Player Matchup

Fenrir
Fenrir
Combae
Fenrir
Level 22
God Stats
3W - 6L
1,226 SR
Queue Stats
7W - 14L
1,303 Elo+
Party 2
Izanami
Izanami
EmanBurner
Izanami
Level 48
God Stats
0W - 1L
1,763 SR
Queue Stats
12W - 25L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
EmoKittyx0x
Nu Wa
Level 26
God Stats
2W - 4L
1,463 SR
Queue Stats
4W - 16L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
SmiteDevsFat
Jormungandr
Level 43
God Stats
0W - 1L
1,656 SR
Queue Stats
18W - 32L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
SovietTuna
Aphrodite
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,411 Elo+
Party 2
Team Averages
Level 45
1,522 SR
1,366 Elo+

VS

Team Averages
Level 78
1,602 SR
1,514 Elo+
Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Gigajin
Hou Yi
Level 108
God Stats
1W - 4L
1,621 SR
Queue Stats
128W - 92L
1,562 Elo+
Solo
Cthulhu
Cthulhu
ShiitTroop
Cthulhu
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 125L
1,455 Elo+
Solo
Medusa
Medusa
SmiteSuckMe
Medusa
Level 49
God Stats
8W - 5L
1,696 SR
Queue Stats
172W - 166L
1,509 Elo+
Party 3
Aphrodite
Aphrodite
TurtleDropZone
Aphrodite
Level 98
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Combae
Fenrir
11
3 / 5 / 4
6,537
467
6,971
12,051
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EmanBurner
Izanami
11
1 / 5 / 2
6,682
477
5,789
9,983
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 2 / 2
6,781
484
3,029
5,217
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
SmiteDevsFat
Jormungandr
13
0 / 2 / 0
7,277
520
5,689
11,729
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
SovietTuna
Aphrodite
10
3 / 4 / 1
7,112
508
4,334
11,513
7,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 4
7,697
550
4,785
10,353
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
Gigajin
Hou Yi
14
8 / 2 / 3
9,054
647
10,573
9,023
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ShiitTroop
Cthulhu
14
1 / 0 / 0
8,350
596
6,625
8,200
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
3 / 3 / 3
8,568
612
7,402
6,718
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
TurtleDropZone
Aphrodite
13
2 / 2 / 6
7,886
563
5,580
9,352
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
18
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
4
4
L
Fenrir
Combae
Fenrir
3
5
4
1
L
Izanami
EmanBurner
Izanami
1
5
2
0.4
L
1
2
2
1
W
Hou Yi
Gigajin
Hou Yi
8
2
3
4.75
W
Cthulhu
ShiitTroop
Cthulhu
1
0
0
1
L
Jormungandr
SmiteDevsFat
Jormungandr
0
2
0
0
W
Medusa
3
3
3
1.5
L
Aphrodite
SovietTuna
Aphrodite
3
4
1
0.88
W
Aphrodite
TurtleDropZone
Aphrodite
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
34,965
50,493
Taken
43,646
25,787
Mitigated
18,788
13,762
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,785
700
0
6,847
10,353
4,200
177
1,069
9,268
0
59,081
L
Fenrir
Combae
Fenrir
6,971
1,926
0
1,152
12,051
5,432
270
494
11,557
0
38,876
L
Izanami
EmanBurner
Izanami
5,789
3,261
0
1,746
9,983
3,433
539
2,173
7,810
0
45,784
L
3,029
267
0
870
5,217
1,508
0
0
5,217
36,284
0
W
Hou Yi
Gigajin
Hou Yi
10,573
5,518
0
1,250
9,023
2,918
670
2,170
6,853
0
55,470
W
Cthulhu
ShiitTroop
Cthulhu
6,625
1,531
0
2,370
8,200
5,191
70
4,803
2,637
50,412
2,117
L
Jormungandr
SmiteDevsFat
Jormungandr
5,689
1,406
0
3,020
11,729
8,021
0
6,249
4,713
49,807
764
W
Medusa
7,402
3,107
0
1,474
6,718
2,114
1,234
1,476
5,242
0
72,145
L
Aphrodite
SovietTuna
Aphrodite
4,334
1,034
2,163
4,811
11,513
7,393
190
2,377
9,136
20,900
0
W
Aphrodite
TurtleDropZone
Aphrodite
5,580
856
2,968
6,148
9,352
4,365
128
2,516
6,804
34,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
41,555
360
Minions Killed
473
0
Camps Cleared
0
1,271,852
Distance Traveled
1,354,225
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,697
550
102
7
0
311,346
0
L
Fenrir
6,537
467
62
4
0
300,883
0
L
Izanami
6,682
477
86
6
0
256,023
0
L
Nu Wa
6,781
484
73
5
0
210,804
0
W
Hou Yi
9,054
647
73
5
0
263,916
0
W
Cthulhu
8,350
596
121
9
0
223,540
1
L
Jormungandr
7,277
520
114
8
0
235,911
0
W
Medusa
8,568
612
109
8
0
287,774
4
L
Aphrodite
7,112
508
25
2
0
268,231
1
W
Aphrodite
7,886
563
68
5
0
267,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role