Player Matchup

Horus
Horus
BROZAY57
Horus
Level 228
God Stats
2W - 3L
1,441 SR
Queue Stats
385W - 341L
1,485 Elo+
Party 2
Anubis
Anubis
Darklabelltd
Anubis
Level 158
God Stats
10W - 13L
1,294 SR
Queue Stats
150W - 152L
1,445 Elo+
Party 2
Set
Set
Lun4ticsSong
Set
Level 212
God Stats
0W - 2L
1,327 SR
Queue Stats
207W - 300L
1,537 Elo+
Party 1
Cerberus
Cerberus
Qaleb
Cerberus
Level 159
God Stats
1W - 4L
1,594 SR
Queue Stats
276W - 349L
1,557 Elo+
Party 1
Martichoras
Martichoras
SoIstrix
Martichoras
Level 159
God Stats
0W - 1L
1,447 SR
Queue Stats
58W - 43L
1,625 Elo+
Party 1
Team Averages
Level 183
1,421 SR
1,530 Elo+

VS

Team Averages
Level 123
1,564 SR
1,619 Elo+
Sobek
Sobek
IStaxks
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,769 Elo+
Solo
Thanatos
Thanatos
Kiakojouri
Thanatos
Level 129
God Stats
7W - 5L
1,628 SR
Queue Stats
102W - 77L
1,592 Elo+
Party 3
Skadi
Skadi
iTz puRe death
Skadi
Level 161
God Stats
6W - 6L
1,291 SR
Queue Stats
730W - 662L
1,542 Elo+
Solo
King Arthur
King Arthur
spirame
King Arthur
Level 111
God Stats
13W - 7L
1,731 SR
Queue Stats
164W - 128L
1,601 Elo+
Party 3
Ra
Ra
xJordanCarterx
Ra
Level 124
God Stats
27W - 15L
1,668 SR
Queue Stats
199W - 156L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BROZAY57
Horus
13
2 / 2 / 1
7,726
454
3,194
11,660
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
0 / 2 / 1
8,228
484
4,737
7,622
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 5 / 1
8,733
514
5,290
14,268
9,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Qaleb
Cerberus
14
2 / 2 / 2
8,298
488
7,051
11,850
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
SoIstrix
Martichoras
15
0 / 4 / 2
8,449
497
5,495
10,217
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IStaxks
Sobek
14
1 / 0 / 6
8,750
515
6,804
11,132
9,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Kiakojouri
Thanatos
16
3 / 1 / 3
8,936
526
5,390
9,286
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
4 / 2 / 1
10,520
619
8,839
7,796
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
spirame
King Arthur
17
3 / 2 / 2
10,670
628
9,008
13,158
14,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 0
10,132
596
8,120
4,623
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
15
15
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
BROZAY57
Horus
2
2
1
1.25
L
Anubis
0
2
1
0.25
W
Sobek
IStaxks
Sobek
1
0
6
4
W
Thanatos
Kiakojouri
Thanatos
3
1
3
4.5
L
1
5
1
0.3
L
Cerberus
Qaleb
Cerberus
2
2
2
1.5
L
Martichoras
SoIstrix
Martichoras
0
4
2
0.25
W
4
2
1
2.25
W
King Arthur
spirame
King Arthur
3
2
2
2
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
38,161
55,617
Taken
45,995
28,650
Mitigated
32,943
18,312
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BROZAY57
Horus
3,194
1,351
280
4,938
11,660
4,951
0
3,997
7,297
0
44,801
L
Anubis
4,737
55
0
2,391
7,622
3,074
0
2,949
4,394
75,029
0
W
Sobek
IStaxks
Sobek
6,804
1,242
0
3,214
11,132
9,513
0
5,531
5,601
19,960
902
W
Thanatos
Kiakojouri
Thanatos
5,390
1,282
0
8,613
9,286
4,254
245
1,364
7,922
0
77,227
L
5,290
2,186
0
3,930
14,268
9,096
0
121
14,147
0
66,685
L
Cerberus
Qaleb
Cerberus
7,051
735
0
4,000
11,850
7,947
0
5,715
5,784
30,958
0
L
Martichoras
SoIstrix
Martichoras
5,495
2,658
0
2,773
10,217
3,582
0
1,068
9,149
0
76,046
W
8,839
3,438
0
2,160
7,796
2,916
985
1,318
6,478
0
101,319
W
King Arthur
spirame
King Arthur
9,008
1,114
0
1,822
13,158
14,907
36
1,202
11,956
358
77,530
W
8,120
208
1,540
2,945
4,623
1,353
0
2,373
2,250
91,299
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
49,008
587
Minions Killed
610
0
Camps Cleared
0
1,704,845
Distance Traveled
1,796,294
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,726
454
97
6
0
361,355
0
L
Anubis
8,228
484
153
9
0
316,861
1
W
Sobek
8,750
515
27
2
0
368,638
8
W
Thanatos
8,936
526
107
6
0
420,167
0
L
Set
8,733
514
131
8
0
338,051
1
L
Cerberus
8,298
488
77
5
0
374,077
5
L
Martichoras
8,449
497
129
8
0
314,501
4
W
Skadi
10,520
619
167
10
0
316,792
1
W
King Arthur
10,670
628
134
8
0
314,247
0
W
Ra
10,132
596
175
10
0
376,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role