Player Matchup

Bellona
Bellona
Gold III
Exoztic
Bellona
Gold III
Level 157
God Stats
2W - 1L
1,837 SR
Queue Stats
140W - 146L
1,494 MMR
Party 1
Nu Wa
Nu Wa
Gold V
TheNamesJUNKLE
Nu Wa
Gold V
Level 156
God Stats
12W - 10L
1,535 SR
Queue Stats
225W - 220L
976 MMR
Party 1
Cerberus
Cerberus
Bronze IV
perixvert
Cerberus
Bronze IV
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,624 SR
1,217 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,555 SR
1,308 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Brockasaurus38
Arachne
Gold IV
Level 147
God Stats
20W - 15L
1,603 SR
Queue Stats
388W - 395L
1,259 MMR
Solo
Surtr
Surtr
Silver I
ibTr0lln
Surtr
Silver I
Level 109
God Stats
45W - 59L
1,562 SR
Queue Stats
140W - 182L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exoztic
Bellona
14
2 / 3 / 2
9,406
627
6,770
13,488
14,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

14
1 / 3 / 4
9,365
624
12,147
8,117
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
perixvert
Cerberus
14
2 / 3 / 3
9,438
629
6,870
15,045
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GebAchillesThothNe ZhaBastet

VS

Bans
VulcanCthulhuNeithBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 0 / 4
11,227
748
13,982
6,662
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 4
10,193
680
7,136
13,631
5,347
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
ibTr0lln
Surtr
16
4 / 2 / 4
10,534
702
10,949
14,090
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
9
9
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
4
5
W
2
3
4
1.33
L
Bellona
Exoztic
Bellona
2
3
2
1
L
1
3
4
1
W
Surtr
ibTr0lln
Surtr
4
2
4
3
L
Cerberus
perixvert
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
32,067
36,650
Taken
34,383
34,443
Mitigated
13,495
5,094
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,982
2,675
0
2,272
6,662
1,722
1,118
3,556
2,412
70,945
0
W
7,136
6,064
0
3,984
13,631
5,347
1,727
6,068
6,684
0
46,914
L
Bellona
Exoztic
Bellona
6,770
561
0
1,442
13,488
14,221
0
4,356
9,065
0
42,897
L
12,147
3,573
0
1,267
8,117
2,651
0
5,081
2,975
49,536
1,015
W
Surtr
ibTr0lln
Surtr
10,949
2,548
259
3,157
14,090
6,426
203
7,268
5,579
1,949
49,497
L
Cerberus
perixvert
Cerberus
6,870
347
0
2,385
15,045
17,571
0
4,901
9,997
22,918
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
31,954
241
Minions Killed
229
0
Camps Cleared
0
824,374
Distance Traveled
928,390
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,227
748
109
7
0
297,523
7
W
Arachne
10,193
680
61
4
0
320,707
0
L
Bellona
9,406
627
82
5
0
287,071
3
L
Nu Wa
9,365
624
100
7
0
268,995
7
W
Surtr
10,534
702
59
4
0
310,160
2
L
Cerberus
9,438
629
59
4
0
268,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role