Player Matchup

Bacchus
Bacchus
Black_Jooker9
Bacchus
Level 122
God Stats
2W - 2L
1,345 SR
Queue Stats
103W - 110L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
Dazzle-beam
Heimdallr
Level 123
God Stats
6W - 2L
1,616 SR
Queue Stats
179W - 178L
1,436 Elo+
Party 2
Camazotz
Camazotz
Foxynak
Camazotz
Level 142
God Stats
5W - 1L
1,808 SR
Queue Stats
127W - 134L
1,465 Elo+
Party 1
Surtr
Surtr
Ghost MTL
Surtr
Level 119
God Stats
48W - 36L
1,579 SR
Queue Stats
158W - 151L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scafre
Morgan Le Fay
Level 110
God Stats
2W - 2L
1,322 SR
Queue Stats
79W - 71L
1,494 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,453 Elo+

VS

Team Averages
Level 124
1,648 SR
1,467 Elo+
Nemesis
Nemesis
BigBlueLionOfJah
Nemesis
Level 141
God Stats
1W - 2L
1,738 SR
Queue Stats
11W - 17L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Blue8216369
Cthulhu
Level 126
God Stats
1W - 1L
1,743 SR
Queue Stats
90W - 91L
1,474 Elo+
Solo
Geb
Geb
DoSOmni
Geb
Level 123
God Stats
7W - 12L
1,424 SR
Queue Stats
181W - 149L
1,521 Elo+
Solo
Zeus
Zeus
DocDynamo
Zeus
Level 106
God Stats
6W - 8L
1,605 SR
Queue Stats
291W - 305L
1,469 Elo+
Solo
Anhur
Anhur
FeenieBean
Anhur
Level 126
God Stats
3W - 6L
1,732 SR
Queue Stats
163W - 158L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 0
5,446
545
1,794
6,104
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Dazzle-beam
Heimdallr
10
1 / 0 / 0
5,718
572
3,265
5,145
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Foxynak
Camazotz
10
4 / 0 / 2
5,965
597
4,210
8,492
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Ghost MTL
Surtr
12
4 / 0 / 1
7,026
703
7,287
7,954
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Scafre
Morgan Le Fay
12
3 / 1 / 3
6,835
684
4,473
4,444
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,463
446
2,165
7,457
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Blue8216369
Cthulhu
9
0 / 3 / 0
5,220
522
3,817
8,490
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Geb
8
1 / 0 / 1
4,700
470
5,118
5,803
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
10
1 / 4 / 0
5,399
540
3,088
5,157
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
9
0 / 2 / 1
4,972
497
3,183
4,884
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
0
1
0
0
L
Cthulhu
Blue8216369
Cthulhu
0
3
0
0
W
Heimdallr
Dazzle-beam
Heimdallr
1
0
0
1
L
Geb
1
0
1
1.5
L
Zeus
1
4
0
0.25
L
Anhur
0
2
1
0.25
W
Camazotz
Foxynak
Camazotz
4
0
2
5
W
Surtr
Ghost MTL
Surtr
4
0
1
4.5
W
Morgan Le Fay
Scafre
Morgan Le Fay
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
17,371
32,139
Taken
31,791
12,459
Mitigated
11,524
16,552
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,165
415
0
1,144
7,457
2,433
0
1,704
5,753
0
20,490
W
Bacchus
1,794
0
0
2,164
6,104
3,416
0
1,696
4,018
14,514
1,410
L
Cthulhu
Blue8216369
Cthulhu
3,817
357
0
2,284
8,490
3,785
0
352
8,138
31,714
0
W
Heimdallr
Dazzle-beam
Heimdallr
3,265
1,538
0
2,756
5,145
1,330
0
1,506
3,217
0
36,120
L
Geb
5,118
324
0
1,578
5,803
2,895
0
1,570
4,233
19,338
1,080
L
Zeus
3,088
375
0
310
5,157
1,138
0
2,227
2,930
29,420
625
L
Anhur
3,183
1,464
0
1,578
4,884
1,273
0
342
4,542
0
25,685
W
Camazotz
Foxynak
Camazotz
4,210
890
0
5,145
8,492
2,330
0
1,442
6,900
0
33,848
W
Surtr
Ghost MTL
Surtr
7,287
2,852
0
5,846
7,954
3,838
0
3,018
4,502
1,240
48,448
W
Morgan Le Fay
Scafre
Morgan Le Fay
4,473
657
0
641
4,444
1,545
586
2,723
1,671
37,885
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
24,754
337
Minions Killed
262
0
Camps Cleared
0
1,105,421
Distance Traveled
1,016,766
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,463
446
40
4
0
221,345
2
W
Bacchus
5,446
545
24
2
0
224,048
1
L
Cthulhu
5,220
522
84
8
0
202,600
0
W
Heimdallr
5,718
572
83
8
0
195,939
2
L
Geb
4,700
470
25
3
0
211,768
2
L
Zeus
5,399
540
58
6
0
194,931
0
L
Anhur
4,972
497
55
6
0
186,122
0
W
Camazotz
5,965
597
70
7
0
249,353
0
W
Surtr
7,026
703
81
8
0
225,265
2
W
Morgan Le Fay
6,835
684
79
8
0
210,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role