Player Matchup

Ishtar
Ishtar
Platinum IV
Coldfire06
Ishtar
Platinum IV
Level 138
God Stats
2W - 0L
1,582 SR
Queue Stats
40W - 29L
1,906 MMR
Party 1
Atlas
Atlas
Platinum III
DREAM x Eagle
Atlas
Platinum III
Level 156
God Stats
11W - 13L
1,639 SR
Queue Stats
118W - 114L
1,711 MMR
Solo
King Arthur
King Arthur
Platinum IV
Nevermore190
King Arthur
Platinum IV
Level 127
God Stats
6W - 11L
1,414 SR
Queue Stats
526W - 536L
1,706 MMR
Solo
Yu Huang
Yu Huang
Gold I
Sev7nthSword
Yu Huang
Gold I
Level 312
God Stats
30W - 33L
1,612 SR
Queue Stats
404W - 395L
1,725 MMR
Solo
Lancelot
Lancelot
Gold IV
ViciousAlien
Lancelot
Gold IV
Level 129
God Stats
9W - 7L
1,550 SR
Queue Stats
73W - 74L
1,502 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,560 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,573 SR
1,710 MMR
Ares
Ares
Gold I
GunLord53
Ares
Gold I
Level 155
God Stats
7W - 2L
1,908 SR
Queue Stats
247W - 245L
1,702 MMR
Solo
Chronos
Chronos
Gold IV
KingsandQueens
Chronos
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,723 MMR
Solo
Agni
Agni
Platinum IV
Nxrukamii
Agni
Platinum IV
Level 154
God Stats
15W - 13L
1,656 SR
Queue Stats
345W - 345L
1,704 MMR
Solo
Rama
Rama
Platinum V
PublicRifraf
Rama
Platinum V
Level 158
God Stats
0W - 1L
1,260 SR
Queue Stats
115W - 121L
1,710 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
SaltTheWoundHxC
Cu Chulainn
Gold II
Level 265
God Stats
5W - 4L
1,544 SR
Queue Stats
250W - 242L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Coldfire06
Ishtar
11
4 / 0 / 1
6,275
784
2,692
3,134
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 8
5,511
689
2,726
5,988
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Nevermore190
King Arthur
9
1 / 2 / 1
5,159
645
4,205
9,031
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Sev7nthSword
Yu Huang
11
4 / 1 / 1
5,681
710
4,217
4,296
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ViciousAlien
Lancelot
10
4 / 1 / 3
5,359
670
3,572
6,244
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboMulanThorLoki

VS

Bans
MedusaAthenaThanatosNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 1 / 0
3,335
417
208
1,385
489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 2
4,925
616
5,955
8,892
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Agni
9
1 / 4 / 0
5,047
631
2,848
4,623
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
3,946
493
1,662
3,347
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
SaltTheWoundHxC
Cu Chulainn
10
3 / 1 / 0
5,783
723
4,240
7,624
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Coldfire06
Ishtar
4
0
1
4.5
W
1
1
8
5
L
Ares
0
1
0
0
L
1
5
2
0.4
W
King Arthur
Nevermore190
King Arthur
1
2
1
0.75
L
Agni
1
4
0
0.25
L
0
3
0
0
L
Cu Chulainn
SaltTheWoundHxC
Cu Chulainn
3
1
0
3
W
Yu Huang
Sev7nthSword
Yu Huang
4
1
1
4.5
W
Lancelot
ViciousAlien
Lancelot
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
14,913
28,693
Taken
25,871
13,705
Mitigated
8,644
6,722
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Coldfire06
Ishtar
2,692
2,240
0
1,224
3,134
969
0
453
2,681
0
42,772
W
2,726
1,025
0
2,286
5,988
3,709
0
2,165
3,823
16,120
519
L
Ares
208
32
0
229
1,385
489
0
201
1,184
2,116
0
L
5,955
2,040
0
2,605
8,892
2,194
0
2,161
6,552
28,781
861
W
King Arthur
Nevermore190
King Arthur
4,205
51
0
1,582
9,031
5,384
0
1,890
7,141
0
33,887
L
Agni
2,848
253
0
500
4,623
976
0
2,574
1,719
29,363
504
L
1,662
1,535
0
608
3,347
766
0
841
2,506
0
13,501
L
Cu Chulainn
SaltTheWoundHxC
Cu Chulainn
4,240
463
0
913
7,624
4,219
0
471
7,153
0
37,447
W
Yu Huang
Sev7nthSword
Yu Huang
4,217
435
0
1,115
4,296
1,292
0
2,261
2,035
32,871
758
W
Lancelot
ViciousAlien
Lancelot
3,572
786
0
515
6,244
2,351
0
2,138
4,106
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
23,036
299
Minions Killed
221
0
Camps Cleared
0
908,877
Distance Traveled
677,196
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,275
784
97
12
0
156,854
0
W
Atlas
5,511
689
18
2
0
180,506
4
L
Ares
3,335
417
5
1
0
31,929
1
L
Chronos
4,925
616
58
7
0
171,362
0
W
King Arthur
5,159
645
62
8
0
174,345
0
L
Agni
5,047
631
66
8
0
181,787
0
L
Rama
3,946
493
19
2
0
116,407
0
L
Cu Chulainn
5,783
723
73
9
0
175,711
1
W
Yu Huang
5,681
710
67
8
0
173,945
1
W
Lancelot
5,359
670
55
7
0
223,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role