Player Matchup

Danzaburou
Danzaburou
Platinum V
Faygeht
Danzaburou
Platinum V
Level 105
God Stats
3W - 2L
1,696 SR
Queue Stats
129W - 126L
1,778 MMR
Solo
Hera
Hera
Platinum II
Jeαn
Hera
Platinum II
Level 174
God Stats
5W - 1L
1,544 SR
Queue Stats
279W - 248L
1,782 MMR
Solo
Pele
Pele
Gold III
SurlierHeart925
Pele
Gold III
Level 154
God Stats
1W - 1L
1,748 SR
Queue Stats
45W - 41L
1,618 MMR
Party 2
Odin
Odin
Gold I
playername918
Odin
Gold I
Level 58
God Stats
1W - 1L
1,748 SR
Queue Stats
44W - 28L
1,853 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
xlVINGADOR
Ne Zha
Platinum IV
Level 195
God Stats
5W - 5L
1,607 SR
Queue Stats
141W - 149L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,669 SR
1,755 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,626 SR
1,753 MMR
Atlas
Atlas
Platinum III
DREAM x Eagle
Atlas
Platinum III
Level 156
God Stats
11W - 13L
1,674 SR
Queue Stats
118W - 114L
1,734 MMR
Solo
Chiron
Chiron
Gold III
FluffyDiver
Chiron
Gold III
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,692 MMR
Party 1
Thanatos
Thanatos
Platinum III
ImslashHIM
Thanatos
Platinum III
Level 85
God Stats
14W - 6L
1,752 SR
Queue Stats
135W - 127L
1,789 MMR
Solo
Poseidon
Poseidon
Platinum III
SchoobieDoobie
Poseidon
Platinum III
Level 165
God Stats
39W - 27L
1,712 SR
Queue Stats
310W - 292L
1,801 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
scenicccc
Sun Wukong
Platinum V
Level 148
God Stats
2W - 0L
1,493 SR
Queue Stats
25W - 11L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faygeht
Danzaburou
16
1 / 5 / 0
9,243
544
7,161
13,110
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Jeαn
Hera
19
7 / 5 / 4
11,008
648
16,406
8,645
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 4
8,842
520
10,897
15,669
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
6 / 5 / 0
9,756
574
11,644
16,086
15,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
xlVINGADOR
Ne Zha
12
0 / 6 / 3
7,308
430
6,204
13,480
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
MedusaAthenaHun BatzLancelot

VS

Bans
SkadiMulanAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,484
558
7,631
17,007
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
18
5 / 1 / 3
10,732
631
10,624
11,626
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ImslashHIM
Thanatos
17
6 / 4 / 10
10,020
589
10,401
12,441
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
4 / 7 / 5
9,764
574
6,203
12,363
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
scenicccc
Sun Wukong
19
7 / 3 / 5
11,741
691
14,492
17,950
18,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
17
Kills
27
27
Deaths
17
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Danzaburou
Faygeht
Danzaburou
1
5
0
0.2
W
Chiron
5
1
3
6.5
W
Thanatos
ImslashHIM
Thanatos
6
4
10
2.75
L
Hera
Jeαn
Hera
7
5
4
1.8
W
Poseidon
4
7
5
0.93
L
3
6
4
0.83
L
6
5
0
1.2
W
Sun Wukong
scenicccc
Sun Wukong
7
3
5
3.17
L
Ne Zha
xlVINGADOR
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
49,351
66,990
Taken
71,387
32,459
Mitigated
41,746
13,355
Healing
27,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,631
2,618
0
3,032
17,007
11,438
0
7,378
9,301
37,221
1,659
L
Danzaburou
Faygeht
Danzaburou
7,161
2,176
0
4,006
13,110
4,466
24
953
12,157
0
74,893
W
Chiron
10,624
3,790
312
6,216
11,626
4,629
687
0
11,626
0
88,588
W
Thanatos
ImslashHIM
Thanatos
10,401
3,500
0
11,082
12,441
4,393
0
496
11,907
0
52,130
L
Hera
Jeαn
Hera
16,406
3,972
0
0
8,645
2,978
79
3,905
4,740
86,982
0
W
Poseidon
6,203
682
0
500
12,363
3,251
0
5,631
6,323
74,731
0
L
10,897
2,352
0
2,530
15,669
6,112
0
3,717
11,952
0
71,864
L
11,644
2,410
0
3,168
16,086
15,209
0
2,793
13,293
0
65,160
W
Sun Wukong
scenicccc
Sun Wukong
14,492
3,871
0
6,850
17,950
18,035
0
2,095
15,719
549
91,563
L
Ne Zha
xlVINGADOR
Ne Zha
6,204
1,585
0
3,651
13,480
3,694
0
3,254
10,226
0
50,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
51,741
619
Minions Killed
585
0
Camps Cleared
0
1,721,061
Distance Traveled
1,837,864
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,484
558
47
3
0
343,316
6
L
Danzaburou
9,243
544
149
9
0
342,482
2
W
Chiron
10,732
631
155
9
0
366,207
4
W
Thanatos
10,020
589
79
5
0
408,335
0
L
Hera
11,008
648
169
10
0
379,100
0
W
Poseidon
9,764
574
146
9
0
358,932
0
L
Pele
8,842
520
98
6
0
395,138
0
L
Odin
9,756
574
133
8
0
295,067
1
W
Sun Wukong
11,741
691
158
9
0
361,074
0
L
Ne Zha
7,308
430
70
4
0
309,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role