Player Matchup

Tiamat
Tiamat
GucciSnoopz
Tiamat
Level 144
God Stats
1W - 1L
1,768 SR
Queue Stats
73W - 47L
1,611 Elo+
Party 2
Anubis
Anubis
RedhotBangerzzz
Anubis
Level 159
God Stats
3W - 3L
1,646 SR
Queue Stats
123W - 120L
1,508 Elo+
Solo
Rama
Rama
thebubbleboy
Rama
Level 131
God Stats
0W - 2L
1,061 SR
Queue Stats
73W - 44L
1,618 Elo+
Party 2
Merlin
Merlin
xIngenium
Merlin
Level 149
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 16L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
zVigil
Baron Samedi
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,469 Elo+
Party 3
Team Averages
Level 131
1,451 SR
1,547 Elo+

VS

Team Averages
Level 192
1,572 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DevineGoPewPew
Vulcan
Level 216
God Stats
5W - 4L
1,650 SR
Queue Stats
64W - 46L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
LosGomez
Baron Samedi
Level 158
God Stats
5W - 3L
1,710 SR
Queue Stats
195W - 186L
1,490 Elo+
Party 1
Neith
Neith
Repokushion
Neith
Level 214
God Stats
2W - 3L
1,370 SR
Queue Stats
371W - 382L
1,487 Elo+
Solo
Cerberus
Cerberus
gorafael1
Cerberus
Level 192
God Stats
11W - 4L
1,631 SR
Queue Stats
281W - 289L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 2 / 1
4,786
957
2,465
2,572
1,811
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
5,429
1,086
2,797
3,613
1,474
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,080
1,016
1,677
2,788
661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xIngenium
Merlin
9
0 / 3 / 2
5,204
1,041
1,870
3,705
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
zVigil
Baron Samedi
9
0 / 2 / 0
4,774
955
1,634
2,993
869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 0 / 8
5,710
1,142
1,872
2,036
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 6
5,909
1,182
2,714
1,938
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LosGomez
Baron Samedi
10
1 / 0 / 7
5,688
1,138
2,312
1,719
1,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
4 / 2 / 7
6,147
1,229
6,164
3,978
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
gorafael1
Cerberus
10
2 / 1 / 7
5,807
1,161
1,971
6,126
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
11
11
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
8
6
W
2
1
6
5
L
Tiamat
0
2
1
0.25
W
Baron Samedi
LosGomez
Baron Samedi
1
0
7
4.5
L
1
2
1
0.75
W
4
2
7
3.75
W
Cerberus
gorafael1
Cerberus
2
1
7
5.5
L
1
2
1
0.75
L
Merlin
xIngenium
Merlin
0
3
2
0.33
L
Baron Samedi
zVigil
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
15,033
15,671
Taken
15,797
5,594
Mitigated
9,542
3,283
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,872
191
374
457
2,036
1,927
0
1,350
686
0
2,915
W
2,714
11
66
90
1,938
623
58
1,394
544
11,015
306
L
Tiamat
2,465
0
54
157
2,572
1,811
0
867
1,705
5,589
0
W
Baron Samedi
LosGomez
Baron Samedi
2,312
93
466
334
1,719
1,021
164
1,344
375
12,614
521
L
2,797
0
162
924
3,613
1,474
0
1,851
1,762
12,001
0
W
6,164
690
83
1,080
3,978
1,240
0
2,078
1,900
0
8,793
W
Cerberus
gorafael1
Cerberus
1,971
0
0
2,454
6,126
4,731
24
2,500
3,626
3,937
140
L
1,677
571
0
491
2,788
661
0
1,401
1,387
0
6,416
L
Merlin
xIngenium
Merlin
1,870
117
152
718
3,705
779
0
1,500
2,205
8,622
0
L
Baron Samedi
zVigil
Baron Samedi
1,634
126
345
280
2,993
869
0
1,081
1,912
3,623
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
29,261
50
Minions Killed
58
0
Camps Cleared
0
453,985
Distance Traveled
526,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,710
1,142
3
1
0
117,060
0
W
Vulcan
5,909
1,182
33
7
0
95,585
0
L
Tiamat
4,786
957
2
0
0
82,757
0
W
Baron Samedi
5,688
1,138
13
3
0
115,264
0
L
Anubis
5,429
1,086
19
4
0
102,264
0
W
Neith
6,147
1,229
4
1
0
102,583
0
W
Cerberus
5,807
1,161
5
1
0
96,025
0
L
Rama
5,080
1,016
7
1
0
63,879
0
L
Merlin
5,204
1,041
14
3
0
110,952
0
L
Baron Samedi
4,774
955
8
2
0
94,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role