Player Matchup

Ravana
Ravana
BrooklynneTucker
Ravana
Level 28
God Stats
0W - 1L
1,253 SR
Queue Stats
26W - 19L
1,606 Elo+
Party 2
Atlas
Atlas
Drewdaijuan
Atlas
Level 155
God Stats
1W - 1L
1,814 SR
Queue Stats
51W - 30L
1,610 Elo+
Party 2
Mulan
Mulan
fatchinesewomen
Mulan
Level 103
God Stats
3W - 3L
1,531 SR
Queue Stats
142W - 109L
1,538 Elo+
Party 2
Apollo
Apollo
homemalone05
Apollo
Level 62
God Stats
1W - 2L
1,486 SR
Queue Stats
23W - 24L
1,482 Elo+
Party 2
Vulcan
Vulcan
vulcan42069
Vulcan
Level 83
God Stats
20W - 22L
1,551 SR
Queue Stats
153W - 152L
1,474 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,542 Elo+

VS

Team Averages
Level 109
1,601 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
Kiakojouri
Cu Chulainn
Level 129
God Stats
12W - 13L
1,519 SR
Queue Stats
102W - 77L
1,572 Elo+
Party 3
Medusa
Medusa
Mortemancer
Medusa
Level 43
God Stats
3W - 1L
1,734 SR
Queue Stats
26W - 30L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
heartburnerhana
Sylvanus
Level 136
God Stats
13W - 2L
1,813 SR
Queue Stats
130W - 93L
1,544 Elo+
Party 1
Vulcan
Vulcan
spirame
Vulcan
Level 111
God Stats
6W - 3L
1,529 SR
Queue Stats
164W - 128L
1,581 Elo+
Party 3
Awilix
Awilix
xJordanCarterx
Awilix
Level 124
God Stats
22W - 29L
1,410 SR
Queue Stats
199W - 156L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,077
508
3,015
6,391
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 0
4,952
495
3,486
8,929
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,656
566
4,879
11,340
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
9
1 / 2 / 0
5,005
501
3,115
7,404
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
10
0 / 1 / 0
5,257
526
3,553
5,198
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kiakojouri
Cu Chulainn
13
2 / 0 / 0
7,417
742
3,882
6,419
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
4 / 1 / 0
6,165
617
7,320
5,904
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
9
0 / 0 / 6
5,787
579
3,115
6,964
4,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
spirame
Vulcan
12
2 / 0 / 4
6,597
660
7,488
3,726
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 0 / 2
6,643
664
4,419
5,722
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
Cu Chulainn
Kiakojouri
Cu Chulainn
2
0
0
2
W
Medusa
4
1
0
4
L
0
3
0
0
W
Sylvanus
0
0
6
3
L
Apollo
1
2
0
0.5
W
Vulcan
spirame
Vulcan
2
0
4
4
L
Vulcan
0
1
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
26,224
39,262
Taken
28,735
14,935
Mitigated
14,695
13,328
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,015
690
0
2,580
6,391
2,070
0
835
5,477
0
35,365
L
3,486
1,473
0
2,377
8,929
5,065
0
3,793
4,972
20,571
0
W
Cu Chulainn
Kiakojouri
Cu Chulainn
3,882
433
0
2,194
6,419
4,746
0
0
6,419
1,901
56,353
W
Medusa
7,320
2,928
0
1,282
5,904
1,896
306
1,201
4,703
0
40,853
L
4,879
684
0
3,778
11,340
4,416
0
2,419
8,835
0
37,791
W
Sylvanus
3,115
436
2,793
3,078
6,964
4,577
0
3,415
3,404
9,128
1,062
L
Apollo
3,115
2,255
0
2,973
7,404
1,896
0
574
6,825
0
23,699
W
Vulcan
spirame
Vulcan
7,488
471
0
1,061
3,726
1,310
0
1,628
1,934
52,762
599
L
Vulcan
3,553
0
0
1,620
5,198
1,488
0
2,770
2,268
38,574
0
W
4,419
1,152
0
416
5,722
2,166
0
416
5,236
0
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
32,609
327
Minions Killed
350
0
Camps Cleared
0
1,020,361
Distance Traveled
1,102,209
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,077
508
67
7
0
227,600
0
L
Atlas
4,952
495
28
3
0
193,977
0
W
Cu Chulainn
7,417
742
96
10
0
198,892
0
W
Medusa
6,165
617
59
6
0
204,888
0
L
Mulan
5,656
566
87
9
0
190,090
1
W
Sylvanus
5,787
579
12
1
0
214,879
1
L
Apollo
5,005
501
57
6
0
195,802
0
W
Vulcan
6,597
660
98
10
0
229,043
0
L
Vulcan
5,257
526
88
9
0
212,892
0
W
Awilix
6,643
664
85
9
0
254,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role