Player Matchup

Neith
Neith
Gold IV
Menc2Society200
Neith
Gold IV
Level 206
God Stats
1W - 6L
1,563 SR
Queue Stats
54W - 72L
1,665 MMR
Solo
Discordia
Discordia
Gold I
Sidweed4i21
Discordia
Gold I
Level 149
God Stats
0W - 2L
1,709 SR
Queue Stats
395W - 449L
1,683 MMR
Solo
Cerberus
Cerberus
Gold V
TomTheBear1832
Cerberus
Gold V
Level 150
God Stats
26W - 31L
1,530 SR
Queue Stats
162W - 236L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,601 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,594 SR
1,570 MMR
Persephone
Persephone
Diamond III
Roman_Quinzel
Persephone
Diamond III
Level 213
God Stats
11W - 10L
1,574 SR
Queue Stats
407W - 372L
2,217 MMR
Solo
Nemesis
Nemesis
Silver I
WhateverForevrYT
Nemesis
Silver I
Level 116
God Stats
5W - 5L
1,723 SR
Queue Stats
269W - 337L
1,276 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
WolfmanXXVII
Sun Wukong
Silver I
Level 146
God Stats
10W - 12L
1,484 SR
Queue Stats
73W - 91L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
11,371
758
12,624
10,922
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
Sidweed4i21
Discordia
13
0 / 6 / 2
9,291
619
7,474
10,114
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 4 / 1
9,018
601
5,366
16,803
15,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuMulanVulcanMedusaNe Zha

VS

Bans
AchillesKuzenboBacchusGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Roman_Quinzel
Persephone
17
6 / 0 / 4
12,298
820
15,987
9,438
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 4
10,647
710
8,786
13,515
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
WolfmanXXVII
Sun Wukong
17
0 / 1 / 5
10,729
715
7,743
14,432
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Persephone
Roman_Quinzel
Persephone
6
0
4
8
L
Discordia
Sidweed4i21
Discordia
0
6
2
0.17
L
Cerberus
1
4
1
0.38
W
5
3
4
2.33
W
Sun Wukong
WolfmanXXVII
Sun Wukong
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
32,516
37,839
Taken
37,385
21,884
Mitigated
18,387
6,602
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,624
2,033
0
1,916
10,922
3,920
0
3,902
6,549
0
63,841
W
Persephone
Roman_Quinzel
Persephone
15,987
216
0
4,334
9,438
2,741
788
4,257
5,131
63,919
0
L
Discordia
Sidweed4i21
Discordia
7,474
340
0
1,752
10,114
2,305
0
4,963
4,810
31,552
0
L
Cerberus
5,366
0
0
2,934
16,803
15,659
0
5,820
10,362
12,535
396
W
8,786
2,575
0
5,219
13,515
4,936
834
4,932
8,498
0
27,831
W
Sun Wukong
WolfmanXXVII
Sun Wukong
7,743
1,300
0
3,857
14,432
10,710
1,155
3,611
10,647
0
60,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
33,674
174
Minions Killed
204
0
Camps Cleared
0
669,189
Distance Traveled
914,021
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,371
758
96
6
0
270,877
8
W
Persephone
12,298
820
94
6
0
294,049
0
L
Discordia
9,291
619
51
3
0
195,693
2
L
Cerberus
9,018
601
27
2
0
202,619
0
W
Nemesis
10,647
710
32
2
0
319,652
0
W
Sun Wukong
10,729
715
78
5
0
300,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role