Player Matchup

Kuzenbo
Kuzenbo
BabyLLL
Kuzenbo
Level 64
God Stats
3W - 2L
1,723 SR
Queue Stats
259W - 279L
1,433 Elo+
Solo
Freya
Freya
EjectorCrab
Freya
Level 109
God Stats
3W - 4L
1,537 SR
Queue Stats
73W - 62L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
StormySznTTV
Baba Yaga
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,433 Elo+
Party 1
Achilles
Achilles
truckfire11
Achilles
Level 68
God Stats
35W - 35L
1,523 SR
Queue Stats
520W - 502L
1,426 Elo+
Solo
Bellona
Bellona
xBoffee
Bellona
Level 16
God Stats
0W - 6L
1,078 SR
Queue Stats
15W - 17L
1,422 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,438 Elo+

VS

Team Averages
Level 93
1,564 SR
1,307 Elo+
Achilles
Achilles
Coolguyicis
Achilles
Level 65
God Stats
7W - 11L
1,677 SR
Queue Stats
7W - 16L
1,072 Elo+
Solo
Nu Wa
Nu Wa
KampingTrash
Nu Wa
Level 127
God Stats
2W - 0L
1,562 SR
Queue Stats
3W - 3L
1,111 Elo+
Solo
Medusa
Medusa
Puchi03
Medusa
Level 65
God Stats
12W - 6L
1,445 SR
Queue Stats
296W - 267L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TheBoyWonder758
Cthulhu
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
342W - 341L
1,402 Elo+
Solo
Mercury
Mercury
its3sum
Mercury
Level 53
God Stats
15W - 7L
1,635 SR
Queue Stats
139W - 122L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabyLLL
Kuzenbo
9
2 / 6 / 2
6,838
427
4,526
14,057
11,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 4 / 3
8,472
530
11,958
10,401
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baba Yaga
StormySznTTV
Baba Yaga
12
0 / 6 / 1
7,160
448
6,069
10,283
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
truckfire11
Achilles
12
2 / 4 / 2
7,134
446
6,466
16,823
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xBoffee
Bellona
11
1 / 6 / 1
7,457
466
6,248
16,413
16,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coolguyicis
Achilles
15
6 / 1 / 3
9,594
600
11,665
12,715
8,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 6
9,111
569
11,475
8,102
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Puchi03
Medusa
14
9 / 3 / 5
8,791
549
13,404
12,914
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 9
8,097
506
6,684
14,410
10,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
its3sum
Mercury
17
6 / 3 / 9
9,630
602
8,240
12,334
4,799
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
26
26
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BabyLLL
Kuzenbo
2
6
2
0.5
W
Achilles
Coolguyicis
Achilles
6
1
3
7.5
L
5
4
3
1.63
W
5
2
6
4
W
Medusa
Puchi03
Medusa
9
3
5
3.83
L
Baba Yaga
StormySznTTV
Baba Yaga
0
6
1
0.08
W
0
2
9
2.25
W
Mercury
its3sum
Mercury
6
3
9
3.5
L
Achilles
truckfire11
Achilles
2
4
2
0.75
L
Bellona
xBoffee
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
51,468
67,977
Taken
60,475
40,695
Mitigated
29,692
16,944
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BabyLLL
Kuzenbo
4,526
1,755
0
2,464
14,057
11,688
101
4,273
9,606
13,758
0
W
Achilles
Coolguyicis
Achilles
11,665
2,554
0
1,954
12,715
8,005
858
275
11,863
0
54,764
L
11,958
3,688
0
3,823
10,401
3,204
576
2,997
7,352
41,515
698
W
11,475
2,948
0
2,240
8,102
2,267
2,012
4,456
3,606
52,566
2,427
W
Medusa
Puchi03
Medusa
13,404
5,742
0
2,389
12,914
4,030
96
6,718
5,687
0
53,742
L
Baba Yaga
StormySznTTV
Baba Yaga
6,069
247
0
1,273
10,283
2,893
0
4,414
5,410
46,249
1,744
W
6,684
461
3,899
3,522
14,410
10,591
296
6,619
7,165
27,737
1,449
W
Mercury
its3sum
Mercury
8,240
3,162
0
3,110
12,334
4,799
0
2,653
9,446
0
78,983
L
Achilles
truckfire11
Achilles
6,466
1,586
0
6,923
16,823
6,116
0
4,196
12,527
0
48,878
L
Bellona
xBoffee
Bellona
6,248
1,257
0
2,461
16,413
16,794
0
1,046
15,288
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
45,223
310
Minions Killed
406
0
Camps Cleared
0
1,457,525
Distance Traveled
1,618,853
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,838
427
16
1
0
275,464
6
W
Achilles
9,594
600
86
5
0
331,850
0
L
Freya
8,472
530
69
4
0
282,344
0
W
Nu Wa
9,111
569
88
6
0
300,782
0
W
Medusa
8,791
549
70
4
0
294,496
0
L
Baba Yaga
7,160
448
82
5
0
248,605
0
W
Cthulhu
8,097
506
39
2
0
307,912
0
W
Mercury
9,630
602
123
8
0
383,813
0
L
Achilles
7,134
446
78
5
0
343,916
0
L
Bellona
7,457
466
65
4
0
307,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role