Player Matchup

Thor
Thor
Silver III
Euhdon
Thor
Silver III
Level 107
God Stats
1W - 1L
1,308 SR
Queue Stats
25W - 35L
1,078 MMR
Solo
Zeus
Zeus
Silver II
LokiMain120489
Zeus
Silver II
Level 159
God Stats
0W - 1L
1,816 SR
Queue Stats
16W - 22L
1,270 MMR
Party 2
Nut
Nut
Silver II
SILLY REVOLT
Nut
Silver II
Level 68
God Stats
7W - 13L
1,583 SR
Queue Stats
16W - 25L
1,093 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,569 SR
1,147 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,594 SR
1,169 MMR
Hera
Hera
Gold V
CUBIXL22
Hera
Gold V
Level 132
God Stats
75W - 59L
1,574 SR
Queue Stats
624W - 654L
1,164 MMR
Party 1
Medusa
Medusa
Silver I
MetalJypsy
Medusa
Silver I
Level 153
God Stats
17W - 21L
1,576 SR
Queue Stats
115W - 149L
1,199 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
WaveyaAri
Kuzenbo
Silver II
Level 127
God Stats
17W - 13L
1,632 SR
Queue Stats
388W - 406L
1,143 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Euhdon
Thor
12
1 / 1 / 4
6,910
691
2,479
7,741
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 1
6,836
684
9,138
5,653
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 1
7,204
720
2,235
5,962
2,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ah PuchAo KuangNe ZhaVulcanChang'e

VS

Bans
MulanAthenaAresGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 2 / 2
7,590
759
7,135
4,615
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
MetalJypsy
Medusa
12
0 / 1 / 2
7,200
720
4,526
8,798
2,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
WaveyaAri
Kuzenbo
12
2 / 3 / 1
7,246
725
3,352
9,525
8,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
4
4
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
2
2
2
1.5
L
Thor
Euhdon
Thor
1
1
4
3
L
2
2
1
1.25
W
Medusa
MetalJypsy
Medusa
0
1
2
1
L
3
1
1
3.5
W
Kuzenbo
WaveyaAri
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
15,013
19,356
Taken
22,938
9,301
Mitigated
13,054
1,610
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,135
1,822
0
392
4,615
1,382
198
1,394
2,973
28,574
0
L
Thor
Euhdon
Thor
2,479
448
0
1,257
7,741
5,298
0
4,038
3,517
0
17,514
L
9,138
555
0
353
5,653
1,804
0
3,062
2,267
26,581
0
W
Medusa
MetalJypsy
Medusa
4,526
1,352
0
3,429
8,798
2,743
1,619
2,045
6,431
0
34,747
L
2,235
1,250
0
0
5,962
2,199
0
2,848
3,019
0
15,192
W
Kuzenbo
WaveyaAri
Kuzenbo
3,352
962
0
1,629
9,525
8,929
88
4,560
4,281
13,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
22,036
110
Minions Killed
123
0
Camps Cleared
0
515,808
Distance Traveled
596,053
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,590
759
49
5
0
187,207
0
L
Thor
6,910
691
26
3
0
183,779
2
L
Zeus
6,836
684
50
5
0
182,186
1
W
Medusa
7,200
720
55
6
0
211,083
5
L
Nut
7,204
720
34
3
0
149,843
0
W
Kuzenbo
7,246
725
19
2
0
197,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role