Player Matchup

Shiva
Shiva
Criptonite2992
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,365 Elo+
Party 1
Eset
Eset
Fancydex
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 1
Jing Wei
Jing Wei
Obscured362
Jing Wei
Level 27
God Stats
3W - 4L
1,548 SR
Queue Stats
9W - 18L
1,381 Elo+
Party 1
Nemesis
Nemesis
caveman12bc
Nemesis
Level 108
God Stats
0W - 2L
1,474 SR
Queue Stats
19W - 45L
1,297 Elo+
Party 1
Bacchus
Bacchus
porknbeanz81010
Bacchus
Level 108
God Stats
2W - 3L
1,469 SR
Queue Stats
11W - 30L
1,262 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,302 Elo+

VS

Team Averages
Level 95
1,448 SR
1,433 Elo+
Olorun
Olorun
 
Olorun
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dräkora
Mulan
Level 83
God Stats
18W - 21L
1,424 SR
Queue Stats
401W - 443L
1,469 Elo+
Solo
Ares
Ares
ElDiosKevin
Ares
Level 87
God Stats
4W - 6L
1,354 SR
Queue Stats
23W - 28L
1,342 Elo+
Solo
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 88
God Stats
129W - 102L
1,502 SR
Queue Stats
266W - 261L
1,441 Elo+
Solo
Hou Yi
Hou Yi
oPjxT
Hou Yi
Level 84
God Stats
8W - 12L
1,459 SR
Queue Stats
265W - 264L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,801
483
4,185
11,451
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
1 / 1 / 0
5,188
432
1,367
3,470
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Obscured362
Jing Wei
11
1 / 4 / 2
6,174
515
5,012
7,924
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
caveman12bc
Nemesis
9
0 / 4 / 1
5,041
420
2,671
9,123
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 6 / 1
5,978
498
5,147
10,106
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 2 / 3
6,922
577
4,543
4,900
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Dräkora
Mulan
12
7 / 1 / 1
7,991
666
5,835
7,633
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 2 / 7
6,005
500
2,180
6,858
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LordMarinus1
Danzaburou
11
5 / 1 / 3
7,489
624
9,393
7,599
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
oPjxT
Hou Yi
14
8 / 0 / 4
7,783
649
6,250
6,861
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
21
21
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
3
0.75
L
2
6
0
0.33
W
Mulan
Dräkora
Mulan
7
1
1
7.5
W
1
2
7
2.25
L
Eset
1
1
0
1
W
Danzaburou
LordMarinus1
Danzaburou
5
1
3
6.5
L
Jing Wei
Obscured362
Jing Wei
1
4
2
0.5
L
Nemesis
caveman12bc
Nemesis
0
4
1
0.13
W
Hou Yi
oPjxT
Hou Yi
8
0
4
10
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
28,201
42,074
Taken
33,851
21,266
Mitigated
13,613
5,726
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,543
1,963
160
1,521
4,900
1,576
210
889
3,924
40,813
7,188
L
4,185
623
82
2,706
11,451
7,416
0
1,649
9,802
0
21,596
W
Mulan
Dräkora
Mulan
5,835
584
0
2,078
7,633
3,454
517
478
6,738
0
40,185
W
2,180
173
0
1,993
6,858
3,906
0
1,904
4,954
10,278
0
L
Eset
1,367
81
82
75
3,470
1,055
0
689
2,781
21,136
0
W
Danzaburou
LordMarinus1
Danzaburou
9,393
5,066
0
2,078
7,599
2,429
778
2,413
5,149
0
45,479
L
Jing Wei
Obscured362
Jing Wei
5,012
3,728
91
1,142
7,924
1,838
825
1,221
6,703
0
44,588
L
Nemesis
caveman12bc
Nemesis
2,671
1,020
33
238
9,123
3,140
0
1,592
7,531
0
26,230
W
Hou Yi
oPjxT
Hou Yi
6,250
2,265
0
2,690
6,861
2,248
783
830
5,997
0
52,341
L
5,147
1,038
177
1,100
10,106
7,817
238
1,017
9,089
15,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
36,190
220
Minions Killed
325
0
Camps Cleared
0
1,170,994
Distance Traveled
1,085,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,922
577
81
7
0
218,872
2
L
Shiva
5,801
483
36
3
0
250,887
0
W
Mulan
7,991
666
73
6
0
201,875
0
W
Ares
6,005
500
11
1
0
224,680
0
L
Eset
5,188
432
39
3
0
233,164
0
W
Danzaburou
7,489
624
77
6
0
208,698
0
L
Jing Wei
6,174
515
86
7
0
215,629
0
L
Nemesis
5,041
420
40
3
0
240,472
0
W
Hou Yi
7,783
649
83
7
0
231,305
0
L
Bacchus
5,978
498
19
2
0
230,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role