Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
DylanDayPhD
Cu Chulainn
Diamond IV
Level 222
God Stats
1W - 0L
1,781 SR
Queue Stats
39W - 9L
2,257 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Jakehas
Cthulhu
Platinum III
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,948 MMR
Party 2
Poseidon
Poseidon
Diamond III
Nicк
Poseidon
Diamond III
Level 158
God Stats
23W - 3L
1,707 SR
Queue Stats
64W - 12L
2,360 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 188
1,663 SR
2,188 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,761 SR
1,993 MMR
Artemis
Artemis
Platinum I
RetroSenpaii
Artemis
Platinum I
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 131L
1,993 MMR
Party 1
Bakasura
Bakasura
Platinum I
YKJG3
Bakasura
Platinum I
Level 154
God Stats
7W - 3L
1,896 SR
Queue Stats
166W - 131L
1,993 MMR
Party 1
Athena
Athena
Platinum I
crzyace118
Athena
Platinum I
Level 179
God Stats
15W - 9L
1,885 SR
Queue Stats
166W - 131L
1,993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DylanDayPhD
Cu Chulainn
18
3 / 2 / 10
11,857
741
14,477
17,133
14,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Jakehas
Cthulhu
17
3 / 3 / 8
11,339
709
12,219
15,661
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Nicк
Poseidon
20
8 / 1 / 3
13,612
851
21,733
11,734
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KuzenboAchillesThothNe ZhaBacchus

VS

Bans
MulanMedusaXbalanqueMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RetroSenpaii
Artemis
16
2 / 5 / 3
10,827
677
16,684
12,812
4,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
YKJG3
Bakasura
15
1 / 6 / 4
10,020
626
6,324
21,268
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Athena
crzyace118
Athena
14
2 / 3 / 3
9,692
606
8,154
21,873
28,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
5
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DylanDayPhD
Cu Chulainn
3
2
10
4
W
Cthulhu
Jakehas
Cthulhu
3
3
8
2.33
W
Poseidon
Nicк
Poseidon
8
1
3
9.5
L
Artemis
RetroSenpaii
Artemis
2
5
3
0.7
L
Bakasura
YKJG3
Bakasura
1
6
4
0.5
L
Athena
crzyace118
Athena
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
31,162
44,528
Taken
55,953
34,423
Mitigated
50,123
9,584
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DylanDayPhD
Cu Chulainn
14,477
1,304
0
2,468
17,133
14,404
672
2,988
12,934
9,190
44,039
W
Cthulhu
Jakehas
Cthulhu
12,219
458
1,440
2,154
15,661
15,956
526
2,464
11,969
30,257
1,600
W
Poseidon
Nicк
Poseidon
21,733
3,629
410
3,112
11,734
4,063
567
1,688
9,019
105,896
585
L
Artemis
RetroSenpaii
Artemis
16,684
7,475
0
875
12,812
4,914
0
6,990
5,274
0
66,479
L
Bakasura
YKJG3
Bakasura
6,324
2,914
0
2,918
21,268
16,376
0
13,128
6,865
0
14,747
L
Athena
crzyace118
Athena
8,154
2,132
0
2,016
21,873
28,833
0
11,239
9,142
19,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
30,539
284
Minions Killed
177
0
Camps Cleared
0
985,082
Distance Traveled
851,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,857
741
54
3
0
319,796
0
W
Cthulhu
11,339
709
39
2
0
306,582
0
W
Poseidon
13,612
851
191
12
0
358,704
0
L
Artemis
10,827
677
97
6
0
252,938
0
L
Bakasura
10,020
626
58
4
0
308,604
0
L
Athena
9,692
606
22
1
0
289,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role