Player Matchup

Chang'e
Chang'e
Chooober
Chang'e
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 23L
1,279 Elo+
Party 3
Bacchus
Bacchus
DetectiveMason
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Tyr
Tyr
JDragon52
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,279 Elo+
Party 3
Cliodhna
Cliodhna
aKingReyes
Cliodhna
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 30L
1,279 Elo+
Party 3
Medusa
Medusa
tylerfarnz
Medusa
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 39L
1,279 Elo+
Party 3
Team Averages
Level 29
1,500 SR
1,323 Elo+

VS

Team Averages
Level 58
1,579 SR
1,526 Elo+
Tyr
Tyr
Bǎnder
Tyr
Level 28
God Stats
3W - 0L
1,842 SR
Queue Stats
71W - 62L
1,582 Elo+
Party 2
Atlas
Atlas
XxGianElGrosoXx
Atlas
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 1
Ishtar
Ishtar
alitos2025
Ishtar
Level 61
God Stats
13W - 10L
1,500 SR
Queue Stats
100W - 76L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chuialejandor
Cu Chulainn
Level 42
God Stats
11W - 10L
1,412 SR
Queue Stats
88W - 72L
1,484 Elo+
Party 1
Tiamat
Tiamat
speirs_2nd_lt
Tiamat
Level 142
God Stats
2W - 0L
1,639 SR
Queue Stats
242W - 277L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chooober
Chang'e
12
2 / 4 / 0
6,793
523
5,107
8,835
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
6,286
484
1,733
7,799
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
6,621
509
7,208
12,942
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
aKingReyes
Cliodhna
10
1 / 6 / 2
5,744
442
2,844
12,372
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
tylerfarnz
Medusa
10
2 / 4 / 2
6,063
466
4,748
8,801
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
9 / 4 / 3
7,694
592
9,505
13,123
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 7
7,159
551
5,169
7,438
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ishtar
alitos2025
Ishtar
13
5 / 1 / 4
7,331
564
6,845
7,674
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
chuialejandor
Cu Chulainn
14
1 / 0 / 1
8,476
652
7,752
10,305
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
2 / 1 / 6
7,994
615
3,175
5,709
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
18
18
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
9
4
3
2.63
L
Chang'e
Chooober
Chang'e
2
4
0
0.5
L
0
2
3
0.75
L
0
2
1
0.25
W
1
1
7
4.5
L
Cliodhna
aKingReyes
Cliodhna
1
6
2
0.33
W
Ishtar
alitos2025
Ishtar
5
1
4
7
W
Cu Chulainn
chuialejandor
Cu Chulainn
1
0
1
1.5
W
2
1
6
5
L
Medusa
tylerfarnz
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
32,446
50,749
Taken
44,249
21,591
Mitigated
24,487
17,413
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,505
2,327
0
2,268
13,123
6,277
0
1,227
11,764
0
47,856
L
Chang'e
Chooober
Chang'e
5,107
478
120
3,157
8,835
2,525
0
2,781
6,054
36,072
0
L
1,733
154
0
1,711
7,799
5,653
0
2,165
5,634
24,886
0
L
7,208
1,939
0
4,917
12,942
7,680
0
0
12,942
0
49,499
W
5,169
1,591
0
1,538
7,438
5,500
0
1,865
5,557
22,769
0
L
Cliodhna
aKingReyes
Cliodhna
2,844
588
0
4,846
12,372
3,469
0
1,085
11,287
0
36,232
W
Ishtar
alitos2025
Ishtar
6,845
4,933
0
3,195
7,674
2,534
110
1,446
6,202
0
55,656
W
Cu Chulainn
chuialejandor
Cu Chulainn
7,752
2,042
0
2,383
10,305
7,375
0
0
10,305
0
68,816
W
3,175
470
0
1,348
5,709
2,801
0
2,838
2,586
43,075
950
L
Medusa
tylerfarnz
Medusa
4,748
2,097
0
2,662
8,801
2,264
0
2,109
6,692
0
32,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
38,654
350
Minions Killed
425
0
Camps Cleared
0
1,315,532
Distance Traveled
1,304,879
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,694
592
77
6
0
287,242
4
L
Chang'e
6,793
523
86
7
0
242,624
5
L
Bacchus
6,286
484
41
3
0
288,178
0
L
Tyr
6,621
509
94
7
0
261,733
0
W
Atlas
7,159
551
26
2
0
266,123
8
L
Cliodhna
5,744
442
58
4
0
276,444
0
W
Ishtar
7,331
564
99
8
0
243,872
2
W
Cu Chulainn
8,476
652
132
10
0
251,076
0
W
Tiamat
7,994
615
91
7
0
256,566
0
L
Medusa
6,063
466
71
5
0
246,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role