Player Matchup

Achilles
Achilles
MajikNinja333
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
RGXFIex
Eset
Level 139
God Stats
4W - 3L
1,546 SR
Queue Stats
208W - 195L
1,583 Elo+
Party 2
Lancelot
Lancelot
SINIST3R TECH74
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
ShEeRScOpEz
Tyr
Level 65
God Stats
0W - 1L
2,004 SR
Queue Stats
190W - 178L
1,550 Elo+
Party 2
Anhur
Anhur
dadequichi98
Anhur
Level 66
God Stats
4W - 4L
1,534 SR
Queue Stats
159W - 152L
1,515 Elo+
Party 2
Team Averages
Level 62
1,617 SR
1,530 Elo+

VS

Team Averages
Level 109
1,444 SR
1,510 Elo+
Janus
Janus
Franco_Walker13
Janus
Level 117
God Stats
1W - 0L
1,481 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Intcon
Jormungandr
Level 68
God Stats
2W - 0L
1,800 SR
Queue Stats
79W - 77L
1,545 Elo+
Solo
Tiamat
Tiamat
WilderWaif562
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 216L
1,506 Elo+
Solo
Eset
Eset
ulises48111
Eset
Level 105
God Stats
2W - 1L
1,198 SR
Queue Stats
215W - 239L
1,484 Elo+
Solo
Amaterasu
Amaterasu
yClowny
Amaterasu
Level 138
God Stats
1W - 0L
1,241 SR
Queue Stats
64W - 55L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MajikNinja333
Achilles
11
0 / 4 / 0
5,768
721
2,591
8,193
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
RGXFIex
Eset
11
0 / 3 / 1
6,089
761
6,427
4,665
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
0 / 8 / 1
5,615
702
4,371
9,817
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 0
6,334
792
3,782
9,129
11,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 5 / 2
6,331
791
2,979
7,593
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
8,965
1,121
12,585
4,990
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Intcon
Jormungandr
11
1 / 1 / 17
7,603
950
3,276
6,562
5,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 13
7,592
949
4,466
3,320
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 15
8,580
1,073
5,929
5,025
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
yClowny
Amaterasu
16
6 / 0 / 17
9,031
1,129
8,212
12,483
10,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
3
Kills
23
23
Deaths
4
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Jormungandr
Intcon
Jormungandr
1
1
17
9.5
L
Achilles
MajikNinja333
Achilles
0
4
0
0
L
Eset
RGXFIex
Eset
0
3
1
0.17
L
Lancelot
0
8
1
0.06
L
2
3
0
0.67
W
2
1
13
8.5
L
1
5
2
0.4
W
6
1
15
13.5
W
Amaterasu
yClowny
Amaterasu
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
34,468
39,397
Taken
32,380
28,742
Mitigated
21,158
6,702
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,585
899
0
1,297
4,990
1,848
1,567
307
4,683
29,393
256
W
Jormungandr
Intcon
Jormungandr
3,276
650
534
1,639
6,562
5,246
564
1,354
5,088
6,093
471
L
Achilles
MajikNinja333
Achilles
2,591
307
157
786
8,193
7,954
0
5,964
2,229
0
6,419
L
Eset
RGXFIex
Eset
6,427
634
298
302
4,665
1,851
0
3,408
1,257
13,680
0
L
Lancelot
4,371
887
273
684
9,817
4,867
0
5,459
4,358
0
10,091
L
3,782
485
356
2,964
9,129
11,222
0
5,571
3,558
0
8,614
W
4,466
360
662
470
3,320
1,986
584
236
3,084
11,974
0
L
2,979
1,656
452
430
7,593
2,848
0
5,379
2,214
0
8,777
W
5,929
354
1,454
1,236
5,025
1,713
962
1,665
3,321
14,240
0
W
Amaterasu
yClowny
Amaterasu
8,212
3,082
2,043
6,114
12,483
10,365
1,344
2,865
9,411
0
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
41,771
65
Minions Killed
105
0
Camps Cleared
0
718,784
Distance Traveled
836,104
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,965
1,121
39
5
0
175,515
0
W
Jormungandr
7,603
950
4
1
0
134,880
0
L
Achilles
5,768
721
13
2
0
149,868
0
L
Eset
6,089
761
20
3
0
103,100
0
L
Lancelot
5,615
702
17
2
0
160,809
0
L
Tyr
6,334
792
5
1
0
157,236
5
W
Tiamat
7,592
949
17
2
0
139,945
0
L
Anhur
6,331
791
10
1
0
147,771
0
W
Eset
8,580
1,073
25
3
0
178,220
0
W
Amaterasu
9,031
1,129
20
3
0
207,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role