Player Matchup

Chang'e
Chang'e
Adiminished7th
Chang'e
Level 129
God Stats
5W - 4L
1,410 SR
Queue Stats
197W - 210L
1,484 Elo+
Solo
Poseidon
Poseidon
MadFaisal
Poseidon
Level 68
God Stats
49W - 46L
1,445 SR
Queue Stats
343W - 384L
1,462 Elo+
Solo
Medusa
Medusa
Micha3elCnst
Medusa
Level 155
God Stats
1W - 1L
1,525 SR
Queue Stats
34W - 24L
1,505 Elo+
Solo
Sol
Sol
PitoDeLeche35
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,165 Elo+
Party 1
Hercules
Hercules
dragonvirtual1
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,165 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,356 Elo+

VS

Team Averages
Level 113
1,545 SR
1,485 Elo+
Ah Puch
Ah Puch
Am1rHoSeYn
Ah Puch
Level 123
God Stats
6W - 4L
1,593 SR
Queue Stats
189W - 199L
1,476 Elo+
Party 2
Nike
Nike
FLUFFY BABOON68
Nike
Level 101
God Stats
2W - 0L
1,835 SR
Queue Stats
31W - 28L
1,465 Elo+
Solo
Medusa
Medusa
MadKnight___
Medusa
Level 103
God Stats
12W - 11L
1,494 SR
Queue Stats
130W - 125L
1,515 Elo+
Party 2
Khepri
Khepri
itsAR3NA
Khepri
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
182W - 200L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
unknown_YJ_
Ne Zha
Level 128
God Stats
3W - 5L
1,493 SR
Queue Stats
263W - 267L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
8,230
588
7,851
10,647
6,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
MadFaisal
Poseidon
11
1 / 6 / 1
6,650
475
5,061
10,006
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
3 / 2 / 3
8,582
613
7,585
7,642
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 4
7,505
536
4,907
7,930
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
14
1 / 2 / 0
8,397
600
4,912
9,517
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Am1rHoSeYn
Ah Puch
14
7 / 2 / 5
7,903
565
10,153
8,647
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 3
7,942
567
6,976
10,003
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
14
1 / 2 / 4
7,815
558
3,865
5,000
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
itsAR3NA
Khepri
11
0 / 5 / 6
6,499
464
3,240
12,558
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
5 / 1 / 7
8,057
576
5,602
10,433
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
12
Kills
15
15
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Ah Puch
Am1rHoSeYn
Ah Puch
7
2
5
4.75
W
2
3
3
1.17
L
Poseidon
MadFaisal
Poseidon
1
6
1
0.25
W
Medusa
1
2
4
1.5
L
Medusa
3
2
3
2.25
L
1
2
4
1.5
L
Hercules
1
2
0
0.5
W
Khepri
itsAR3NA
Khepri
0
5
6
0.6
W
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
29,836
45,742
Taken
46,641
20,445
Mitigated
21,643
12,818
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,851
1,336
967
3,254
10,647
6,464
1,005
3,859
6,749
30,306
666
W
Ah Puch
Am1rHoSeYn
Ah Puch
10,153
812
0
4,527
8,647
2,751
406
4,678
3,924
45,641
0
W
6,976
1,364
0
3,104
10,003
5,517
0
2,266
7,368
0
48,920
L
Poseidon
MadFaisal
Poseidon
5,061
901
0
865
10,006
2,474
0
2,455
7,464
44,370
0
W
Medusa
3,865
1,350
0
870
5,000
1,426
523
977
4,023
0
61,135
L
Medusa
7,585
3,137
0
2,608
7,642
2,369
261
2,078
5,564
0
69,482
L
4,907
2,238
0
1,733
7,930
2,276
0
5,001
2,929
38,761
526
L
Hercules
4,912
1,249
0
3,391
9,517
6,862
0
0
9,007
0
49,732
W
Khepri
itsAR3NA
Khepri
3,240
170
110
3,675
12,558
8,330
0
5,882
6,676
17,714
0
W
Ne Zha
5,602
1,271
0
2,574
10,433
3,619
0
3,996
6,437
0
54,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
38,216
427
Minions Killed
386
0
Camps Cleared
0
1,301,212
Distance Traveled
1,461,451
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,230
588
42
3
0
247,297
4
W
Ah Puch
7,903
565
78
6
0
279,261
0
W
Nike
7,942
567
101
7
0
267,037
1
L
Poseidon
6,650
475
78
6
0
308,400
1
W
Medusa
7,815
558
99
7
0
277,542
0
L
Medusa
8,582
613
128
9
0
268,076
0
L
Sol
7,505
536
85
6
0
266,321
0
L
Hercules
8,397
600
94
7
0
211,118
0
W
Khepri
6,499
464
27
2
0
287,624
5
W
Ne Zha
8,057
576
81
6
0
349,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role