Player Matchup

Mercury
Mercury
CapitanPeperoni4
Mercury
Level 89
God Stats
2W - 0L
1,766 SR
Queue Stats
36W - 44L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
EyeSteelKillsLOL
Kuzenbo
Level 97
God Stats
3W - 3L
1,339 SR
Queue Stats
196W - 211L
1,375 Elo+
Solo
King Arthur
King Arthur
FaTaL_iBuRRiTo
King Arthur
Level 126
God Stats
13W - 15L
1,720 SR
Queue Stats
94W - 97L
1,502 Elo+
Party 1
Artemis
Artemis
PatrickStar1243
Artemis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Solo
Ra
Ra
wanderingby
Ra
Level 109
God Stats
2W - 3L
1,649 SR
Queue Stats
8W - 8L
1,453 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,470 Elo+

VS

Team Averages
Level 107
1,474 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Briictom
Shiva
Level 148
God Stats
1W - 4L
1,389 SR
Queue Stats
209W - 227L
1,523 Elo+
Solo
Tiamat
Tiamat
Camiilo557
Tiamat
Level 105
God Stats
2W - 5L
1,252 SR
Queue Stats
146W - 160L
1,450 Elo+
Solo
Hun Batz
Hun Batz
PipeBur
Hun Batz
Level 64
God Stats
4W - 3L
1,745 SR
Queue Stats
102W - 93L
1,507 Elo+
Solo
Kukulkan
Kukulkan
zipal
Kukulkan
Level 96
God Stats
7W - 10L
1,482 SR
Queue Stats
74W - 68L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,941
657
1,621
3,951
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 0 / 3
4,767
795
1,576
2,927
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FaTaL_iBuRRiTo
King Arthur
8
0 / 0 / 1
4,332
722
1,921
3,984
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
3 / 1 / 3
4,286
714
3,040
3,243
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,822
637
859
1,681
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
3
0 / 2 / 0
2,769
462
1,154
1,777
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shiva
Briictom
Shiva
6
0 / 1 / 0
3,384
564
1,498
4,413
3,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Camiilo557
Tiamat
6
0 / 3 / 1
3,372
562
1,256
3,651
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
PipeBur
Hun Batz
6
1 / 2 / 0
3,447
575
1,513
3,790
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
zipal
Kukulkan
7
0 / 0 / 0
3,724
621
831
1,402
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
Shiva
Briictom
Shiva
0
1
0
0
L
Tiamat
Camiilo557
Tiamat
0
3
1
0.17
W
2
0
0
2
W
3
0
3
4.5
W
King Arthur
FaTaL_iBuRRiTo
King Arthur
0
0
1
0.5
W
3
1
3
4.5
L
Hun Batz
PipeBur
Hun Batz
1
2
0
0.5
W
0
0
1
0.5
L
Kukulkan
zipal
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
6,252
15,786
Taken
15,033
5,851
Mitigated
6,192
5,025
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,154
270
54
111
1,777
344
0
457
1,320
0
4,854
L
Shiva
Briictom
Shiva
1,498
329
0
1,121
4,413
3,083
0
0
4,413
0
16,863
L
Tiamat
Camiilo557
Tiamat
1,256
170
17
572
3,651
1,277
0
881
2,770
12,221
0
W
1,621
987
0
250
3,951
1,199
0
601
3,350
0
20,325
W
1,576
760
96
1,229
2,927
2,122
14
621
2,306
11,098
1,854
W
King Arthur
FaTaL_iBuRRiTo
King Arthur
1,921
307
0
1,053
3,984
1,353
0
0
3,984
0
25,887
W
3,040
889
73
979
3,243
823
358
635
2,608
0
19,312
L
Hun Batz
PipeBur
Hun Batz
1,513
685
0
547
3,790
1,167
0
793
2,997
0
15,215
W
859
247
355
990
1,681
354
0
230
1,451
16,557
106
L
Kukulkan
zipal
Kukulkan
831
41
0
431
1,402
321
0
218
1,184
19,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,148
Gold Earned
16,696
181
Minions Killed
125
0
Camps Cleared
0
585,684
Distance Traveled
463,849
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,769
462
6
1
0
41,489
0
L
Shiva
3,384
564
28
5
0
115,265
0
L
Tiamat
3,372
562
29
5
0
106,202
0
W
Mercury
3,941
657
39
7
0
139,587
2
W
Kuzenbo
4,767
795
27
5
0
118,793
0
W
King Arthur
4,332
722
53
9
0
116,295
2
W
Artemis
4,286
714
25
4
0
99,916
2
L
Hun Batz
3,447
575
32
5
0
101,470
0
W
Ra
3,822
637
37
6
0
111,093
0
L
Kukulkan
3,724
621
30
5
0
99,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role