Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AWildDvaMain8
Nu Wa
Level 121
God Stats
5W - 1L
1,762 SR
Queue Stats
73W - 79L
1,431 Elo+
Party 1
Yemoja
Yemoja
Polaris7586
Yemoja
Level 87
God Stats
13W - 14L
1,509 SR
Queue Stats
84W - 75L
1,437 Elo+
Party 1
Arachne
Arachne
dEksHav3R4
Arachne
Level 65
God Stats
35W - 34L
1,454 SR
Queue Stats
325W - 352L
1,371 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,448 Elo+

VS

Team Averages
Level 59
1,583 SR
1,389 Elo+
Anubis
Anubis
Mikecrack3308
Anubis
Level 41
God Stats
7W - 4L
1,589 SR
Queue Stats
120W - 113L
1,388 Elo+
Party 2
Cupid
Cupid
Solochekes
Cupid
Level 72
God Stats
5W - 6L
1,563 SR
Queue Stats
168W - 138L
1,434 Elo+
Party 2
Fenrir
Fenrir
oForetold
Fenrir
Level 62
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 22L
1,351 Elo+
Solo
Fafnir
Fafnir
paquitosss34
Fafnir
Level 73
God Stats
7W - 11L
1,327 SR
Queue Stats
144W - 128L
1,432 Elo+
Party 2
Tyr
Tyr
speedy-mudlark2
Tyr
Level 47
God Stats
1W - 1L
1,679 SR
Queue Stats
73W - 104L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
5 / 0 / 0
5,728
636
6,527
5,780
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
 
Artio
10
3 / 0 / 0
5,701
633
1,636
3,789
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
1 / 3 / 2
5,462
607
2,740
3,222
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 0 / 5
5,575
619
2,854
2,523
1,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
dEksHav3R4
Arachne
9
3 / 3 / 1
5,337
593
3,757
6,403
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
4,787
532
1,800
3,902
1,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
6
0 / 5 / 0
3,947
439
2,626
7,101
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
oForetold
Fenrir
8
3 / 1 / 0
4,822
536
4,146
6,974
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
7
0 / 1 / 0
4,669
519
1,979
6,682
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 3 / 0
4,329
481
1,218
4,555
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
6
6
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
0
5
W
Artio
 
Artio
3
0
0
3
W
1
3
2
0.67
L
2
2
1
1.25
W
Yemoja
0
0
5
2.5
L
Cupid
0
5
0
0
W
Arachne
dEksHav3R4
Arachne
3
3
1
1.17
L
Fenrir
oForetold
Fenrir
3
1
0
3
L
Fafnir
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
11,769
21,717
Taken
29,214
6,667
Mitigated
13,080
9,202
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,527
2,061
0
854
5,780
1,569
740
1,425
4,355
0
37,747
W
Artio
 
Artio
1,636
76
0
1,880
3,789
1,761
0
0
3,789
20,951
1,446
W
2,740
807
0
0
3,222
488
0
1,751
1,471
25,305
37
L
1,800
97
0
866
3,902
1,494
0
1,959
1,943
23,281
0
W
Yemoja
2,854
805
2,074
1,093
2,523
1,147
325
345
2,178
12,616
533
L
Cupid
2,626
1,223
509
2,082
7,101
1,800
0
1,218
5,883
0
22,673
W
Arachne
dEksHav3R4
Arachne
3,757
2,393
0
3,301
6,403
1,702
0
258
6,145
0
28,319
L
Fenrir
oForetold
Fenrir
4,146
885
0
2,401
6,974
2,290
0
603
6,371
0
26,789
L
Fafnir
1,979
109
87
2,148
6,682
5,443
0
1,593
5,089
11,388
0
L
1,218
297
0
774
4,555
2,053
0
1,435
2,890
0
10,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
22,554
218
Minions Killed
163
0
Camps Cleared
0
892,820
Distance Traveled
870,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,728
636
56
6
0
169,945
0
W
Artio
5,701
633
48
5
0
203,730
0
W
Nu Wa
5,462
607
40
4
0
153,609
0
L
Anubis
4,787
532
37
4
0
162,607
0
W
Yemoja
5,575
619
25
3
0
164,219
2
L
Cupid
3,947
439
42
5
0
173,378
0
W
Arachne
5,337
593
49
5
0
201,317
0
L
Fenrir
4,822
536
46
5
0
199,656
0
L
Fafnir
4,669
519
12
1
0
198,239
0
L
Tyr
4,329
481
26
3
0
136,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role