Player Matchup

Bacchus
Bacchus
Bronze III
Feen Goblin
Bacchus
Bronze III
Level 87
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
NomNomEatEmUp
Cu Chulainn
Gold IV
Level 125
God Stats
27W - 17L
1,681 SR
Queue Stats
93W - 105L
1,387 MMR
Solo
Anhur
Anhur
Silver IV
ROK INTENSITYz
Anhur
Silver IV
Level 63
God Stats
0W - 1L
1,712 SR
Queue Stats
62W - 71L
1,363 MMR
Party 2
Ah Puch
Ah Puch
Gold III
RaZr Zurich
Ah Puch
Gold III
Level 117
God Stats
7W - 7L
1,500 SR
Queue Stats
250W - 263L
1,392 MMR
Solo
Hun Batz
Hun Batz
Bronze III
THErusso809
Hun Batz
Bronze III
Level 86
God Stats
0W - 2L
1,475 SR
Queue Stats
4W - 6L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,608 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,594 SR
1,430 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
cozyboyzae
Charybdis
Gold IV
Level 148
God Stats
4W - 2L
1,693 SR
Queue Stats
35W - 35L
1,374 MMR
Party 1
Ravana
Ravana
Gold IV
dru_kid
Ravana
Gold IV
Level 219
God Stats
1W - 0L
1,611 SR
Queue Stats
53W - 50L
1,389 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
rVPickle
Cthulhu
Gold IV
Level 124
God Stats
68W - 59L
1,579 SR
Queue Stats
368W - 374L
1,468 MMR
Solo
Ares
Ares
Gold II
z Newtt
Ares
Gold II
Level 103
God Stats
6W - 3L
1,586 SR
Queue Stats
224W - 239L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feen Goblin
Bacchus
7
0 / 2 / 0
4,775
478
1,583
5,021
4,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
NomNomEatEmUp
Cu Chulainn
10
2 / 2 / 0
5,790
579
2,870
7,946
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 5 / 1
4,529
453
2,668
8,419
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
RaZr Zurich
Ah Puch
9
2 / 6 / 0
5,192
519
6,476
7,920
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
THErusso809
Hun Batz
8
1 / 5 / 0
4,825
483
2,039
6,340
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
SusanoThanatosMulanNe Zha

VS

Bans
AwilixKukulkanCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 4
5,675
568
5,472
6,051
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
cozyboyzae
Charybdis
12
4 / 0 / 2
6,877
688
6,479
6,148
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
dru_kid
Ravana
13
8 / 0 / 3
6,805
681
4,864
5,674
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
rVPickle
Cthulhu
10
1 / 2 / 0
5,607
561
3,242
5,771
3,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
z Newtt
Ares
9
4 / 1 / 7
6,245
625
4,776
7,715
5,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
19
20
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
4
2
L
Bacchus
Feen Goblin
Bacchus
0
2
0
0
L
Cu Chulainn
NomNomEatEmUp
Cu Chulainn
2
2
0
1
L
0
5
1
0.1
L
Ah Puch
RaZr Zurich
Ah Puch
2
6
0
0.33
L
Hun Batz
THErusso809
Hun Batz
1
5
0
0.2
W
Charybdis
cozyboyzae
Charybdis
4
0
2
5
W
Ravana
dru_kid
Ravana
8
0
3
9.5
W
Cthulhu
rVPickle
Cthulhu
1
2
0
0.5
W
Ares
z Newtt
Ares
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
24,833
35,646
Taken
31,359
14,967
Mitigated
14,915
7,433
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,472
119
0
1,923
6,051
1,879
0
2,498
3,283
33,353
798
L
Bacchus
Feen Goblin
Bacchus
1,583
344
0
1,346
5,021
4,297
0
2,002
2,941
12,909
0
L
Cu Chulainn
NomNomEatEmUp
Cu Chulainn
2,870
611
0
1,792
7,946
4,593
0
3,047
4,899
0
39,054
L
2,668
1,614
0
2,971
8,419
1,947
0
1,501
6,918
0
24,671
L
Ah Puch
RaZr Zurich
Ah Puch
6,476
484
0
1,073
7,920
2,308
0
4,335
3,261
28,908
0
L
Hun Batz
THErusso809
Hun Batz
2,039
190
0
251
6,340
1,822
0
1,858
4,428
0
21,973
W
Charybdis
cozyboyzae
Charybdis
6,479
3,785
0
4,032
6,148
1,829
0
598
5,550
0
55,138
W
Ravana
dru_kid
Ravana
4,864
1,174
0
1,161
5,674
2,406
0
1,066
4,454
0
50,400
W
Cthulhu
rVPickle
Cthulhu
3,242
365
0
1,687
5,771
3,518
0
0
5,771
35,498
544
W
Ares
z Newtt
Ares
4,776
890
0
1,569
7,715
5,283
0
3,461
4,086
11,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
31,209
251
Minions Killed
348
0
Camps Cleared
0
920,037
Distance Traveled
983,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,675
568
85
9
0
199,696
2
L
Bacchus
4,775
478
26
3
0
199,477
1
L
Cu Chulainn
5,790
579
84
8
0
168,807
0
L
Anhur
4,529
453
37
4
0
180,319
0
L
Ah Puch
5,192
519
54
5
0
167,288
0
L
Hun Batz
4,825
483
50
5
0
204,146
0
W
Charybdis
6,877
688
92
9
0
175,743
0
W
Ravana
6,805
681
81
8
0
212,519
0
W
Cthulhu
5,607
561
73
7
0
191,999
0
W
Ares
6,245
625
17
2
0
203,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role