Player Matchup

Horus
Horus
Archmagecheeto
Horus
Level 66
God Stats
7W - 1L
1,635 SR
Queue Stats
126W - 141L
1,450 Elo+
Party 1
Awilix
Awilix
PCPyro
Awilix
Level 102
God Stats
5W - 2L
1,710 SR
Queue Stats
84W - 81L
1,508 Elo+
Party 1
Ra
Ra
SimpDePersephone
Ra
Level 81
God Stats
2W - 0L
1,783 SR
Queue Stats
31W - 12L
1,660 Elo+
Solo
Nut
Nut
captainred1828
Nut
Level 46
God Stats
6W - 7L
1,635 SR
Queue Stats
100W - 120L
1,489 Elo+
Party 1
Artio
Artio
mizaruiwazaru
Artio
Level 89
God Stats
4W - 2L
1,699 SR
Queue Stats
195W - 162L
1,609 Elo+
Solo
Team Averages
Level 77
1,692 SR
1,543 Elo+

VS

Team Averages
Level 104
1,503 SR
1,567 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Antares1060
Camazotz
Level 89
God Stats
0W - 3L
1,158 SR
Queue Stats
269W - 229L
1,551 Elo+
Solo
Agni
Agni
Ex0ticR3aper
Agni
Level 98
God Stats
15W - 8L
1,711 SR
Queue Stats
111W - 88L
1,580 Elo+
Party 2
Nemesis
Nemesis
Gallaxip
Nemesis
Level 132
God Stats
0W - 1L
1,682 SR
Queue Stats
36W - 25L
1,623 Elo+
Solo
Poseidon
Poseidon
alexisnunezn22
Poseidon
Level 62
God Stats
3W - 6L
1,462 SR
Queue Stats
358W - 338L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,856
771
1,282
3,891
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
PCPyro
Awilix
6
2 / 1 / 1
3,508
702
2,097
3,711
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,881
776
420
2,110
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 2
3,427
685
2,224
3,108
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 0
4,356
871
1,807
3,196
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
2 / 2 / 1
3,494
699
2,605
3,961
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Antares1060
Camazotz
3
0 / 2 / 0
2,795
559
1,109
2,384
660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,342
668
970
1,766
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Gallaxip
Nemesis
7
2 / 1 / 1
3,708
742
2,555
4,249
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
6
0 / 1 / 2
3,317
663
1,480
1,903
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
4
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Camazotz
Antares1060
Camazotz
0
2
0
0
W
2
1
1
2.5
L
0
1
1
0.5
L
Nemesis
Gallaxip
Nemesis
2
1
1
2.5
W
Awilix
PCPyro
Awilix
2
1
1
2.5
W
0
1
1
0.5
L
Poseidon
0
1
2
1
W
1
1
2
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
8,719
16,016
Taken
14,263
5,650
Mitigated
3,688
7,973
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,605
141
24
960
3,961
1,228
0
0
3,961
8,738
0
L
Camazotz
Antares1060
Camazotz
1,109
465
0
961
2,384
660
0
1,135
1,027
0
6,868
W
1,282
549
360
1,764
3,891
1,861
0
1,421
2,098
0
6,385
L
970
167
0
500
1,766
394
0
302
1,464
13,666
0
L
Nemesis
Gallaxip
Nemesis
2,555
992
0
2,342
4,249
996
0
510
3,681
0
16,885
W
Awilix
PCPyro
Awilix
2,097
814
0
1,588
3,711
879
0
628
2,982
0
13,027
W
420
82
117
836
2,110
501
0
626
1,330
21,666
0
L
Poseidon
1,480
279
0
708
1,903
410
0
0
1,903
13,997
1,378
W
2,224
1,461
0
1,173
3,108
791
0
1,392
1,396
0
12,955
W
1,807
0
0
2,135
3,196
1,618
0
0
3,053
15,884
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,028
Gold Earned
16,656
147
Minions Killed
131
0
Camps Cleared
0
537,231
Distance Traveled
481,794
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,494
699
25
5
0
110,434
0
L
Camazotz
2,795
559
11
2
0
50,857
0
W
Horus
3,856
771
5
1
0
118,800
0
L
Agni
3,342
668
27
5
0
97,250
0
L
Nemesis
3,708
742
39
8
0
123,424
0
W
Awilix
3,508
702
24
5
0
119,739
0
W
Ra
3,881
776
51
10
0
111,339
2
L
Poseidon
3,317
663
29
6
0
99,829
1
W
Nut
3,427
685
28
6
0
90,446
0
W
Artio
4,356
871
39
8
0
96,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role