medusa
ReaperVein
Medusa
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
12,432
20,741
Taken
30,934
13,311
Mitigated
10,468
5,051
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,433
85
241
2,461
7,392
3,380
730
1,680
5,476
38,208
0
W
Bacchus
Boutdatnick
Bacchus
4,656
425
0
286
7,479
8,078
241
972
6,353
10,219
586
L
Janus
Hiwiik
Janus
4,723
39
0
1,251
9,282
1,748
397
6,777
2,487
39,288
48
L
Anhur
Mako121
Anhur
3,674
1,481
0
234
8,824
1,924
1,060
3,500
5,241
0
14,237
L
4,035
87
0
1,690
12,828
6,796
347
5,829
6,953
0
20,339
W
Medusa
ReaperVein
Medusa
9,139
2,859
0
2,063
5,870
1,853
1,849
1,520
4,161
0
48,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
23,651
155
Minions Killed
123
0
Camps Cleared
0
640,322
Distance Traveled
532,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,572
870
51
5
0
183,406
0
W
Bacchus
9,216
838
8
1
0
236,657
0
L
Janus
8,528
775
60
5
0
171,178
0
L
Anhur
7,612
692
34
3
0
162,845
0
L
Mulan
7,511
683
29
3
0
198,504
0
W
Medusa
10,197
927
96
9
0
220,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role