Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JolyRain
Thanatos
Level 19
God Stats
91W - 103L
1,486 SR
Queue Stats
123W - 138L
1,375 Elo+
Party 2
Horus
Horus
zmei19
Horus
Level 66
God Stats
6W - 5L
1,461 SR
Queue Stats
21W - 17L
1,464 Elo+
Solo
Team Averages
Level 56
1,482 SR
1,446 Elo+

VS

Team Averages
Level 72
1,525 SR
1,401 Elo+
Janus
Janus
Arykushin
Janus
Level 82
God Stats
14W - 13L
1,418 SR
Queue Stats
141W - 145L
1,433 Elo+
Party 1
Ishtar
Ishtar
Big__Panda_
Ishtar
Level 85
God Stats
2W - 4L
1,658 SR
Queue Stats
211W - 227L
1,413 Elo+
Party 1
Tyr
Tyr
Osagri
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 3
9,772
752
8,177
10,020
3,973
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
JolyRain
Thanatos
15
2 / 2 / 5
9,206
708
7,365
8,642
2,830
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
zmei19
Horus
14
2 / 0 / 6
8,949
688
3,805
12,299
10,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arykushin
Janus
14
1 / 7 / 2
8,650
665
8,705
9,015
1,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
15
1 / 0 / 2
8,583
660
6,966
11,104
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Osagri
Tyr
6
0 / 2 / 1
6,630
510
495
2,081
678
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
2
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
L
Janus
Arykushin
Janus
1
7
2
0.29
L
Ishtar
1
0
2
2
W
Thanatos
JolyRain
Thanatos
2
2
5
2.25
L
Tyr
Osagri
Tyr
0
2
1
0.25
W
Horus
zmei19
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
16,166
30,961
Taken
22,200
17,442
Mitigated
4,611
12,041
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,177
235
0
2,405
10,020
3,973
489
3,385
6,635
50,580
0
L
Janus
Arykushin
Janus
8,705
325
0
0
9,015
1,244
0
4,564
4,427
35,383
0
L
Ishtar
6,966
4,054
0
2,399
11,104
2,689
0
2,987
8,031
0
29,664
W
Thanatos
JolyRain
Thanatos
7,365
1,286
0
4,570
8,642
2,830
997
2,762
5,880
0
32,704
L
Tyr
Osagri
Tyr
495
133
0
0
2,081
678
0
670
1,399
0
1,263
W
Horus
zmei19
Horus
3,805
1,223
1,393
3,673
12,299
10,639
289
3,168
9,131
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
23,863
114
Minions Killed
85
0
Camps Cleared
0
692,372
Distance Traveled
525,600
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,772
752
68
5
0
197,026
0
L
Janus
8,650
665
42
3
0
217,290
3
L
Ishtar
8,583
660
43
3
0
255,587
2
W
Thanatos
9,206
708
41
3
0
261,055
0
L
Tyr
6,630
510
0
0
0
52,723
0
W
Horus
8,949
688
5
0
0
234,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role