Player Matchup

Bellona
Bellona
Kom0do
Bellona
Level 157
God Stats
3W - 2L
1,778 SR
Queue Stats
219W - 206L
1,612 Elo+
Party 2
Rama
Rama
MongolJHunter
Rama
Level 159
God Stats
16W - 10L
1,748 SR
Queue Stats
140W - 102L
1,653 Elo+
Solo
Artio
Artio
Opalescentx
Artio
Level 83
God Stats
0W - 2L
1,356 SR
Queue Stats
36W - 27L
1,637 Elo+
Party 2
Loki
Loki
Playboii Pres
Loki
Level 155
God Stats
97W - 98L
1,530 SR
Queue Stats
335W - 342L
1,504 Elo+
Solo
Ix Chel
Ix Chel
maxtheman34
Ix Chel
Level 156
God Stats
0W - 1L
1,321 SR
Queue Stats
121W - 85L
1,648 Elo+
Party 2
Team Averages
Level 142
1,547 SR
1,611 Elo+

VS

Team Averages
Level 124
1,715 SR
1,590 Elo+
Cthulhu
Cthulhu
Iangvalv
Cthulhu
Level 156
God Stats
1W - 1L
1,681 SR
Queue Stats
180W - 214L
1,498 Elo+
Party 1
Chang'e
Chang'e
TwTeclas
Chang'e
Level 149
God Stats
3W - 0L
1,835 SR
Queue Stats
92W - 78L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Tys_4L
Danzaburou
Level 129
God Stats
1W - 1L
1,634 SR
Queue Stats
269W - 171L
1,610 Elo+
Party 3
Loki
Loki
Venоm
Loki
Level 28
God Stats
2W - 0L
1,835 SR
Queue Stats
76W - 26L
1,793 Elo+
Party 3
Ix Chel
Ix Chel
kevs115
Ix Chel
Level 157
God Stats
13W - 4L
1,591 SR
Queue Stats
187W - 212L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kom0do
Bellona
13
2 / 7 / 4
8,452
845
9,306
14,260
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 8 / 3
8,891
889
9,163
14,646
4,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 6
8,549
855
5,452
16,657
13,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 7 / 3
9,707
971
6,053
12,577
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
maxtheman34
Ix Chel
13
2 / 7 / 3
8,394
839
12,288
10,559
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iangvalv
Cthulhu
15
6 / 2 / 22
9,909
991
12,904
17,061
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TwTeclas
Chang'e
16
9 / 4 / 12
10,039
1,004
12,844
13,433
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tys_4L
Danzaburou
15
6 / 1 / 16
9,629
963
15,271
8,498
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Venоm
Loki
15
4 / 3 / 20
9,834
983
11,695
11,050
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
kevs115
Ix Chel
18
9 / 1 / 17
11,089
1,109
11,406
6,563
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
11
Kills
34
34
Deaths
11
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Iangvalv
Cthulhu
6
2
22
8.5
L
Bellona
Kom0do
Bellona
2
7
4
0.57
L
3
8
3
0.56
L
0
5
6
0.6
L
4
7
3
0.79
W
Chang'e
TwTeclas
Chang'e
9
4
12
3.75
W
Danzaburou
Tys_4L
Danzaburou
6
1
16
14
W
Loki
Venоm
Loki
4
3
20
4.67
W
Ix Chel
kevs115
Ix Chel
9
1
17
17.5
L
Ix Chel
maxtheman34
Ix Chel
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
64,120
68,699
Taken
56,605
39,533
Mitigated
33,582
11,899
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Iangvalv
Cthulhu
12,904
1,511
1,066
3,349
17,061
15,949
395
5,872
10,610
20,010
1,697
L
Bellona
Kom0do
Bellona
9,306
1,162
0
954
14,260
14,453
0
7,191
6,504
0
18,403
L
9,163
7,356
0
1,610
14,646
4,646
0
7,383
6,879
0
23,430
L
5,452
741
2,309
3,754
16,657
13,561
0
8,811
7,427
13,950
0
L
6,053
1,344
0
1,352
12,577
3,786
0
6,014
6,324
0
27,928
W
Chang'e
TwTeclas
Chang'e
12,844
840
2,869
5,551
13,433
4,468
638
4,032
8,801
25,250
0
W
Danzaburou
Tys_4L
Danzaburou
15,271
6,090
0
1,951
8,498
3,289
1,662
2,069
6,232
0
31,071
W
Loki
Venоm
Loki
11,695
2,357
0
664
11,050
7,080
371
2,520
8,336
0
15,376
W
Ix Chel
kevs115
Ix Chel
11,406
1,435
2,595
2,133
6,563
2,796
1,104
1,798
4,524
37,136
1,344
L
Ix Chel
maxtheman34
Ix Chel
12,288
770
1,108
812
10,559
3,087
0
5,193
4,848
20,012
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
50,500
168
Minions Killed
174
0
Camps Cleared
0
896,099
Distance Traveled
1,098,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,909
991
23
2
0
225,939
0
L
Bellona
8,452
845
16
2
0
177,515
0
L
Rama
8,891
889
39
4
0
178,206
0
L
Artio
8,549
855
27
3
0
185,293
0
L
Loki
9,707
971
59
6
0
174,646
0
W
Chang'e
10,039
1,004
30
3
0
216,600
0
W
Danzaburou
9,629
963
36
4
0
214,368
0
W
Loki
9,834
983
11
1
0
221,388
0
W
Ix Chel
11,089
1,109
74
7
0
219,897
0
L
Ix Chel
8,394
839
27
3
0
180,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role