Player Matchup

Medusa
Medusa
AuroraF1re
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 145L
1,551 Elo+
Party 3
King Arthur
King Arthur
Donpireso
King Arthur
Level 108
God Stats
7W - 12L
1,582 SR
Queue Stats
185W - 180L
1,577 Elo+
Party 3
Zeus
Zeus
GodKazius
Zeus
Level 109
God Stats
81W - 52L
1,645 SR
Queue Stats
186W - 180L
1,577 Elo+
Party 3
Neith
Neith
MaijiΝ
Neith
Level 184
God Stats
4W - 6L
1,629 SR
Queue Stats
244W - 248L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
Worcy
Sylvanus
Level 144
God Stats
111W - 83L
1,657 SR
Queue Stats
200W - 187L
1,590 Elo+
Party 2
Team Averages
Level 126
1,603 SR
1,569 Elo+

VS

Team Averages
Level 161
1,444 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AdeptPerception
Jormungandr
Level 146
God Stats
1W - 1L
1,443 SR
Queue Stats
45W - 35L
1,555 Elo+
Party 1
Chronos
Chronos
Doflamingox27
Chronos
Level 157
God Stats
1W - 1L
1,320 SR
Queue Stats
45W - 23L
1,607 Elo+
Party 1
Apollo
Apollo
P2BH
Apollo
Level 163
God Stats
4W - 5L
1,458 SR
Queue Stats
153W - 131L
1,504 Elo+
Solo
Horus
Horus
xR20x
Horus
Level 181
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 108L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AuroraF1re
Medusa
10
1 / 1 / 0
5,727
521
2,353
3,737
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Donpireso
King Arthur
9
0 / 1 / 1
5,240
476
3,552
6,605
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
12
3 / 2 / 0
6,345
577
2,999
5,555
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MaijiΝ
Neith
11
1 / 2 / 1
6,331
576
9,114
7,820
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Worcy
Sylvanus
10
0 / 0 / 2
5,784
526
2,533
7,190
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 3 / 0
6,024
548
4,724
6,148
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
AdeptPerception
Jormungandr
9
0 / 1 / 1
5,174
470
3,853
7,862
4,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
12
1 / 0 / 3
6,151
559
5,272
6,164
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
P2BH
Apollo
11
0 / 0 / 1
6,019
547
1,069
4,311
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
xR20x
Horus
13
2 / 1 / 0
7,066
642
4,301
7,752
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
0
1
W
Jormungandr
AdeptPerception
Jormungandr
0
1
1
0.5
L
Medusa
AuroraF1re
Medusa
1
1
0
1
W
Chronos
1
0
3
2.5
L
King Arthur
Donpireso
King Arthur
0
1
1
0.5
L
Zeus
3
2
0
1.5
L
Neith
MaijiΝ
Neith
1
2
1
0.75
W
Apollo
P2BH
Apollo
0
0
1
0.5
L
Sylvanus
Worcy
Sylvanus
0
0
2
1
W
Horus
xR20x
Horus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
19,219
30,907
Taken
32,237
13,016
Mitigated
12,742
10,557
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,724
92
0
603
6,148
1,532
0
1,217
4,931
35,678
593
W
Jormungandr
AdeptPerception
Jormungandr
3,853
690
0
2,520
7,862
4,945
0
1,677
6,185
16,392
0
L
Medusa
AuroraF1re
Medusa
2,353
1,152
0
333
3,737
1,373
0
1,513
2,224
0
37,369
W
Chronos
5,272
1,280
0
3,546
6,164
1,943
0
1,685
4,479
51,388
0
L
King Arthur
Donpireso
King Arthur
3,552
136
0
1,500
6,605
3,485
0
69
6,536
0
27,464
L
Zeus
2,999
330
0
2,604
5,555
1,310
0
1,990
3,551
42,048
0
L
Neith
MaijiΝ
Neith
9,114
3,609
0
1,482
7,820
2,298
0
5,457
2,115
0
51,637
W
Apollo
P2BH
Apollo
1,069
267
0
2,264
4,311
1,200
0
169
4,142
0
38,871
L
Sylvanus
Worcy
Sylvanus
2,533
627
2,260
2,378
7,190
4,550
0
4,462
2,568
21,376
0
W
Horus
xR20x
Horus
4,301
1,706
0
2,623
7,752
3,122
18
784
6,968
92
49,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
30,434
324
Minions Killed
375
0
Camps Cleared
0
999,607
Distance Traveled
1,134,870
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,024
548
91
8
0
240,471
0
W
Jormungandr
5,174
470
22
2
0
237,631
2
L
Medusa
5,727
521
68
6
0
178,888
0
W
Chronos
6,151
559
101
9
0
243,986
0
L
King Arthur
5,240
476
54
5
0
160,953
0
L
Zeus
6,345
577
80
7
0
255,934
0
L
Neith
6,331
576
93
8
0
197,677
0
W
Apollo
6,019
547
68
6
0
179,389
0
L
Sylvanus
5,784
526
29
3
0
206,155
6
W
Horus
7,066
642
93
8
0
233,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role