Player Matchup

Xing Tian
Xing Tian
GooDOldSauce
Xing Tian
Level 149
God Stats
9W - 10L
1,452 SR
Queue Stats
349W - 365L
1,568 Elo+
Party 1
Merlin
Merlin
GoreDeama
Merlin
Level 229
God Stats
38W - 41L
1,536 SR
Queue Stats
526W - 572L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
Jinister
Amaterasu
Level 108
God Stats
5W - 2L
1,508 SR
Queue Stats
549W - 581L
1,385 Elo+
Solo
Medusa
Medusa
Jon7711
Medusa
Level 131
God Stats
1W - 0L
1,871 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
gideviljho
Zeus
Level 163
God Stats
3W - 2L
1,510 SR
Queue Stats
191W - 218L
1,490 Elo+
Party 1
Team Averages
Level 156
1,575 SR
1,497 Elo+

VS

Team Averages
Level 118
1,576 SR
1,535 Elo+
Achilles
Achilles
AllHeilVash
Achilles
Level 147
God Stats
45W - 40L
1,502 SR
Queue Stats
190W - 198L
1,524 Elo+
Solo
Thor
Thor
Fatal_R3apzz01
Thor
Level 88
God Stats
7W - 8L
1,489 SR
Queue Stats
165W - 190L
1,532 Elo+
Solo
Agni
Agni
LuisGustavoX360
Agni
Level 149
God Stats
18W - 24L
1,496 SR
Queue Stats
163W - 173L
1,514 Elo+
Solo
Hades
Hades
savedapirate
Hades
Level 77
God Stats
2W - 1L
1,698 SR
Queue Stats
338W - 362L
1,461 Elo+
Solo
Hel
Hel
wacker
Hel
Level 128
God Stats
59W - 27L
1,693 SR
Queue Stats
106W - 71L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GooDOldSauce
Xing Tian
12
2 / 0 / 8
7,044
1,409
5,404
6,542
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
GoreDeama
Merlin
12
2 / 0 / 8
7,048
1,410
7,158
1,664
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Jinister
Amaterasu
12
0 / 1 / 9
6,477
1,295
818
2,912
1,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Jon7711
Medusa
13
3 / 2 / 7
7,688
1,538
8,688
4,400
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 2 / 4
7,142
1,428
8,658
1,851
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

367

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AllHeilVash
Achilles
12
1 / 1 / 4
6,553
1,311
4,659
11,797
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 0
5,449
1,090
0
0
0
11
0 / 3 / 3
6,146
1,229
2,445
4,740
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
7,128
1,426
5,245
8,253
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
wacker
Hel
12
1 / 3 / 4
6,627
1,325
2,408
9,102
6,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
11
Kills
5
5
Deaths
11
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
AllHeilVash
Achilles
1
1
4
3
L
0
0
0
0
W
Xing Tian
GooDOldSauce
Xing Tian
2
0
8
6
W
Merlin
GoreDeama
Merlin
2
0
8
6
W
Amaterasu
Jinister
Amaterasu
0
1
9
4.5
W
Medusa
Jon7711
Medusa
3
2
7
3.25
L
0
3
3
0.5
W
4
2
4
3
L
3
4
2
1
L
Hel
wacker
Hel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
14,757
17,369
Taken
33,892
9,012
Mitigated
19,552
1,745
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AllHeilVash
Achilles
4,659
1,821
0
1,787
11,797
7,057
0
7,357
4,288
0
9,278
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
GooDOldSauce
Xing Tian
5,404
555
0
545
6,542
4,830
0
4,056
2,486
7,815
517
W
Merlin
GoreDeama
Merlin
7,158
600
70
511
1,664
437
0
752
912
15,404
0
W
Amaterasu
Jinister
Amaterasu
818
104
0
174
2,912
1,931
0
1,487
1,425
0
6,232
W
Medusa
Jon7711
Medusa
8,688
2,462
0
445
4,400
1,312
0
2,888
1,512
0
38,110
L
2,445
337
0
224
4,740
1,345
0
3,179
1,524
19,113
0
W
8,658
257
0
0
1,851
502
0
672
1,179
12,541
0
L
5,245
0
547
952
8,253
4,641
0
4,666
3,411
17,546
278
L
Hel
wacker
Hel
2,408
266
2,736
2,804
9,102
6,509
0
5,215
3,744
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
31,903
114
Minions Killed
107
9
Camps Cleared
3
527,803
Distance Traveled
432,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,553
1,311
13
3
1
99,780
0
L
Thor
5,449
1,090
0
0
0
0
0
W
Xing Tian
7,044
1,409
5
1
1
112,970
0
W
Merlin
7,048
1,410
22
4
0
108,540
0
W
Amaterasu
6,477
1,295
13
3
2
96,371
0
W
Medusa
7,688
1,538
60
12
5
106,705
0
L
Agni
6,146
1,229
35
7
1
105,963
0
W
Zeus
7,142
1,428
14
3
1
103,217
0
L
Hades
7,128
1,426
40
8
1
112,086
0
L
Hel
6,627
1,325
19
4
0
114,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role