Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MasonV12
The Morrigan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,624 Elo+
Solo
Raijin
Raijin
TwoTunTunny
Raijin
Level 86
God Stats
18W - 13L
1,607 SR
Queue Stats
224W - 177L
1,562 Elo+
Solo
Charybdis
Charybdis
randommeter
Charybdis
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
204W - 152L
1,839 Elo+
Solo
Team Averages
Level 134
1,521 SR
1,605 Elo+

VS

Team Averages
Level 135
1,674 SR
1,615 Elo+
Mercury
Mercury
Blömmeske
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DrSkellington
Danzaburou
Level 98
God Stats
2W - 2L
1,806 SR
Queue Stats
86W - 54L
1,760 Elo+
Party 2
Ishtar
Ishtar
KissMeImIrish
Ishtar
Level 162
God Stats
10W - 7L
1,636 SR
Queue Stats
61W - 34L
1,808 Elo+
Party 2
Mulan
Mulan
cycloneat
Mulan
Level 129
God Stats
14W - 8L
1,836 SR
Queue Stats
284W - 276L
1,508 Elo+
Solo
Ix Chel
Ix Chel
jukill29
Ix Chel
Level 139
God Stats
4W - 5L
1,593 SR
Queue Stats
152W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 0
4,677
935
2,020
3,157
1,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
 
Ao Kuang
6
3 / 0 / 1
3,698
740
977
3,101
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

The Morrigan
MasonV12
The Morrigan
6
1 / 0 / 3
3,737
747
2,019
4,249
1,466
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
7
1 / 0 / 3
4,031
806
1,103
1,713
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
randommeter
Charybdis
7
3 / 0 / 1
4,032
806
4,265
3,777
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blömmeske
Mercury
4
0 / 3 / 0
2,834
567
612
3,031
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DrSkellington
Danzaburou
5
0 / 2 / 0
3,281
656
2,255
4,523
2,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,019
604
2,756
3,499
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
cycloneat
Mulan
5
0 / 3 / 0
3,101
620
1,670
3,712
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
jukill29
Ix Chel
3
0 / 2 / 0
2,710
542
266
1,288
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Mercury
Blömmeske
Mercury
0
3
0
0
L
Danzaburou
DrSkellington
Danzaburou
0
2
0
0
L
0
1
0
0
W
The Morrigan
MasonV12
The Morrigan
1
0
3
2.5
W
Raijin
1
0
3
2.5
L
Mulan
cycloneat
Mulan
0
3
0
0
L
Ix Chel
jukill29
Ix Chel
0
2
0
0
W
Charybdis
randommeter
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
7,559
15,997
Taken
16,053
5,230
Mitigated
4,970
7,507
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,020
1,170
0
1,641
3,157
1,639
0
0
3,157
0
24,697
W
Ao Kuang
 
Ao Kuang
977
437
0
1,741
3,101
709
0
82
3,019
13,452
4,143
L
Mercury
Blömmeske
Mercury
612
432
0
180
3,031
785
0
997
1,968
0
7,572
L
Danzaburou
DrSkellington
Danzaburou
2,255
556
0
1,993
4,523
2,061
0
1,242
3,281
0
13,250
L
2,756
2,108
0
1,475
3,499
755
0
557
2,942
0
13,677
W
The Morrigan
MasonV12
The Morrigan
2,019
838
0
1,486
4,249
1,466
0
0
4,249
8,899
89
W
Raijin
1,103
130
0
489
1,713
419
0
184
1,529
18,385
0
L
Mulan
cycloneat
Mulan
1,670
348
0
592
3,712
1,050
0
0
3,712
0
12,177
L
Ix Chel
jukill29
Ix Chel
266
37
50
80
1,288
319
0
1,009
191
3,812
0
W
Charybdis
randommeter
Charybdis
4,265
2,037
0
2,150
3,777
997
0
0
3,777
0
23,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,175
Gold Earned
14,945
193
Minions Killed
101
0
Camps Cleared
0
493,813
Distance Traveled
430,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,677
935
55
11
0
92,499
0
W
Ao Kuang
3,698
740
40
8
0
115,050
0
L
Mercury
2,834
567
23
5
0
89,995
0
L
Danzaburou
3,281
656
9
2
0
97,174
0
L
Ishtar
3,019
604
36
7
0
110,642
0
W
The Morrigan
3,737
747
10
2
0
98,304
0
W
Raijin
4,031
806
38
8
0
96,550
0
L
Mulan
3,101
620
28
6
0
99,005
0
L
Ix Chel
2,710
542
5
1
0
33,771
0
W
Charybdis
4,032
806
50
10
0
91,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role