Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
Level 102
God Stats
16W - 14L
1,572 SR
Queue Stats
222W - 223L
1,508 Elo+
Party 2
Hachiman
Hachiman
FrostNovaUwU
Hachiman
Level 145
God Stats
1W - 5L
1,258 SR
Queue Stats
342W - 322L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IGENGHISI3945
Cu Chulainn
Level 46
God Stats
3W - 8L
1,318 SR
Queue Stats
35W - 54L
1,371 Elo+
Solo
Hel
Hel
xWolft120
Hel
Level 59
God Stats
7W - 3L
1,500 SR
Queue Stats
193W - 179L
1,560 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,498 Elo+

VS

Team Averages
Level 96
1,513 SR
1,578 Elo+
Medusa
Medusa
AK47Joker
Medusa
Level 107
God Stats
2W - 2L
1,521 SR
Queue Stats
30W - 19L
1,691 Elo+
Party 1
Artio
Artio
GoonTyphoon
Artio
Level 124
God Stats
7W - 4L
1,558 SR
Queue Stats
62W - 50L
1,608 Elo+
Party 1
Thanatos
Thanatos
ImElkay
Thanatos
Level 124
God Stats
20W - 14L
1,486 SR
Queue Stats
80W - 69L
1,527 Elo+
Solo
Atlas
Atlas
K1LL3RQ3N
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
davidjrsxd
Zhong Kui
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
104W - 97L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 3 / 5
8,101
623
9,135
9,938
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Cryogenesis98
Morgan Le Fay
14
3 / 2 / 2
7,940
611
6,654
6,606
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
FrostNovaUwU
Hachiman
11
0 / 3 / 1
6,179
475
5,195
7,662
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
IGENGHISI3945
Cu Chulainn
10
3 / 5 / 0
6,676
514
7,602
12,933
8,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 4
6,036
464
2,395
9,447
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AK47Joker
Medusa
12
2 / 3 / 3
7,242
557
7,247
7,468
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 2 / 5
7,705
593
8,570
11,228
10,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ImElkay
Thanatos
14
10 / 2 / 1
8,171
629
6,502
12,109
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
K1LL3RQ3N
Atlas
10
3 / 1 / 7
6,828
525
5,662
10,195
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
davidjrsxd
Zhong Kui
12
1 / 4 / 3
6,740
518
5,704
8,757
5,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
18
18
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
3
5
2.83
W
Medusa
AK47Joker
Medusa
2
3
3
1.17
L
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
3
2
2
2
L
Hachiman
FrostNovaUwU
Hachiman
0
3
1
0.17
W
2
2
5
2.25
L
Cu Chulainn
IGENGHISI3945
Cu Chulainn
3
5
0
0.6
W
Thanatos
ImElkay
Thanatos
10
2
1
5.25
W
Atlas
K1LL3RQ3N
Atlas
3
1
7
6.5
W
Zhong Kui
davidjrsxd
Zhong Kui
1
4
3
0.63
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
33,685
46,586
Taken
49,757
21,660
Mitigated
33,424
11,710
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,135
5,137
0
2,788
9,938
3,475
0
3,562
6,318
0
46,675
W
Medusa
AK47Joker
Medusa
7,247
1,699
0
1,414
7,468
2,525
486
380
7,088
0
56,713
L
Morgan Le Fay
Cryogenesis98
Morgan Le Fay
6,654
879
0
818
6,606
2,167
0
3,608
2,998
56,253
436
L
Hachiman
FrostNovaUwU
Hachiman
5,195
2,980
0
2,138
7,662
1,858
0
1,711
5,911
0
40,551
W
8,570
983
192
4,749
11,228
10,844
0
739
10,489
38,210
0
L
Cu Chulainn
IGENGHISI3945
Cu Chulainn
7,602
1,623
0
1,681
12,933
8,474
0
6,965
5,120
0
39,289
W
Thanatos
ImElkay
Thanatos
6,502
2,041
0
8,295
12,109
4,828
0
1,177
10,932
0
57,385
W
Atlas
K1LL3RQ3N
Atlas
5,662
2,003
0
1,815
10,195
9,363
0
2,512
7,683
18,253
0
W
Zhong Kui
davidjrsxd
Zhong Kui
5,704
295
0
3,113
8,757
5,864
583
3,752
5,005
47,216
0
L
2,395
244
1,537
2,748
9,447
5,686
0
3,036
6,303
18,703
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
36,686
357
Minions Killed
365
0
Camps Cleared
0
1,248,775
Distance Traveled
1,332,014
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,101
623
77
6
0
274,228
2
W
Medusa
7,242
557
99
8
0
239,321
0
L
Morgan Le Fay
7,940
611
111
9
0
258,200
0
L
Hachiman
6,179
475
76
6
0
249,552
0
W
Artio
7,705
593
72
6
0
267,451
0
L
Cu Chulainn
6,676
514
58
4
0
213,637
0
W
Thanatos
8,171
629
95
7
0
292,691
0
W
Atlas
6,828
525
19
1
0
279,325
3
W
Zhong Kui
6,740
518
80
6
0
253,226
4
L
Hel
6,036
464
35
3
0
253,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role