Player Matchup

Cernunnos
Cernunnos
God-at-Not-Good
Cernunnos
Level 69
God Stats
3W - 1L
1,633 SR
Queue Stats
110W - 103L
1,471 Elo+
Solo
Osiris
Osiris
Jow117
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Terra
Terra
Scrubmastakilla
Terra
Level 83
God Stats
8W - 3L
1,741 SR
Queue Stats
442W - 436L
1,460 Elo+
Solo
Awilix
Awilix
lforever999l
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
wanderingby
Zhong Kui
Level 109
God Stats
3W - 2L
1,403 SR
Queue Stats
120W - 137L
1,501 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,475 Elo+

VS

Team Averages
Level 93
1,498 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrRoses
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,432 SR
Queue Stats
259W - 285L
1,544 Elo+
Solo
Odin
Odin
ELNAVASCUIDADO
Odin
Level 102
God Stats
0W - 1L
1,734 SR
Queue Stats
210W - 215L
1,526 Elo+
Solo
Chang'e
Chang'e
FatDogsEatHumans
Chang'e
Level 92
God Stats
0W - 1L
1,322 SR
Queue Stats
8W - 14L
1,475 Elo+
Party 1
Mercury
Mercury
XxdarksidexX380
Mercury
Level 61
God Stats
0W - 3L
1,501 SR
Queue Stats
58W - 46L
1,485 Elo+
Solo
He Bo
He Bo
xcpro9x
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
God-at-Not-Good
Cernunnos
17
7 / 2 / 12
10,193
927
13,508
9,045
3,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Jow117
Osiris
17
3 / 4 / 19
9,558
869
9,718
16,441
19,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 21
10,056
914
8,171
23,192
22,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
14
7 / 6 / 7
9,508
864
6,569
9,412
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
wanderingby
Zhong Kui
16
7 / 2 / 9
10,161
924
12,938
13,007
14,180
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrRoses
Ah Muzen Cab
16
6 / 4 / 5
9,276
843
14,715
12,556
5,023
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 5
8,397
763
3,092
8,198
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 8
8,485
771
9,803
14,683
5,424
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
2 / 6 / 4
7,845
713
5,135
9,688
3,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
xcpro9x
He Bo
14
3 / 7 / 9
8,504
773
14,262
12,614
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
25
Kills
16
19
Deaths
25
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BrRoses
Ah Muzen Cab
6
4
5
2.13
L
1
4
5
0.88
L
4
4
8
2
W
Cernunnos
God-at-Not-Good
Cernunnos
7
2
12
6.5
W
Osiris
Jow117
Osiris
3
4
19
3.13
W
1
5
21
2.3
L
2
6
4
0.67
W
Awilix
7
6
7
1.75
W
Zhong Kui
wanderingby
Zhong Kui
7
2
9
5.75
L
He Bo
xcpro9x
He Bo
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,904
Damage
47,007
71,097
Taken
57,739
63,073
Mitigated
27,464
33,375
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BrRoses
Ah Muzen Cab
14,715
4,146
261
1,861
12,556
5,023
595
6,373
5,992
0
31,542
L
3,092
253
778
738
8,198
9,111
87
2,488
5,582
0
6,073
L
9,803
1,856
7,944
6,983
14,683
5,424
176
4,694
9,715
19,709
0
W
Cernunnos
God-at-Not-Good
Cernunnos
13,508
4,972
688
1,537
9,045
3,828
4,065
4,545
4,500
0
42,149
W
Osiris
Jow117
Osiris
9,718
1,481
553
1,740
16,441
19,425
671
5,251
11,190
0
17,469
W
8,171
2,133
10,557
9,053
23,192
22,630
544
6,768
16,424
13,509
1,704
L
5,135
2,079
132
695
9,688
3,552
0
3,273
6,294
0
9,014
W
Awilix
6,569
2,307
95
627
9,412
3,010
1,567
4,372
5,040
0
10,676
W
Zhong Kui
wanderingby
Zhong Kui
12,938
544
1,658
6,867
13,007
14,180
0
3,129
9,878
27,633
412
L
He Bo
xcpro9x
He Bo
14,262
515
106
1,126
12,614
4,354
462
3,436
8,862
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
42,507
141
Minions Killed
85
0
Camps Cleared
0
995,403
Distance Traveled
803,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,276
843
29
3
0
172,266
0
L
Odin
8,397
763
3
0
0
133,344
0
L
Chang'e
8,485
771
21
2
0
192,169
0
W
Cernunnos
10,193
927
69
6
0
159,645
0
W
Osiris
9,558
869
17
2
0
231,846
0
W
Terra
10,056
914
11
1
0
191,371
0
L
Mercury
7,845
713
11
1
0
126,276
0
W
Awilix
9,508
864
7
1
0
207,231
0
W
Zhong Kui
10,161
924
37
3
0
205,310
0
L
He Bo
8,504
773
21
2
0
179,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role