Player Matchup

Baron Samedi
Baron Samedi
F7 Tsukuyomi
Baron Samedi
Level 108
God Stats
3W - 4L
1,363 SR
Queue Stats
48W - 54L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Meiokiumi
Morgan Le Fay
Level 146
God Stats
12W - 3L
1,791 SR
Queue Stats
69W - 73L
1,487 Elo+
Party 2
King Arthur
King Arthur
NRC SANJO
King Arthur
Level 158
God Stats
7W - 3L
1,525 SR
Queue Stats
113W - 117L
1,481 Elo+
Party 2
Artemis
Artemis
Scottjwbaker
Artemis
Level 158
God Stats
2W - 1L
1,484 SR
Queue Stats
43W - 45L
1,421 Elo+
Solo
Bakasura
Bakasura
T0nyTw0Sh0T
Bakasura
Level 152
God Stats
3W - 2L
1,721 SR
Queue Stats
352W - 342L
1,491 Elo+
Solo
Team Averages
Level 144
1,577 SR
1,465 Elo+

VS

Team Averages
Level 107
1,550 SR
1,487 Elo+
Tiamat
Tiamat
AbstractTsunami
Tiamat
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Artemis
Artemis
AnonEMister
Artemis
Level 127
God Stats
21W - 23L
1,559 SR
Queue Stats
423W - 401L
1,534 Elo+
Solo
Loki
Loki
ImAOneTrick
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Ymir
Ymir
drewdanko
Ymir
Level 89
God Stats
15W - 16L
1,498 SR
Queue Stats
364W - 353L
1,534 Elo+
Solo
Vamana
Vamana
nilbogmuc
Vamana
Level 117
God Stats
6W - 5L
1,693 SR
Queue Stats
121W - 113L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F7 Tsukuyomi
Baron Samedi
12
3 / 0 / 4
8,030
574
3,760
5,224
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Meiokiumi
Morgan Le Fay
14
2 / 0 / 0
8,031
574
6,759
5,956
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NRC SANJO
King Arthur
15
4 / 2 / 0
9,381
670
10,916
12,258
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
Scottjwbaker
Artemis
14
2 / 0 / 5
8,086
578
10,756
6,941
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
T0nyTw0Sh0T
Bakasura
15
4 / 1 / 1
7,520
537
4,494
12,239
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,493
464
3,129
8,464
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
AnonEMister
Artemis
11
1 / 2 / 0
6,165
440
2,400
5,415
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,904
422
3,404
6,837
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 6 / 1
6,284
449
3,573
13,926
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vamana
nilbogmuc
Vamana
13
2 / 3 / 0
7,715
551
7,356
13,944
9,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Artemis
AnonEMister
Artemis
1
2
0
0.5
W
Baron Samedi
F7 Tsukuyomi
Baron Samedi
3
0
4
5
L
0
3
1
0.17
W
Morgan Le Fay
Meiokiumi
Morgan Le Fay
2
0
0
2
W
King Arthur
NRC SANJO
King Arthur
4
2
0
2
W
Artemis
Scottjwbaker
Artemis
2
0
5
4.5
W
Bakasura
T0nyTw0Sh0T
Bakasura
4
1
1
4.5
L
Ymir
0
6
1
0.08
L
Vamana
nilbogmuc
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,685
Damage
19,862
42,618
Taken
48,586
21,379
Mitigated
26,131
16,974
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,129
229
0
3,937
8,464
2,572
0
5,112
2,781
41,289
0
L
Artemis
AnonEMister
Artemis
2,400
674
0
1,707
5,415
1,684
0
979
4,436
0
36,059
W
Baron Samedi
F7 Tsukuyomi
Baron Samedi
3,760
591
588
2,442
5,224
4,160
62
1,219
3,939
32,602
909
L
3,404
868
0
2,679
6,837
1,928
0
735
5,598
0
36,133
W
Morgan Le Fay
Meiokiumi
Morgan Le Fay
6,759
0
0
900
5,956
1,912
404
1,582
3,840
58,728
2,941
W
King Arthur
NRC SANJO
King Arthur
10,916
2,330
0
1,915
12,258
8,377
0
0
12,258
0
73,549
W
Artemis
Scottjwbaker
Artemis
10,756
5,352
0
3,535
6,941
2,343
430
1,637
5,304
0
68,728
W
Bakasura
T0nyTw0Sh0T
Bakasura
4,494
2,817
0
7,594
12,239
4,587
0
1,544
10,575
0
63,206
L
Ymir
3,573
660
0
640
13,926
10,065
0
2,454
11,205
33,195
0
L
Vamana
nilbogmuc
Vamana
7,356
3,568
0
6,899
13,944
9,882
0
0
13,944
0
60,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
32,561
548
Minions Killed
391
0
Camps Cleared
0
1,412,753
Distance Traveled
1,258,440
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,493
464
81
6
0
277,714
0
L
Artemis
6,165
440
64
5
0
126,621
0
W
Baron Samedi
8,030
574
55
4
0
271,551
0
L
Loki
5,904
422
68
5
0
347,847
0
W
Morgan Le Fay
8,031
574
140
10
0
303,409
4
W
King Arthur
9,381
670
145
10
0
275,730
2
W
Artemis
8,086
578
108
8
0
238,349
0
W
Bakasura
7,520
537
100
7
0
323,714
0
L
Ymir
6,284
449
55
4
0
281,979
0
L
Vamana
7,715
551
123
9
0
224,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role