Player Matchup

Bacchus
Bacchus
Hrududu7096
Bacchus
Level 95
God Stats
3W - 1L
1,825 SR
Queue Stats
256W - 252L
1,595 Elo+
Solo
Chronos
Chronos
Max_Moon101
Chronos
Level 129
God Stats
2W - 5L
1,372 SR
Queue Stats
229W - 234L
1,492 Elo+
Party 1
Poseidon
Poseidon
Skinnijiji
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
baron007von
Tsukuyomi
Level 103
God Stats
3W - 1L
1,848 SR
Queue Stats
163W - 154L
1,467 Elo+
Party 1
Chaac
Chaac
ricktheking152
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,471 Elo+
Party 1
Team Averages
Level 91
1,609 SR
1,498 Elo+

VS

Team Averages
Level 133
1,461 SR
1,452 Elo+
Sun Wukong
Sun Wukong
Beansy23
Sun Wukong
Level 145
God Stats
3W - 2L
1,464 SR
Queue Stats
207W - 225L
1,413 Elo+
Party 2
Hades
Hades
Froggy113
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,452 Elo+
Party 2
Ishtar
Ishtar
Jahibie36
Ishtar
Level 147
God Stats
5W - 4L
1,656 SR
Queue Stats
107W - 121L
1,448 Elo+
Party 2
Pele
Pele
KimuraDura99
Pele
Level 105
God Stats
6W - 6L
1,499 SR
Queue Stats
147W - 142L
1,444 Elo+
Party 2
Vulcan
Vulcan
Lando48
Vulcan
Level 143
God Stats
1W - 0L
1,187 SR
Queue Stats
35W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hrududu7096
Bacchus
15
3 / 6 / 7
9,475
861
7,057
15,111
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Max_Moon101
Chronos
14
0 / 8 / 7
8,300
755
5,344
13,481
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Skinnijiji
Poseidon
10
0 / 3 / 6
7,104
646
3,534
4,562
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
baron007von
Tsukuyomi
17
7 / 8 / 7
10,125
920
10,693
14,707
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
4 / 6 / 6
9,392
854
7,300
15,688
14,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beansy23
Sun Wukong
18
8 / 1 / 16
11,081
1,007
7,649
7,170
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
Froggy113
Hades
15
6 / 4 / 17
9,911
901
10,965
10,005
6,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Jahibie36
Ishtar
16
5 / 4 / 17
10,097
918
12,572
10,209
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 18
9,856
896
10,730
10,221
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
Lando48
Vulcan
18
7 / 5 / 17
10,732
976
15,519
7,967
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
14
Kills
31
31
Deaths
18
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beansy23
Sun Wukong
8
1
16
16
W
Hades
Froggy113
Hades
6
4
17
3.63
L
Bacchus
Hrududu7096
Bacchus
3
6
7
1.08
W
Ishtar
Jahibie36
Ishtar
5
4
17
3.38
W
5
4
18
3.5
W
Vulcan
Lando48
Vulcan
7
5
17
3.1
L
Chronos
Max_Moon101
Chronos
0
8
7
0.44
L
Poseidon
Skinnijiji
Poseidon
0
3
6
1
L
Tsukuyomi
baron007von
Tsukuyomi
7
8
7
1.31
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
57,435
63,549
Taken
45,572
48,370
Mitigated
24,668
7,858
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beansy23
Sun Wukong
7,649
768
416
1,609
7,170
6,621
1,057
2,017
5,153
132
21,930
W
Hades
Froggy113
Hades
10,965
524
856
2,987
10,005
6,648
485
3,146
6,859
16,197
0
L
Bacchus
Hrududu7096
Bacchus
7,057
427
131
1,388
15,111
22,465
0
5,085
9,805
12,787
1,121
W
Ishtar
Jahibie36
Ishtar
12,572
7,402
1,100
2,271
10,209
4,293
4,528
3,402
6,807
0
25,778
W
10,730
1,760
798
2,050
10,221
4,066
924
2,965
7,256
0
19,011
W
Vulcan
Lando48
Vulcan
15,519
1,159
1,551
989
7,967
3,040
1,032
3,464
4,503
31,883
1,127
L
Chronos
Max_Moon101
Chronos
5,344
1,364
0
649
13,481
4,513
878
6,269
7,111
18,737
0
L
Poseidon
Skinnijiji
Poseidon
3,534
486
317
879
4,562
1,258
0
1,820
2,742
11,409
0
L
Tsukuyomi
baron007von
Tsukuyomi
10,693
2,288
179
2,173
14,707
6,107
736
7,341
7,227
0
25,232
L
7,300
393
79
2,063
15,688
14,027
136
5,518
10,022
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
51,677
110
Minions Killed
137
0
Camps Cleared
0
866,649
Distance Traveled
1,023,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,081
1,007
27
2
0
213,372
0
W
Hades
9,911
901
19
2
0
208,203
0
L
Bacchus
9,475
861
15
1
0
181,401
0
W
Ishtar
10,097
918
25
2
0
187,826
0
W
Pele
9,856
896
20
2
0
206,696
0
W
Vulcan
10,732
976
46
4
0
206,950
0
L
Chronos
8,300
755
33
3
0
167,336
0
L
Poseidon
7,104
646
10
1
0
151,948
0
L
Tsukuyomi
10,125
920
34
3
0
199,546
0
L
Chaac
9,392
854
18
2
0
166,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role