Player Matchup

Mulan
Mulan
Kaedie
Mulan
Level 140
God Stats
19W - 11L
1,682 SR
Queue Stats
179W - 171L
1,592 Elo+
Party 1
Ullr
Ullr
Snøwy
Ullr
Level 41
God Stats
77W - 57L
1,632 SR
Queue Stats
77W - 57L
1,640 Elo+
Party 1
Janus
Janus
alehhgator
Janus
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 30L
1,402 Elo+
Party 1
Team Averages
Level 93
1,605 SR
1,545 Elo+

VS

Team Averages
Level 88
1,510 SR
1,533 Elo+
Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BeetleSaysOH
Anubis
Level 105
God Stats
9W - 12L
1,369 SR
Queue Stats
168W - 166L
1,539 Elo+
Party 2
Hercules
Hercules
IhavenolifeIRL
Hercules
Level 101
God Stats
49W - 29L
1,661 SR
Queue Stats
148W - 149L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaedie
Mulan
13
5 / 2 / 6
8,531
853
8,596
9,637
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Snøwy
Ullr
15
4 / 0 / 6
8,988
899
6,911
5,568
1,821
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
13
3 / 0 / 8
8,198
820
4,071
4,152
993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 6 / 2
7,055
706
1,696
10,229
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
2 / 4 / 0
7,133
713
6,486
6,246
2,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
9
0 / 2 / 0
5,912
591
1,651
5,289
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
2
0.17
L
Anubis
2
4
0
0.5
L
Hercules
0
2
0
0
W
Mulan
Kaedie
Mulan
5
2
6
4
W
Ullr
Snøwy
Ullr
4
0
6
7
W
Janus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
9,833
19,357
Taken
21,764
8,807
Mitigated
8,110
4,791
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,696
234
0
1,780
10,229
2,582
0
818
9,012
0
20,676
L
Anubis
6,486
257
0
1,304
6,246
2,284
0
2,074
3,921
25,837
0
L
Hercules
1,651
52
0
391
5,289
3,244
0
956
3,986
0
6,539
W
Mulan
Kaedie
Mulan
8,596
817
0
2,310
9,637
5,993
481
2,858
6,706
0
20,366
W
Ullr
Snøwy
Ullr
6,911
1,549
0
2,481
5,568
1,821
1,989
1,897
3,671
0
47,359
W
Janus
4,071
187
0
0
4,152
993
527
1,803
2,284
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
20,100
153
Minions Killed
103
0
Camps Cleared
0
623,077
Distance Traveled
442,435
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,055
706
48
5
0
165,204
0
L
Anubis
7,133
713
44
4
0
152,036
0
L
Hercules
5,912
591
11
1
0
125,195
2
W
Mulan
8,531
853
28
3
0
211,399
1
W
Ullr
8,988
899
94
9
0
202,896
0
W
Janus
8,198
820
31
3
0
208,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role