Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Nekomoi
Ne Zha
Level 231
God Stats
1W - 3L
1,238 SR
Queue Stats
99W - 196L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nyuzinho
Morgan Le Fay
Level 217
God Stats
0W - 3L
1,183 SR
Queue Stats
125W - 224L
1,434 Elo+
Party 2
Chernobog
Chernobog
Suipz
Chernobog
Level 189
God Stats
1W - 1L
1,547 SR
Queue Stats
149W - 255L
1,421 Elo+
Party 2
Ymir
Ymir
leumas13 BR
Ymir
Level 159
God Stats
4W - 3L
1,664 SR
Queue Stats
144W - 252L
1,417 Elo+
Party 2
Team Averages
Level 180
1,426 SR
1,433 Elo+

VS

Team Averages
Level 124
1,555 SR
1,434 Elo+
Loki
Loki
Gonza1501
Loki
Level 183
God Stats
53W - 35L
1,664 SR
Queue Stats
232W - 202L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Playboyzinho
Danzaburou
Level 121
God Stats
31W - 20L
1,817 SR
Queue Stats
156W - 125L
1,591 Elo+
Solo
King Arthur
King Arthur
ShuKrute
King Arthur
Level 163
God Stats
7W - 12L
1,294 SR
Queue Stats
259W - 230L
1,525 Elo+
Solo
Geb
Geb
enzoapeloso
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,409 Elo+
Party 1
Janus
Janus
therepmonster
Janus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 30L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 3 / 0
3,473
496
1,473
4,599
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Nekomoi
Ne Zha
9
4 / 1 / 0
4,957
708
3,373
4,190
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
Nyuzinho
Morgan Le Fay
8
1 / 2 / 2
4,547
650
3,211
3,469
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
Suipz
Chernobog
8
1 / 0 / 3
4,248
607
3,581
3,777
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 2
4,227
604
1,376
5,604
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 1 / 1
4,344
621
2,168
4,888
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Playboyzinho
Danzaburou
8
0 / 1 / 0
4,314
616
2,923
3,016
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ShuKrute
King Arthur
9
6 / 2 / 0
5,789
827
4,961
6,758
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,356
622
1,316
4,328
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 2
4,096
585
2,202
3,563
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
8
8
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Loki
2
1
1
2.5
L
Ne Zha
Nekomoi
Ne Zha
4
1
0
4
L
Morgan Le Fay
Nyuzinho
Morgan Le Fay
1
2
2
1
W
Danzaburou
Playboyzinho
Danzaburou
0
1
0
0
W
King Arthur
ShuKrute
King Arthur
6
2
0
3
L
Chernobog
Suipz
Chernobog
1
0
3
2.5
W
0
1
0
0
L
1
2
2
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
13,570
21,639
Taken
22,553
8,385
Mitigated
7,626
4,921
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,473
596
0
1,446
4,599
2,277
0
0
4,599
0
12,620
W
Loki
2,168
658
0
1,602
4,888
1,064
0
462
4,335
0
20,625
L
Ne Zha
Nekomoi
Ne Zha
3,373
883
0
307
4,190
1,479
0
84
4,066
0
25,581
L
Morgan Le Fay
Nyuzinho
Morgan Le Fay
3,211
284
0
444
3,469
904
0
1,147
2,150
21,796
689
W
Danzaburou
Playboyzinho
Danzaburou
2,923
1,811
0
1,156
3,016
812
0
109
2,907
0
30,830
W
King Arthur
ShuKrute
King Arthur
4,961
941
0
1,344
6,758
2,526
0
682
6,032
0
31,666
L
Chernobog
Suipz
Chernobog
3,581
2,236
0
1,563
3,777
998
0
853
2,924
0
23,971
W
1,316
268
0
1,679
4,328
2,458
0
1,018
3,310
14,899
1,614
L
1,376
420
0
1,161
5,604
2,727
0
1,126
4,404
8,295
0
W
2,202
88
0
930
3,563
766
0
1,757
1,542
21,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
22,899
176
Minions Killed
216
0
Camps Cleared
0
682,585
Distance Traveled
776,217
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,473
496
22
3
0
71,716
0
W
Loki
4,344
621
35
5
0
181,016
0
L
Ne Zha
4,957
708
49
7
0
181,973
0
L
Morgan Le Fay
4,547
650
43
6
0
143,605
1
W
Danzaburou
4,314
616
51
7
0
130,622
1
W
King Arthur
5,789
827
56
8
0
149,860
0
L
Chernobog
4,248
607
47
7
0
147,065
3
W
Geb
4,356
622
30
4
0
156,746
0
L
Ymir
4,227
604
15
2
0
138,226
3
W
Janus
4,096
585
44
6
0
157,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role