Player Matchup

Hades
Hades
Bellisarius
Hades
Level 127
God Stats
228W - 229L
1,544 SR
Queue Stats
247W - 265L
1,450 Elo+
Solo
Amaterasu
Amaterasu
Stainablemist96
Amaterasu
Level 125
God Stats
41W - 22L
1,665 SR
Queue Stats
268W - 255L
1,500 Elo+
Solo
Medusa
Medusa
TippAlip
Medusa
Level 126
God Stats
5W - 9L
1,545 SR
Queue Stats
40W - 40L
1,423 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,458 Elo+

VS

Team Averages
Level 83
1,344 SR
1,427 Elo+
Cthulhu
Cthulhu
Bravofye
Cthulhu
Level 117
God Stats
1W - 1L
1,212 SR
Queue Stats
68W - 61L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Zakalio
Kukulkan
Level 31
God Stats
45W - 36L
1,566 SR
Queue Stats
69W - 68L
1,457 Elo+
Party 1
Awilix
Awilix
boggzie360
Awilix
Level 101
God Stats
1W - 0L
1,254 SR
Queue Stats
55W - 49L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
10,584
814
13,814
13,238
5,892
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Stainablemist96
Amaterasu
15
4 / 6 / 5
9,333
718
9,734
18,242
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
TippAlip
Medusa
14
2 / 5 / 9
10,136
780
6,291
9,373
3,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bravofye
Cthulhu
16
6 / 1 / 7
10,949
842
14,853
16,698
18,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Zakalio
Kukulkan
14
1 / 6 / 7
9,670
744
4,611
8,704
3,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
boggzie360
Awilix
15
6 / 7 / 5
10,537
811
10,059
11,745
4,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
14
Kills
13
13
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
2
5
5.25
W
Cthulhu
Bravofye
Cthulhu
6
1
7
9.5
L
Amaterasu
Stainablemist96
Amaterasu
4
6
5
1.08
L
Medusa
TippAlip
Medusa
2
5
9
1.3
W
Kukulkan
Zakalio
Kukulkan
1
6
7
0.75
W
Awilix
boggzie360
Awilix
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
29,523
40,853
Taken
37,147
21,682
Mitigated
25,814
13,994
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,814
897
376
5,893
13,238
5,892
288
6,208
7,030
40,966
986
W
Cthulhu
Bravofye
Cthulhu
14,853
1,656
364
2,508
16,698
18,305
129
5,164
10,851
34,118
2,158
L
Amaterasu
Stainablemist96
Amaterasu
9,734
4,233
0
5,946
18,242
12,654
0
7,356
10,830
0
22,594
L
Medusa
TippAlip
Medusa
6,291
2,777
0
1,779
9,373
3,136
1,195
4,764
4,595
0
31,512
W
Kukulkan
Zakalio
Kukulkan
4,611
697
0
0
8,704
3,502
168
2,896
5,561
38,082
112
W
Awilix
boggzie360
Awilix
10,059
5,506
282
563
11,745
4,007
296
5,129
6,183
0
22,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
31,156
124
Minions Killed
148
0
Camps Cleared
0
666,685
Distance Traveled
678,720
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,584
814
58
4
0
234,655
9
W
Cthulhu
10,949
842
41
3
0
249,327
0
L
Amaterasu
9,333
718
24
2
0
255,398
6
L
Medusa
10,136
780
42
3
0
176,632
0
W
Kukulkan
9,670
744
73
6
0
196,058
0
W
Awilix
10,537
811
34
3
0
233,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role