Player Matchup

Sylvanus
Sylvanus
Silver III
Bigburger257
Sylvanus
Silver III
Level 78
God Stats
8W - 7L
1,102 SR
Queue Stats
48W - 52L
941 MMR
Party 1
Arachne
Arachne
Gold V
LakiTheKIng44
Arachne
Gold V
Level 104
God Stats
8W - 9L
1,515 SR
Queue Stats
52W - 64L
1,343 MMR
Solo
Mulan
Mulan
Gold V
Minityzeur
Mulan
Gold V
Level 146
God Stats
8W - 6L
1,477 SR
Queue Stats
248W - 259L
1,247 MMR
Solo
Izanami
Izanami
Silver I
Onnik228
Izanami
Silver I
Level 146
God Stats
1W - 1L
1,309 SR
Queue Stats
80W - 80L
1,260 MMR
Solo
Merlin
Merlin
Gold V
Vîoo
Merlin
Gold V
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 128L
1,165 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,381 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,519 SR
1,191 MMR
Anhur
Anhur
Silver V
Aqiba
Anhur
Silver V
Level 106
God Stats
14W - 21L
1,513 SR
Queue Stats
66W - 68L
1,200 MMR
Solo
Ymir
Ymir
Silver V
GHETHOWOLF
Ymir
Silver V
Level 156
God Stats
4W - 5L
1,524 SR
Queue Stats
67W - 86L
1,111 MMR
Solo
Chaac
Chaac
Silver II
MrSovietPriest
Chaac
Silver II
Level 141
God Stats
10W - 12L
1,366 SR
Queue Stats
337W - 350L
1,033 MMR
Solo
Nu Wa
Nu Wa
Gold I
ShaïaDragonheart
Nu Wa
Gold I
Level 95
God Stats
36W - 26L
1,608 SR
Queue Stats
143W - 144L
1,298 MMR
Solo
Pele
Pele
Gold V
TzTeefy
Pele
Gold V
Level 148
God Stats
9W - 11L
1,582 SR
Queue Stats
311W - 331L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigburger257
Sylvanus
10
4 / 1 / 6
6,475
648
3,612
6,831
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
7 / 1 / 2
6,360
636
5,104
6,057
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
11
0 / 5 / 2
5,959
596
5,729
9,507
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Onnik228
Izanami
10
1 / 1 / 6
6,078
608
6,796
5,613
1,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Vîoo
Merlin
12
2 / 1 / 1
6,189
619
2,267
4,330
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaNutHou YiJanusSurtr

VS

Bans
Ao KuangBastetAgniThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aqiba
Anhur
10
1 / 3 / 1
5,273
527
3,122
6,736
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 1
4,618
462
789
9,168
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 2 / 0
6,473
647
7,005
9,512
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
6,094
609
5,708
3,756
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
TzTeefy
Pele
9
0 / 3 / 1
4,734
473
2,026
7,404
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
9
9
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aqiba
Anhur
1
3
1
0.5
W
Sylvanus
Bigburger257
Sylvanus
4
1
6
7
L
1
5
1
0.3
W
Arachne
7
1
2
8
W
Mulan
0
5
2
0.2
L
6
2
0
3
W
Izanami
Onnik228
Izanami
1
1
6
4
L
1
1
2
2
L
Pele
TzTeefy
Pele
0
3
1
0.17
W
Merlin
Vîoo
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
18,650
32,338
Taken
36,576
11,360
Mitigated
15,252
12,497
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aqiba
Anhur
3,122
1,478
0
1,950
6,736
1,621
0
1,166
5,570
0
37,347
W
Sylvanus
Bigburger257
Sylvanus
3,612
1,627
2,085
2,968
6,831
3,334
174
1,040
5,637
14,458
1,410
L
789
130
0
900
9,168
5,809
0
1,682
7,486
10,215
777
W
Arachne
5,104
3,796
0
2,454
6,057
1,728
441
1,296
4,565
0
27,685
W
Mulan
5,729
1,581
0
2,607
9,507
3,685
0
564
8,831
0
38,295
L
7,005
1,950
0
2,874
9,512
4,989
0
221
9,291
0
36,587
W
Izanami
Onnik228
Izanami
6,796
4,769
0
1,740
5,613
1,449
540
948
4,553
0
47,296
L
5,708
559
0
1,026
3,756
1,197
14
1,657
2,099
41,807
1,558
L
Pele
TzTeefy
Pele
2,026
501
0
1,966
7,404
1,636
0
1,036
6,368
0
29,009
W
Merlin
Vîoo
Merlin
2,267
276
0
643
4,330
1,164
0
1,618
2,474
51,462
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
27,192
316
Minions Killed
294
0
Camps Cleared
0
1,027,273
Distance Traveled
1,003,641
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,273
527
57
6
0
200,211
1
W
Sylvanus
6,475
648
19
2
0
185,723
2
L
Ymir
4,618
462
24
2
0
187,833
2
W
Arachne
6,360
636
51
5
0
248,915
1
W
Mulan
5,959
596
59
6
0
190,574
0
L
Chaac
6,473
647
69
7
0
198,808
0
W
Izanami
6,078
608
93
9
0
183,511
0
L
Nu Wa
6,094
609
89
9
0
197,951
2
L
Pele
4,734
473
55
6
0
218,838
0
W
Merlin
6,189
619
94
9
0
218,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role