Player Matchup

Kuzenbo
Kuzenbo
Aj Poppins
Kuzenbo
Level 158
God Stats
4W - 5L
1,335 SR
Queue Stats
135W - 141L
1,502 Elo+
Party 3
Anhur
Anhur
Dthkl
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,547 Elo+
Solo
Surtr
Surtr
Jimbo_SliceXP
Surtr
Level 109
God Stats
86W - 53L
1,596 SR
Queue Stats
234W - 209L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
gotoxichenry
Ne Zha
Level 125
God Stats
5W - 2L
1,828 SR
Queue Stats
160W - 149L
1,493 Elo+
Party 2
Scylla
Scylla
xChoose
Scylla
Level 146
God Stats
0W - 2L
1,239 SR
Queue Stats
106W - 113L
1,533 Elo+
Party 3
Team Averages
Level 121
1,499 SR
1,522 Elo+

VS

Team Averages
Level 126
1,625 SR
1,531 Elo+
Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
PhlairUnknown
Hachiman
Level 87
God Stats
2W - 2L
1,738 SR
Queue Stats
33W - 22L
1,572 Elo+
Solo
Janus
Janus
Turbocharged22
Janus
Level 148
God Stats
3W - 2L
1,645 SR
Queue Stats
211W - 196L
1,533 Elo+
Solo
Charon
Charon
christiboss
Charon
Level 147
God Stats
15W - 6L
1,743 SR
Queue Stats
26W - 17L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aj Poppins
Kuzenbo
5
2 / 2 / 0
3,795
759
1,809
4,174
3,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Dthkl
Anhur
5
0 / 2 / 1
3,361
672
2,300
4,573
1,029
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 1 / 0
4,485
897
5,576
6,401
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
7
0 / 2 / 2
3,815
763
806
3,827
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
xChoose
Scylla
3
0 / 0 / 0
2,809
562
366
331
44
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
4 / 0 / 1
4,220
844
2,172
3,436
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
 
Shiva
6
0 / 2 / 1
3,442
688
2,560
5,615
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
PhlairUnknown
Hachiman
7
1 / 1 / 1
3,766
753
3,710
3,489
668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 1
4,386
877
638
1,445
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
5
0 / 1 / 4
3,593
719
1,232
3,932
1,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Shiva
 
Shiva
0
2
1
0.25
L
Kuzenbo
Aj Poppins
Kuzenbo
2
2
0
1
L
Anhur
Dthkl
Anhur
0
2
1
0.25
L
2
1
0
2
W
Hachiman
PhlairUnknown
Hachiman
1
1
1
1.5
W
2
0
1
2.5
W
Charon
0
1
4
2
L
Ne Zha
0
2
2
0.5
L
Scylla
xChoose
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,857
Damage
10,312
19,306
Taken
17,917
8,049
Mitigated
5,368
7,814
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,172
598
0
330
3,436
1,229
0
259
3,177
0
19,100
W
Shiva
 
Shiva
2,560
619
161
1,625
5,615
1,529
0
235
5,380
0
16,878
L
Kuzenbo
Aj Poppins
Kuzenbo
1,809
837
142
1,226
4,174
3,194
0
983
3,161
7,752
0
L
Anhur
Dthkl
Anhur
2,300
1,717
0
2,049
4,573
1,029
0
371
4,202
0
14,089
L
5,576
2,517
0
3,299
6,401
2,654
0
0
6,401
483
23,469
W
Hachiman
PhlairUnknown
Hachiman
3,710
2,620
0
2,169
3,489
668
0
507
2,982
0
22,291
W
638
130
0
627
1,445
299
0
412
1,033
25,467
0
W
Charon
1,232
359
0
836
3,932
1,643
0
1,049
2,883
5,865
0
L
Ne Zha
806
173
0
848
3,827
1,128
0
394
3,383
0
20,330
L
Scylla
xChoose
Scylla
366
42
0
250
331
44
0
42
289
2,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,265
Gold Earned
19,407
128
Minions Killed
165
0
Camps Cleared
0
510,137
Distance Traveled
560,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,220
844
36
7
0
136,056
0
W
Shiva
3,442
688
25
5
0
106,959
1
L
Kuzenbo
3,795
759
11
2
0
123,388
2
L
Anhur
3,361
672
25
5
0
107,603
0
L
Surtr
4,485
897
42
8
0
108,601
0
W
Hachiman
3,766
753
40
8
0
110,996
0
W
Janus
4,386
877
52
10
0
109,016
1
W
Charon
3,593
719
12
2
0
96,977
2
L
Ne Zha
3,815
763
45
9
0
139,038
0
L
Scylla
2,809
562
5
1
0
31,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role