Player Matchup

Nu Wa
Nu Wa
Team_Crank
Nu Wa
Level 175
God Stats
55W - 36L
1,580 SR
Queue Stats
356W - 354L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tserje_Domen
Ah Muzen Cab
Level 123
God Stats
4W - 2L
1,772 SR
Queue Stats
113W - 113L
1,403 Elo+
Solo
Nemesis
Nemesis
YallHoesKnoMe2
Nemesis
Level 63
God Stats
11W - 10L
1,485 SR
Queue Stats
131W - 134L
1,409 Elo+
Party 1
Team Averages
Level 120
1,613 SR
1,414 Elo+

VS

Team Averages
Level 134
1,616 SR
1,452 Elo+
Bake Kujira
Bake Kujira
SinkinShark
Bake Kujira
Level 129
God Stats
0W - 2L
1,584 SR
Queue Stats
12W - 10L
1,494 Elo+
Solo
Thoth
Thoth
ZentyaPaganyum
Thoth
Level 127
God Stats
1W - 2L
1,689 SR
Queue Stats
32W - 39L
1,459 Elo+
Solo
Arachne
Arachne
hotshot liam
Arachne
Level 147
God Stats
14W - 13L
1,576 SR
Queue Stats
266W - 276L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
11 / 1 / 5
12,578
898
27,081
7,249
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tserje_Domen
Ah Muzen Cab
15
2 / 2 / 10
10,478
748
9,934
10,598
3,500
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 7 / 2
10,028
716
5,477
11,465
5,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
SinkinShark
Bake Kujira
14
2 / 5 / 5
9,573
684
5,780
18,514
17,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
9,190
656
5,400
11,678
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
hotshot liam
Arachne
15
6 / 7 / 4
10,334
738
6,972
17,646
5,608
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
10
10
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
SinkinShark
Bake Kujira
2
5
5
0.9
W
Nu Wa
11
1
5
13.5
W
Ah Muzen Cab
Tserje_Domen
Ah Muzen Cab
2
2
10
3.5
W
4
7
2
0.71
L
2
5
4
0.8
L
Arachne
hotshot liam
Arachne
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,492
Damage
18,152
29,312
Taken
47,838
10,725
Mitigated
26,524
4,100
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
SinkinShark
Bake Kujira
5,780
2,858
106
1,617
18,514
17,665
0
10,683
7,728
36,504
261
W
Nu Wa
27,081
9,645
0
1,126
7,249
2,197
1,285
4,713
2,160
62,015
1,962
W
Ah Muzen Cab
Tserje_Domen
Ah Muzen Cab
9,934
4,598
226
2,398
10,598
3,500
919
2,532
7,896
0
54,930
W
5,477
2,394
0
350
11,465
5,028
797
2,908
8,301
0
20,305
L
5,400
319
0
1,717
11,678
3,251
0
5,621
5,989
44,137
0
L
Arachne
hotshot liam
Arachne
6,972
5,465
0
2,203
17,646
5,608
0
10,086
7,436
0
28,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
29,097
183
Minions Killed
174
0
Camps Cleared
0
750,817
Distance Traveled
650,695
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,573
684
58
4
0
227,602
0
W
Nu Wa
12,578
898
69
5
0
263,516
0
W
Ah Muzen Cab
10,478
748
81
6
0
259,720
4
W
Nemesis
10,028
716
33
2
0
227,581
0
L
Thoth
9,190
656
73
5
0
235,751
8
L
Arachne
10,334
738
43
3
0
187,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role