Player Matchup

Atlas
Atlas
ApertureHela
Atlas
Level 187
God Stats
3W - 1L
1,608 SR
Queue Stats
76W - 52L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NiceGuyBobby
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
654W - 617L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
Parovka
Sun Wukong
Level 216
God Stats
3W - 0L
1,784 SR
Queue Stats
1,087W - 961L
1,616 Elo+
Party 1
Artio
Artio
TheXLayer
Artio
Level 158
God Stats
2W - 3L
1,544 SR
Queue Stats
430W - 324L
1,602 Elo+
Party 1
Ravana
Ravana
xKamiii
Ravana
Level 157
God Stats
4W - 2L
1,624 SR
Queue Stats
199W - 132L
1,682 Elo+
Party 1
Team Averages
Level 165
1,612 SR
1,625 Elo+

VS

Team Averages
Level 118
1,657 SR
1,526 Elo+
Arachne
Arachne
Dasiulec
Arachne
Level 89
God Stats
10W - 6L
1,642 SR
Queue Stats
21W - 13L
1,590 Elo+
Solo
Neith
Neith
HayesJosh
Neith
Level 60
God Stats
6W - 5L
1,953 SR
Queue Stats
28W - 29L
1,496 Elo+
Party 2
Eset
Eset
Max1musrex
Eset
Level 129
God Stats
43W - 37L
1,556 SR
Queue Stats
336W - 307L
1,496 Elo+
Solo
Terra
Terra
RingwraithReborn
Terra
Level 174
God Stats
8W - 23L
1,463 SR
Queue Stats
309W - 299L
1,498 Elo+
Party 2
Cerberus
Cerberus
joshtalcual
Cerberus
Level 139
God Stats
24W - 14L
1,670 SR
Queue Stats
73W - 62L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,000
600
3,183
5,581
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
NiceGuyBobby
Ah Muzen Cab
12
5 / 0 / 0
6,778
678
5,412
5,584
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Parovka
Sun Wukong
11
1 / 0 / 7
6,328
633
3,957
9,558
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
TheXLayer
Artio
11
1 / 2 / 1
6,293
629
6,635
7,833
3,127
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
xKamiii
Ravana
13
4 / 0 / 3
6,708
671
6,516
5,454
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dasiulec
Arachne
9
1 / 2 / 0
5,062
506
3,792
8,434
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HayesJosh
Neith
10
0 / 4 / 0
5,104
510
3,894
6,816
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,460
546
5,006
6,409
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
5,099
510
1,936
5,943
3,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
joshtalcual
Cerberus
10
1 / 2 / 1
5,995
600
3,815
11,021
5,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Arachne
Dasiulec
Arachne
1
2
0
0.5
L
Neith
HayesJosh
Neith
0
4
0
0
L
0
4
0
0
W
Ah Muzen Cab
NiceGuyBobby
Ah Muzen Cab
5
0
0
5
W
Sun Wukong
Parovka
Sun Wukong
1
0
7
4.5
L
0
0
0
0
W
Artio
TheXLayer
Artio
1
2
1
0.75
L
Cerberus
joshtalcual
Cerberus
1
2
1
0.75
W
Ravana
xKamiii
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
18,443
34,010
Taken
38,623
15,212
Mitigated
15,190
9,645
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,183
1,398
75
2,276
5,581
3,579
0
2,012
3,569
15,095
522
L
Arachne
Dasiulec
Arachne
3,792
2,431
0
3,039
8,434
2,581
0
870
7,564
0
30,124
L
Neith
HayesJosh
Neith
3,894
1,459
0
1,315
6,816
2,185
0
1,049
5,767
0
33,124
L
5,006
315
0
1,319
6,409
1,829
0
946
5,463
42,603
0
W
Ah Muzen Cab
NiceGuyBobby
Ah Muzen Cab
5,412
2,484
0
1,107
5,584
1,977
128
746
4,838
0
58,894
W
Sun Wukong
Parovka
Sun Wukong
3,957
864
0
833
9,558
4,287
0
3,578
5,980
0
41,458
L
1,936
449
178
2,041
5,943
3,119
0
1,008
4,935
18,883
0
W
Artio
TheXLayer
Artio
6,635
1,467
200
3,879
7,833
3,127
0
3,276
4,557
39,458
0
L
Cerberus
joshtalcual
Cerberus
3,815
194
0
5,349
11,021
5,476
0
6,019
5,002
32,396
2,390
W
Ravana
xKamiii
Ravana
6,516
1,931
0
1,275
5,454
2,242
0
958
4,496
0
60,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
26,720
377
Minions Killed
393
0
Camps Cleared
0
1,180,927
Distance Traveled
1,096,242
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,000
600
32
3
0
239,671
4
L
Arachne
5,062
506
57
6
0
257,321
1
L
Neith
5,104
510
80
8
0
213,314
0
L
Eset
5,460
546
82
8
0
199,851
2
W
Ah Muzen Cab
6,778
678
93
9
0
220,534
1
W
Sun Wukong
6,328
633
74
7
0
252,986
0
L
Terra
5,099
510
44
4
0
250,447
2
W
Artio
6,293
629
73
7
0
210,070
2
L
Cerberus
5,995
600
130
13
0
175,309
2
W
Ravana
6,708
671
105
11
0
257,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role