Player Matchup

Medusa
Medusa
ClipMyCrazy
Medusa
Level 27
God Stats
14W - 7L
1,642 SR
Queue Stats
52W - 47L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
Millyexarius
Ix Chel
Level 39
God Stats
27W - 24L
1,615 SR
Queue Stats
49W - 43L
1,515 Elo+
Party 1
Achilles
Achilles
Spazmantic
Achilles
Level 69
God Stats
26W - 16L
1,752 SR
Queue Stats
101W - 92L
1,509 Elo+
Party 1
Team Averages
Level 45
1,670 SR
1,495 Elo+

VS

Team Averages
Level 87
1,547 SR
1,642 Elo+
Hachiman
Hachiman
NutsInYourMom69
Hachiman
Level 23
God Stats
4W - 3L
1,561 SR
Queue Stats
112W - 89L
1,649 Elo+
Party 2
Vulcan
Vulcan
VentingFire
Vulcan
Level 111
God Stats
3W - 3L
1,758 SR
Queue Stats
93W - 83L
1,628 Elo+
Party 2
Terra
Terra
whynoworky
Terra
Level 128
God Stats
5W - 10L
1,322 SR
Queue Stats
146W - 132L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 2
8,601
662
6,877
11,779
4,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Millyexarius
Ix Chel
13
0 / 2 / 4
8,137
626
7,518
6,922
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Spazmantic
Achilles
13
2 / 4 / 1
8,436
649
7,504
17,409
19,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
7 / 1 / 3
11,088
853
13,828
10,161
4,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
2 / 2 / 7
9,714
747
10,751
6,118
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
15
2 / 1 / 9
9,689
745
7,695
14,164
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
2
0.6
L
Ix Chel
Millyexarius
Ix Chel
0
2
4
1
W
Hachiman
7
1
3
8.5
L
Achilles
Spazmantic
Achilles
2
4
1
0.63
W
Vulcan
2
2
7
2.75
W
Terra
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
32,274
36,110
Taken
30,443
26,854
Mitigated
23,523
5,271
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,877
2,101
0
2,437
11,779
4,451
56
5,444
5,884
0
36,079
L
Ix Chel
Millyexarius
Ix Chel
7,518
992
992
549
6,922
2,650
0
4,128
2,776
31,209
0
W
Hachiman
13,828
10,783
0
3,389
10,161
4,164
1,978
2,919
7,242
0
54,140
L
Achilles
Spazmantic
Achilles
7,504
735
0
1,293
17,409
19,753
0
6,911
9,993
570
17,544
W
Vulcan
10,751
253
0
250
6,118
2,733
508
1,714
4,404
49,130
184
W
Terra
7,695
464
926
1,854
14,164
16,626
90
3,437
10,727
27,873
2,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
30,491
125
Minions Killed
184
0
Camps Cleared
0
739,172
Distance Traveled
754,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,601
662
57
4
0
235,824
0
L
Ix Chel
8,137
626
48
4
0
248,775
0
W
Hachiman
11,088
853
85
7
0
235,229
1
L
Achilles
8,436
649
20
2
0
254,573
0
W
Vulcan
9,714
747
69
5
0
250,932
0
W
Terra
9,689
745
30
2
0
268,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role