Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CatGirlHDD
Nike
Level 26
God Stats
1W - 3L
1,224 SR
Queue Stats
50W - 73L
1,392 Elo+
Party 1
Scylla
Scylla
HoneyBadger43
Scylla
Level 58
God Stats
5W - 4L
1,462 SR
Queue Stats
171W - 204L
1,477 Elo+
Party 1
Medusa
Medusa
bbygkayls
Medusa
Level 29
God Stats
8W - 6L
1,362 SR
Queue Stats
80W - 94L
1,432 Elo+
Party 1
Da Ji
Da Ji
lsduwu
Da Ji
Level 102
God Stats
2W - 1L
1,283 SR
Queue Stats
43W - 35L
1,563 Elo+
Solo
Team Averages
Level 64
1,366 SR
1,473 Elo+

VS

Team Averages
Level 85
1,485 SR
1,453 Elo+
Cthulhu
Cthulhu
Eszechiel
Cthulhu
Level 128
God Stats
31W - 21L
1,617 SR
Queue Stats
417W - 464L
1,473 Elo+
Solo
Nox
Nox
Lionhector
Nox
Level 48
God Stats
7W - 14L
1,500 SR
Queue Stats
384W - 438L
1,489 Elo+
Solo
Skadi
Skadi
catboyrista
Skadi
Level 89
God Stats
0W - 3L
1,224 SR
Queue Stats
4W - 9L
1,300 Elo+
Solo
Bellona
Bellona
killer6996
Bellona
Level 34
God Stats
49W - 49L
1,504 SR
Queue Stats
56W - 60L
1,495 Elo+
Solo
Nu Wa
Nu Wa
z2cool24
Nu Wa
Level 126
God Stats
89W - 60L
1,579 SR
Queue Stats
466W - 489L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 2 / 7
9,211
1,151
11,062
5,295
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 8
8,153
1,019
5,287
10,894
4,029
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 1 / 6
9,152
1,144
8,188
6,153
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
bbygkayls
Medusa
14
1 / 2 / 7
8,195
1,024
3,207
6,306
1,870
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
lsduwu
Da Ji
14
6 / 2 / 6
9,490
1,186
7,085
8,984
3,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

300

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eszechiel
Cthulhu
14
3 / 3 / 2
9,021
1,128
8,548
9,443
6,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 2
8,148
1,019
6,135
9,436
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,879
860
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
killer6996
Bellona
14
3 / 2 / 5
9,150
1,144
6,556
12,331
9,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
z2cool24
Nu Wa
14
1 / 4 / 6
9,056
1,132
13,143
8,598
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
15
Kills
8
8
Deaths
15
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
7
3.75
W
0
1
8
4
L
Cthulhu
Eszechiel
Cthulhu
3
3
2
1.33
W
4
1
6
7
L
1
6
2
0.33
W
Medusa
bbygkayls
Medusa
1
2
7
2.25
L
0
0
0
0
L
Bellona
killer6996
Bellona
3
2
5
2.75
W
Da Ji
lsduwu
Da Ji
6
2
6
4.5
L
Nu Wa
z2cool24
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
34,382
37,632
Taken
39,808
12,683
Mitigated
21,050
1,329
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,062
560
0
0
5,295
1,659
0
3,879
1,416
40,329
0
W
5,287
690
0
414
10,894
4,029
0
7,773
3,121
0
23,898
L
Cthulhu
Eszechiel
Cthulhu
8,548
361
446
0
9,443
6,076
0
4,609
4,834
24,502
0
W
8,188
1,095
0
168
6,153
1,466
0
5,610
543
25,615
0
L
6,135
316
0
140
9,436
2,972
0
4,728
4,708
14,166
0
W
Medusa
bbygkayls
Medusa
3,207
1,230
0
513
6,306
1,870
0
4,315
1,991
0
8,562
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
killer6996
Bellona
6,556
2,392
168
854
12,331
9,738
0
5,825
6,506
0
21,342
W
Da Ji
lsduwu
Da Ji
7,085
2,272
0
234
8,984
3,659
0
5,970
3,014
0
13,063
L
Nu Wa
z2cool24
Nu Wa
13,143
2,578
0
250
8,598
2,264
0
4,088
4,510
38,495
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
42,254
181
Minions Killed
164
6
Camps Cleared
5
827,945
Distance Traveled
603,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,211
1,151
70
9
2
162,862
0
W
Nike
8,153
1,019
42
5
2
175,485
0
L
Cthulhu
9,021
1,128
40
5
0
167,869
0
W
Scylla
9,152
1,144
45
6
1
159,547
0
L
Nox
8,148
1,019
22
3
0
134,092
0
W
Medusa
8,195
1,024
16
2
0
168,145
0
L
Skadi
6,879
860
0
0
0
0
0
L
Bellona
9,150
1,144
25
3
1
161,577
0
W
Da Ji
9,490
1,186
8
1
1
161,906
0
L
Nu Wa
9,056
1,132
77
10
4
139,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role