Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
IXI10ful
Raijin
Level 122
God Stats
17W - 7L
1,610 SR
Queue Stats
31W - 22L
1,322 Elo+
Solo
Mulan
Mulan
UnDe4dLoki
Mulan
Level 116
God Stats
5W - 6L
1,716 SR
Queue Stats
79W - 103L
1,457 Elo+
Solo
Ares
Ares
copellon
Ares
Level 124
God Stats
0W - 1L
1,518 SR
Queue Stats
72W - 70L
1,545 Elo+
Party 2
Surtr
Surtr
razonin
Surtr
Level 81
God Stats
0W - 2L
1,296 SR
Queue Stats
125W - 128L
1,431 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,451 Elo+

VS

Team Averages
Level 118
1,595 SR
1,443 Elo+
Chaac
Chaac
Bnrrdc
Chaac
Level 129
God Stats
3W - 0L
1,793 SR
Queue Stats
205W - 171L
1,531 Elo+
Solo
Scylla
Scylla
PATAFi-X
Scylla
Level 103
God Stats
17W - 26L
1,384 SR
Queue Stats
34W - 42L
1,322 Elo+
Party 1
Awilix
Awilix
StevenOsborne
Awilix
Level 108
God Stats
2W - 0L
1,752 SR
Queue Stats
12W - 18L
1,458 Elo+
Solo
Medusa
Medusa
YoriichiXVII
Medusa
Level 157
God Stats
17W - 16L
1,500 SR
Queue Stats
116W - 111L
1,524 Elo+
Solo
Bacchus
Bacchus
lIllIIlx-
Bacchus
Level 93
God Stats
7W - 5L
1,546 SR
Queue Stats
40W - 47L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 0
4,932
548
3,560
4,470
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
IXI10ful
Raijin
7
1 / 1 / 1
4,969
552
2,081
2,282
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
6 / 6 / 2
6,622
736
8,264
11,469
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
9
0 / 3 / 1
5,021
558
2,370
8,919
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
razonin
Surtr
10
1 / 3 / 0
5,277
586
5,525
9,792
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bnrrdc
Chaac
11
3 / 2 / 0
6,640
738
6,411
9,177
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
PATAFi-X
Scylla
10
1 / 1 / 1
5,931
659
1,210
4,457
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 3 / 2
6,674
742
7,127
9,940
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
10
3 / 1 / 0
5,725
636
6,558
4,863
1,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lIllIIlx-
Bacchus
9
0 / 2 / 3
5,406
601
1,801
7,513
6,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
9
Kills
14
14
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
Chaac
Bnrrdc
Chaac
3
2
0
1.5
L
Raijin
IXI10ful
Raijin
1
1
1
1.5
W
Scylla
PATAFi-X
Scylla
1
1
1
1.5
W
7
3
2
2.67
L
Mulan
6
6
2
1.17
W
Medusa
3
1
0
3
L
Ares
0
3
1
0.17
W
Bacchus
lIllIIlx-
Bacchus
0
2
3
0.75
L
Surtr
razonin
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
23,107
36,932
Taken
35,950
17,311
Mitigated
16,974
11,735
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,560
1,639
0
990
4,470
1,272
0
419
4,051
0
34,159
W
Chaac
Bnrrdc
Chaac
6,411
1,970
0
5,967
9,177
5,064
0
385
8,277
390
42,934
L
Raijin
IXI10ful
Raijin
2,081
401
0
420
2,282
477
0
239
2,043
20,667
774
W
Scylla
PATAFi-X
Scylla
1,210
242
0
1,665
4,457
913
0
745
3,712
37,629
0
W
7,127
3,080
0
4,528
9,940
2,822
0
1,656
8,284
0
35,228
L
Mulan
8,264
2,280
0
4,173
11,469
4,613
0
1,061
10,408
0
41,417
W
Medusa
6,558
3,314
0
2,857
4,863
1,290
42
1,243
3,620
0
44,645
L
Ares
2,370
143
0
1,962
8,919
5,715
0
1,292
7,627
12,472
0
W
Bacchus
lIllIIlx-
Bacchus
1,801
124
0
1,872
7,513
6,885
0
742
6,771
17,945
0
L
Surtr
razonin
Surtr
5,525
2,055
0
4,190
9,792
5,234
0
120
9,672
807
30,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
30,376
256
Minions Killed
313
0
Camps Cleared
0
893,948
Distance Traveled
990,172
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,932
548
75
8
0
172,291
0
W
Chaac
6,640
738
84
9
0
172,543
0
L
Raijin
4,969
552
38
4
0
125,715
1
W
Scylla
5,931
659
78
9
0
190,777
0
W
Awilix
6,674
742
55
6
0
232,210
0
L
Mulan
6,622
736
70
8
0
205,753
0
W
Medusa
5,725
636
75
8
0
186,602
0
L
Ares
5,021
558
14
2
0
191,680
0
W
Bacchus
5,406
601
21
2
0
208,040
0
L
Surtr
5,277
586
59
7
0
198,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role