Player Matchup

Neith
Neith
 
Neith
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HomeroJCaldz
Mercury
Level 158
God Stats
2W - 0L
1,791 SR
Queue Stats
44W - 36L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
WatchYourHead59
Baron Samedi
Level 104
God Stats
32W - 29L
1,572 SR
Queue Stats
324W - 317L
1,516 Elo+
Solo
Team Averages
Level 160
1,572 SR
1,485 Elo+

VS

Team Averages
Level 90
1,496 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FxrAW
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,486 Elo+
Party 1
Anubis
Anubis
RowdyStanley
Anubis
Level 69
God Stats
2W - 5L
1,534 SR
Queue Stats
44W - 51L
1,452 Elo+
Solo
Zeus
Zeus
Tweetty
Zeus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
ZeusSr
Xbalanque
Level 65
God Stats
3W - 6L
1,445 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 1
5,739
1,148
3,296
2,984
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
 
Zeus
11
1 / 0 / 3
5,716
1,143
4,317
1,611
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
 
Medusa
11
2 / 1 / 3
5,712
1,142
3,018
4,513
1,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
HomeroJCaldz
Mercury
12
2 / 0 / 2
6,076
1,215
2,584
3,786
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WatchYourHead59
Baron Samedi
10
2 / 0 / 1
5,653
1,131
1,305
1,972
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 1
5,166
1,033
2,395
3,042
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
FxrAW
Nike
10
1 / 2 / 0
5,180
1,036
2,291
4,555
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
7
0 / 1 / 0
4,560
912
0
756
138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
Tweetty
Zeus
10
0 / 4 / 0
5,250
1,050
3,453
4,426
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ZeusSr
Xbalanque
11
0 / 1 / 0
5,423
1,085
1,390
4,671
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Zeus
 
Zeus
1
0
3
2.5
W
Medusa
 
Medusa
2
1
3
3.5
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Nike
FxrAW
Nike
1
2
0
0.5
W
Mercury
HomeroJCaldz
Mercury
2
0
2
3
L
Anubis
0
1
0
0
L
Zeus
Tweetty
Zeus
0
4
0
0
W
Baron Samedi
WatchYourHead59
Baron Samedi
2
0
1
2.5
L
Xbalanque
ZeusSr
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
9,529
14,866
Taken
17,450
5,114
Mitigated
6,597
4,971
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,296
402
0
928
2,984
967
726
906
2,020
0
13,743
W
Zeus
 
Zeus
4,317
426
0
553
1,611
481
525
0
1,538
12,356
1,354
W
Medusa
 
Medusa
3,018
893
0
1,263
4,513
1,453
0
847
3,627
0
13,538
L
Cernunnos
 
Cernunnos
2,395
471
0
1,252
3,042
942
0
569
2,473
0
10,461
L
Nike
FxrAW
Nike
2,291
99
0
722
4,555
2,591
0
2,074
2,481
0
8,089
W
Mercury
HomeroJCaldz
Mercury
2,584
669
0
1,688
3,786
1,350
0
980
2,770
0
16,639
L
Anubis
0
0
0
140
756
138
0
0
756
0
0
L
Zeus
Tweetty
Zeus
3,453
130
0
432
4,426
1,374
0
637
3,789
13,802
0
W
Baron Samedi
WatchYourHead59
Baron Samedi
1,305
53
128
411
1,972
863
0
720
1,215
5,220
0
L
Xbalanque
ZeusSr
Xbalanque
1,390
879
0
970
4,671
1,552
0
2,212
2,459
0
11,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
25,579
123
Minions Killed
101
0
Camps Cleared
0
516,551
Distance Traveled
407,060
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,739
1,148
22
4
0
107,338
0
W
Zeus
5,716
1,143
25
5
0
104,118
0
W
Medusa
5,712
1,142
22
4
0
114,606
4
L
Cernunnos
5,166
1,033
23
5
0
103,080
5
L
Nike
5,180
1,036
14
3
0
109,393
0
W
Mercury
6,076
1,215
44
9
0
147,785
0
L
Anubis
4,560
912
0
0
0
15,459
0
L
Zeus
5,250
1,050
31
6
0
85,662
0
W
Baron Samedi
5,653
1,131
10
2
0
42,704
0
L
Xbalanque
5,423
1,085
33
7
0
93,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role