Player Matchup

Tiamat
Tiamat
AbstractTsunami
Tiamat
Level 99
God Stats
1W - 2L
1,312 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Anubis
Anubis
AlexS__S
Anubis
Level 134
God Stats
187W - 190L
1,549 SR
Queue Stats
588W - 587L
1,443 Elo+
Solo
Lancelot
Lancelot
Commet123123
Lancelot
Level 88
God Stats
3W - 1L
1,684 SR
Queue Stats
201W - 187L
1,468 Elo+
Solo
Martichoras
Martichoras
ImAOneTrick
Martichoras
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
SpartasWolf
Cernunnos
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 82L
1,455 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,414 Elo+

VS

Team Averages
Level 137
1,456 SR
1,438 Elo+
Artemis
Artemis
 
Artemis
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ANGSNAZZY2
Ratatoskr
Level 140
God Stats
18W - 10L
1,462 SR
Queue Stats
154W - 145L
1,427 Elo+
Solo
Sylvanus
Sylvanus
GAMECRAZYPLAYER_
Sylvanus
Level 125
God Stats
6W - 5L
1,449 SR
Queue Stats
157W - 150L
1,465 Elo+
Solo
Zeus
Zeus
Nyjetsva007
Zeus
Level 108
God Stats
10W - 16L
1,411 SR
Queue Stats
271W - 253L
1,421 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 123
God Stats
159W - 151L
1,457 SR
Queue Stats
271W - 272L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,226
653
1,579
2,919
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
AlexS__S
Anubis
9
3 / 2 / 1
4,987
623
3,224
4,672
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Commet123123
Lancelot
9
1 / 1 / 3
4,778
597
1,907
4,203
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
ImAOneTrick
Martichoras
8
1 / 1 / 3
5,034
629
1,928
3,056
928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SpartasWolf
Cernunnos
9
1 / 0 / 0
5,029
629
2,387
4,407
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 3 / 1
4,436
555
3,280
5,660
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
ANGSNAZZY2
Ratatoskr
8
3 / 2 / 0
4,729
591
3,600
5,393
1,714
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,952
619
2,435
4,503
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 2
4,931
616
1,800
2,431
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,068
384
51
858
91
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Ratatoskr
ANGSNAZZY2
Ratatoskr
3
2
0
1.5
W
2
1
0
2
W
Anubis
AlexS__S
Anubis
3
2
1
1.75
W
Lancelot
Commet123123
Lancelot
1
1
3
2.5
L
0
1
0
0
W
Martichoras
ImAOneTrick
Martichoras
1
1
3
2.5
L
1
1
2
2
L
0
1
0
0
W
Cernunnos
SpartasWolf
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,025
Damage
11,166
19,257
Taken
18,845
6,088
Mitigated
5,982
8,195
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,280
965
0
190
5,660
966
0
2,677
2,939
0
21,296
L
Ratatoskr
ANGSNAZZY2
Ratatoskr
3,600
1,041
0
1,475
5,393
1,714
0
581
4,764
0
25,020
W
1,579
290
0
1,516
2,919
985
0
1,255
1,517
24,030
112
W
Anubis
AlexS__S
Anubis
3,224
185
0
1,804
4,672
1,703
0
228
4,444
24,049
482
W
Lancelot
Commet123123
Lancelot
1,907
739
0
1,694
4,203
1,319
0
122
4,033
0
21,394
L
2,435
1,014
0
2,159
4,503
2,731
0
0
4,503
17,773
10,354
W
Martichoras
ImAOneTrick
Martichoras
1,928
361
0
900
3,056
928
94
0
3,056
0
25,687
L
1,800
503
0
840
2,431
480
0
796
1,463
20,182
0
L
51
0
0
245
858
91
0
416
442
0
741
W
Cernunnos
SpartasWolf
Cernunnos
2,387
1,552
0
2,281
4,407
1,153
64
2,149
2,258
0
26,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
22,116
250
Minions Killed
194
0
Camps Cleared
0
760,043
Distance Traveled
676,556
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,436
555
31
4
0
152,263
0
L
Ratatoskr
4,729
591
51
6
0
191,022
0
W
Tiamat
5,226
653
61
8
0
152,026
0
W
Anubis
4,987
623
43
5
0
139,262
2
W
Lancelot
4,778
597
46
6
0
189,846
0
L
Sylvanus
4,952
619
54
7
0
145,409
0
W
Martichoras
5,034
629
40
5
0
156,086
0
L
Zeus
4,931
616
56
7
0
161,042
4
L
Kali
3,068
384
2
0
0
26,820
0
W
Cernunnos
5,029
629
60
8
0
122,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role