Player Matchup

Izanami
Izanami
Flukeizback
Izanami
Level 51
God Stats
8W - 10L
1,491 SR
Queue Stats
67W - 84L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
SealTeamDumbask
Baron Samedi
Level 125
God Stats
14W - 12L
1,698 SR
Queue Stats
85W - 94L
1,529 Elo+
Party 1
Achilles
Achilles
Thanan00
Achilles
Level 45
God Stats
8W - 9L
1,596 SR
Queue Stats
48W - 49L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
The Red King PF
The Morrigan
Level 158
God Stats
3W - 9L
1,500 SR
Queue Stats
240W - 228L
1,384 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 87
God Stats
91W - 76L
1,600 SR
Queue Stats
305W - 316L
1,519 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,456 Elo+

VS

Team Averages
Level 71
1,559 SR
1,444 Elo+
Sol
Sol
IGENGHISI3945
Sol
Level 46
God Stats
8W - 6L
1,511 SR
Queue Stats
35W - 54L
1,367 Elo+
Solo
Xing Tian
Xing Tian
MavrickCross
Xing Tian
Level 49
God Stats
1W - 1L
1,370 SR
Queue Stats
76W - 105L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Nerubia
Danzaburou
Level 99
God Stats
20W - 13L
1,674 SR
Queue Stats
225W - 219L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SlaveOfTheSouth
Gilgamesh
Level 53
God Stats
64W - 54L
1,576 SR
Queue Stats
113W - 121L
1,502 Elo+
Solo
Janus
Janus
shorterboy_jr
Janus
Level 107
God Stats
8W - 3L
1,664 SR
Queue Stats
347W - 329L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flukeizback
Izanami
12
1 / 3 / 5
6,708
516
4,180
8,149
2,530
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SealTeamDumbask
Baron Samedi
14
4 / 1 / 4
8,103
623
5,697
9,263
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Thanan00
Achilles
11
0 / 1 / 2
6,550
504
1,993
6,386
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
The Red King PF
The Morrigan
10
1 / 2 / 2
6,313
486
3,470
5,397
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
shrek2005
Hercules
14
12 / 3 / 3
8,504
654
14,865
12,457
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,486
653
10,418
10,830
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MavrickCross
Xing Tian
12
2 / 6 / 2
7,527
579
5,418
13,424
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Nerubia
Danzaburou
5
0 / 0 / 0
4,684
360
1,040
1,269
230
Gilgamesh
SlaveOfTheSouth
Gilgamesh
12
2 / 3 / 0
6,440
495
4,268
11,233
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 1
7,073
544
2,289
8,008
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
10
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Flukeizback
Izanami
1
3
5
1.17
W
4
4
3
1.38
W
Xing Tian
MavrickCross
Xing Tian
2
6
2
0.5
W
Danzaburou
Nerubia
Danzaburou
0
0
0
0
L
Baron Samedi
SealTeamDumbask
Baron Samedi
4
1
4
6
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
2
3
0
0.67
L
Achilles
Thanan00
Achilles
0
1
2
1
L
The Morrigan
The Red King PF
The Morrigan
1
2
2
1
W
1
6
1
0.25
L
Hercules
shrek2005
Hercules
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
23,433
41,652
Taken
44,764
16,523
Mitigated
15,677
14,118
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Flukeizback
Izanami
4,180
3,130
0
1,090
8,149
2,530
965
4,777
3,129
0
35,998
W
10,418
4,105
0
5,216
10,830
2,775
3,124
1,630
8,952
53,372
5,303
W
Xing Tian
MavrickCross
Xing Tian
5,418
266
0
817
13,424
6,291
124
1,540
11,552
29,725
102
W
Danzaburou
Nerubia
Danzaburou
1,040
473
0
1,040
1,269
230
0
0
1,163
0
5,195
L
Baron Samedi
SealTeamDumbask
Baron Samedi
5,697
338
510
4,965
9,263
2,984
0
3,311
5,904
41,195
3,149
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
4,268
1,648
0
1,526
11,233
4,409
0
2,355
8,621
0
49,417
L
Achilles
Thanan00
Achilles
1,993
661
0
1,945
6,386
4,193
495
1,691
4,367
0
25,905
L
The Morrigan
The Red King PF
The Morrigan
3,470
840
0
1,477
5,397
1,565
550
1,745
3,464
30,567
0
W
2,289
213
0
0
8,008
1,972
0
2,797
5,163
41,764
270
L
Hercules
shrek2005
Hercules
14,865
5,999
0
4,131
12,457
5,251
0
5,078
6,981
0
51,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
34,210
308
Minions Killed
322
0
Camps Cleared
0
1,161,071
Distance Traveled
1,045,565
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,708
516
55
4
0
237,839
0
W
Sol
8,486
653
102
8
0
234,241
0
W
Xing Tian
7,527
579
58
4
0
263,562
0
W
Danzaburou
4,684
360
11
1
0
62,146
0
L
Baron Samedi
8,103
623
85
7
0
218,658
6
W
Gilgamesh
6,440
495
70
5
0
242,070
0
L
Achilles
6,550
504
47
4
0
219,620
0
L
The Morrigan
6,313
486
56
4
0
197,550
1
W
Janus
7,073
544
81
6
0
243,546
2
L
Hercules
8,504
654
65
5
0
287,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role