Player Matchup

Danzaburou
Danzaburou
Bekfast44
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 85L
1,369 Elo+
Party 3
Ymir
Ymir
ChefBoyadoy
Ymir
Level 47
God Stats
46W - 53L
1,417 SR
Queue Stats
94W - 105L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 135
God Stats
166W - 166L
1,524 SR
Queue Stats
280W - 285L
1,488 Elo+
Solo
Chang'e
Chang'e
Rusty2032
Chang'e
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 301L
1,377 Elo+
Party 3
Nike
Nike
xXMFFADEXx
Nike
Level 104
God Stats
2W - 3L
1,591 SR
Queue Stats
229W - 207L
1,473 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,425 Elo+

VS

Team Averages
Level 75
1,556 SR
1,410 Elo+
Medusa
Medusa
AlteredComb8463
Medusa
Level 141
God Stats
16W - 10L
1,690 SR
Queue Stats
50W - 44L
1,538 Elo+
Party 1
Mercury
Mercury
AshedWraith
Mercury
Level 54
God Stats
5W - 3L
1,876 SR
Queue Stats
119W - 124L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
StoopidMonk3y
Cthulhu
Level 27
God Stats
2W - 7L
1,389 SR
Queue Stats
79W - 71L
1,373 Elo+
Party 2
King Arthur
King Arthur
agustin_Maestro1
King Arthur
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,241 Elo+
Solo
Hades
Hades
taco81319
Hades
Level 107
God Stats
41W - 30L
1,540 SR
Queue Stats
144W - 125L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bekfast44
Danzaburou
12
1 / 2 / 2
6,727
612
1,978
8,131
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 1
4,596
418
471
4,560
2,036
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Dracolich77
Cthulhu
12
5 / 0 / 3
7,672
697
6,732
7,137
4,262
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Rusty2032
Chang'e
12
4 / 2 / 2
7,160
651
7,239
6,662
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 2
7,084
644
5,966
10,127
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
7,190
654
9,696
4,760
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
AshedWraith
Mercury
13
1 / 3 / 2
6,298
573
4,309
10,461
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 2 / 5
6,767
615
2,933
6,775
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
agustin_Maestro1
King Arthur
6
0 / 4 / 0
4,639
422
1,295
5,402
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
taco81319
Hades
11
2 / 3 / 1
6,113
556
3,992
8,708
3,260
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
9
9
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Mercury
AshedWraith
Mercury
1
3
2
0.67
W
Danzaburou
Bekfast44
Danzaburou
1
2
2
1
W
0
3
1
0.17
W
Cthulhu
Dracolich77
Cthulhu
5
0
3
6.5
W
Chang'e
Rusty2032
Chang'e
4
2
2
2.5
L
Cthulhu
1
2
5
1.75
L
King Arthur
agustin_Maestro1
King Arthur
0
4
0
0
L
Hades
taco81319
Hades
2
3
1
0.83
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
22,225
36,617
Taken
36,106
14,861
Mitigated
13,039
14,514
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,696
3,744
0
676
4,760
1,258
62
1,314
3,446
0
54,974
L
Mercury
AshedWraith
Mercury
4,309
1,829
0
4,831
10,461
2,955
0
2,966
7,495
0
43,180
W
Danzaburou
Bekfast44
Danzaburou
1,978
942
0
2,752
8,131
2,789
0
491
7,640
0
39,591
W
471
31
0
450
4,560
2,036
0
427
4,133
3,865
0
W
Cthulhu
Dracolich77
Cthulhu
6,732
599
0
4,398
7,137
4,262
385
491
6,646
43,323
1,392
W
Chang'e
Rusty2032
Chang'e
7,239
909
120
2,024
6,662
2,099
549
3,076
3,586
37,591
901
L
Cthulhu
2,933
617
924
880
6,775
3,308
181
2,878
3,897
16,258
801
L
King Arthur
agustin_Maestro1
King Arthur
1,295
239
0
750
5,402
2,258
0
3,187
2,215
0
11,610
L
Hades
taco81319
Hades
3,992
413
76
1,525
8,708
3,260
728
3,976
4,732
31,993
666
W
5,966
542
0
4,770
10,127
3,675
0
2,043
8,084
0
57,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
31,007
319
Minions Killed
263
0
Camps Cleared
0
1,050,736
Distance Traveled
1,042,387
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,190
654
78
7
0
208,549
0
L
Mercury
6,298
573
81
7
0
267,483
0
W
Danzaburou
6,727
612
78
7
0
234,363
0
W
Ymir
4,596
418
5
0
0
105,205
1
W
Cthulhu
7,672
697
82
7
0
217,161
0
W
Chang'e
7,160
651
65
6
0
231,683
0
L
Cthulhu
6,767
615
32
3
0
231,295
2
L
King Arthur
4,639
422
23
2
0
120,667
0
L
Hades
6,113
556
49
4
0
214,393
0
W
Nike
7,084
644
89
8
0
262,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role