Player Matchup

Pele
Pele
Grizzybear6
Pele
Level 82
God Stats
2W - 2L
1,691 SR
Queue Stats
59W - 54L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
YKFrmDaHam
Hou Yi
Level 35
God Stats
5W - 7L
1,396 SR
Queue Stats
14W - 22L
1,250 Elo+
Solo
Cthulhu
Cthulhu
ttv_eryykkaa
Cthulhu
Level 26
God Stats
31W - 18L
1,622 SR
Queue Stats
36W - 38L
1,413 Elo+
Party 1
Team Averages
Level 48
1,570 SR
1,373 Elo+

VS

Team Averages
Level 61
1,351 SR
1,359 Elo+
Ra
Ra
WolfWoodring
Ra
Level 69
God Stats
4W - 2L
1,436 SR
Queue Stats
218W - 208L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
covarrubias_99
Nu Wa
Level 47
God Stats
29W - 26L
1,176 SR
Queue Stats
183W - 182L
1,327 Elo+
Solo
Neith
Neith
roselle0305
Neith
Level 66
God Stats
177W - 164L
1,442 SR
Queue Stats
236W - 235L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,916
720
7,589
11,767
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
YKFrmDaHam
Hou Yi
12
1 / 4 / 1
7,276
661
4,260
7,585
2,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ttv_eryykkaa
Cthulhu
10
0 / 5 / 2
6,668
606
1,567
10,892
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
9,183
835
6,502
5,599
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 11
9,001
818
11,087
4,900
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 3 / 4
8,172
743
3,791
6,744
2,046
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
14
14
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
7
1
4
9
L
Hou Yi
YKFrmDaHam
Hou Yi
1
4
1
0.38
W
3
0
11
8.5
W
4
3
4
2
L
Cthulhu
ttv_eryykkaa
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
21,380
30,244
Taken
17,243
14,132
Mitigated
5,189
2,169
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
949
0
1,325
11,767
2,894
0
7,033
4,734
0
45,799
W
6,502
278
741
616
5,599
1,772
330
530
4,919
26,154
336
L
Hou Yi
YKFrmDaHam
Hou Yi
4,260
909
0
627
7,585
2,003
256
4,692
2,893
0
28,370
W
11,087
5,309
0
2,608
4,900
1,371
806
756
4,001
30,340
0
W
3,791
1,337
140
843
6,744
2,046
1,164
101
6,636
0
14,436
L
Cthulhu
ttv_eryykkaa
Cthulhu
1,567
78
0
217
10,892
9,235
234
5,776
5,065
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
26,356
142
Minions Killed
103
0
Camps Cleared
0
517,356
Distance Traveled
591,060
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,916
720
67
6
0
204,335
0
W
Ra
9,183
835
37
3
0
212,646
0
L
Hou Yi
7,276
661
43
4
0
177,005
0
W
Nu Wa
9,001
818
35
3
0
202,402
5
W
Neith
8,172
743
31
3
0
176,012
0
L
Cthulhu
6,668
606
32
3
0
136,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role