Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrekenRoh
Fenrir
Level 169
God Stats
25W - 25L
1,533 SR
Queue Stats
215W - 203L
1,432 Elo+
Solo
Medusa
Medusa
FeenieBean
Medusa
Level 126
God Stats
30W - 29L
1,558 SR
Queue Stats
163W - 158L
1,460 Elo+
Solo
Mulan
Mulan
Mundobr
Mulan
Level 114
God Stats
9W - 18L
1,416 SR
Queue Stats
82W - 76L
1,507 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,480 Elo+

VS

Team Averages
Level 127
1,599 SR
1,464 Elo+
Chang'e
Chang'e
BaconTime11
Chang'e
Level 139
God Stats
1W - 1L
1,896 SR
Queue Stats
43W - 38L
1,414 Elo+
Solo
Kali
Kali
Bunny-Bombr
Kali
Level 147
God Stats
17W - 10L
1,650 SR
Queue Stats
563W - 533L
1,506 Elo+
Party 1
Chaac
Chaac
EllEn_GRIPL3Y
Chaac
Level 63
God Stats
48W - 39L
1,588 SR
Queue Stats
342W - 310L
1,441 Elo+
Party 1
Ishtar
Ishtar
Jenrry1
Ishtar
Level 159
God Stats
2W - 3L
1,490 SR
Queue Stats
74W - 73L
1,448 Elo+
Solo
Rama
Rama
KalonKiwi
Rama
Level 127
God Stats
0W - 3L
1,368 SR
Queue Stats
179W - 171L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 1 / 5
7,681
591
7,423
5,982
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
12
2 / 2 / 2
7,322
563
5,893
7,683
1,827
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
DrekenRoh
Fenrir
13
5 / 4 / 5
7,676
590
6,788
11,860
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
FeenieBean
Medusa
14
8 / 1 / 3
8,556
658
9,475
6,577
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Mundobr
Mulan
14
5 / 0 / 3
8,752
673
9,444
9,176
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaconTime11
Chang'e
11
1 / 4 / 2
6,251
481
2,247
8,415
1,965
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 3
7,548
581
5,087
11,314
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
6,186
476
6,127
12,579
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
Jenrry1
Ishtar
12
3 / 5 / 2
7,012
539
7,151
12,999
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Rama
11
0 / 4 / 2
6,408
493
1,764
9,459
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
25
Kills
8
8
Deaths
25
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
5
7.5
W
Sol
 
Sol
2
2
2
1.5
L
Chang'e
BaconTime11
Chang'e
1
4
2
0.5
L
4
5
3
1.1
W
Fenrir
DrekenRoh
Fenrir
5
4
5
1.88
L
0
7
0
0
W
Medusa
FeenieBean
Medusa
8
1
3
9.5
L
Ishtar
Jenrry1
Ishtar
3
5
2
0.8
L
Rama
0
4
2
0.25
W
Mulan
Mundobr
Mulan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,023
Damage
22,376
41,278
Taken
54,766
17,665
Mitigated
19,224
14,507
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,423
152
235
1,538
5,982
2,163
173
1,425
4,557
43,470
1,296
W
Sol
 
Sol
5,893
1,095
0
2,774
7,683
1,827
851
0
7,683
39,458
1,425
L
Chang'e
BaconTime11
Chang'e
2,247
251
707
1,202
8,415
1,965
0
2,246
6,169
23,265
0
L
5,087
2,540
0
4,140
11,314
3,036
0
3,178
8,068
0
37,269
W
Fenrir
DrekenRoh
Fenrir
6,788
2,126
0
5,085
11,860
4,370
0
407
11,453
0
46,752
L
6,127
883
0
1,331
12,579
8,329
0
1,330
11,249
5,504
28,957
W
Medusa
FeenieBean
Medusa
9,475
3,382
0
1,923
6,577
2,330
376
725
5,852
0
58,119
L
Ishtar
Jenrry1
Ishtar
7,151
3,893
0
5,330
12,999
3,442
0
4,107
8,892
0
44,214
L
Rama
1,764
1,411
0
2,252
9,459
2,452
503
2,067
7,300
0
40,091
W
Mulan
Mundobr
Mulan
9,444
2,113
0
2,952
9,176
6,975
86
707
8,469
0
61,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
33,405
421
Minions Killed
312
0
Camps Cleared
0
1,286,758
Distance Traveled
1,297,543
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,681
591
82
6
0
259,996
2
W
Sol
7,322
563
66
5
0
230,199
3
L
Chang'e
6,251
481
52
4
0
254,372
0
L
Kali
7,548
581
73
6
0
306,607
0
W
Fenrir
7,676
590
77
6
0
291,042
2
L
Chaac
6,186
476
48
4
0
260,665
0
W
Medusa
8,556
658
91
7
0
260,533
3
L
Ishtar
7,012
539
68
5
0
225,124
0
L
Rama
6,408
493
71
5
0
250,775
4
W
Mulan
8,752
673
105
8
0
244,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role