Player Matchup

Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BrandyBoy1994
Zhong Kui
Level 181
God Stats
16W - 9L
1,509 SR
Queue Stats
533W - 554L
1,489 Elo+
Solo
Da Ji
Da Ji
READY4AI
Da Ji
Level 105
God Stats
2W - 2L
1,295 SR
Queue Stats
290W - 281L
1,528 Elo+
Solo
Athena
Athena
SwiftCalf197754
Athena
Level 151
God Stats
5W - 2L
1,328 SR
Queue Stats
352W - 348L
1,478 Elo+
Solo
Team Averages
Level 134
1,426 SR
1,499 Elo+

VS

Team Averages
Level 113
1,503 SR
1,612 Elo+
Hercules
Hercules
Icecreamonator
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,589 Elo+
Party 2
Fenrir
Fenrir
SpCas9
Fenrir
Level 146
God Stats
1W - 2L
1,517 SR
Queue Stats
266W - 277L
1,577 Elo+
Solo
Shiva
Shiva
TheSalterBoys2
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,789 Elo+
Solo
Sylvanus
Sylvanus
kingreaux
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,535 Elo+
Solo
Tiamat
Tiamat
χanqu
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
9 / 2 / 7
7,344
1,224
9,245
4,951
1,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
11
2 / 1 / 15
6,651
1,109
6,207
8,150
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
BrandyBoy1994
Zhong Kui
12
4 / 1 / 9
6,944
1,157
7,480
5,636
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
READY4AI
Da Ji
11
2 / 1 / 12
6,338
1,056
5,545
4,830
2,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 14
6,345
1,058
2,075
4,499
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 4 / 4
5,489
915
3,641
8,352
7,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SpCas9
Fenrir
9
1 / 4 / 2
5,512
919
3,399
7,319
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 2
5,263
877
2,907
8,571
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
kingreaux
Sylvanus
12
3 / 3 / 1
6,573
1,096
4,390
7,550
5,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
χanqu
Tiamat
9
1 / 2 / 1
5,399
900
2,194
2,713
1,782
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
18
Kills
5
6
Deaths
18
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
7
6.25
W
Terra
 
Terra
2
1
15
9.5
W
Zhong Kui
BrandyBoy1994
Zhong Kui
4
1
9
8.5
L
Hercules
0
4
4
0.5
W
Da Ji
READY4AI
Da Ji
2
1
12
8
L
Fenrir
SpCas9
Fenrir
1
4
2
0.5
W
1
1
14
8
L
0
5
2
0.2
L
Sylvanus
kingreaux
Sylvanus
3
3
1
1.17
L
Tiamat
χanqu
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
16,531
28,066
Taken
34,505
20,887
Mitigated
24,755
13,402
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,245
5,159
847
805
4,951
1,717
561
1,663
3,119
0
14,781
W
Terra
 
Terra
6,207
739
2,439
2,448
8,150
8,108
112
1,699
6,144
11,239
0
W
Zhong Kui
BrandyBoy1994
Zhong Kui
7,480
1,491
998
1,665
5,636
3,870
1,064
854
4,596
14,914
0
L
Hercules
3,641
341
166
1,191
8,352
7,809
0
2,755
5,524
0
8,311
W
Da Ji
READY4AI
Da Ji
5,545
949
1,266
1,687
4,830
2,902
314
946
3,687
0
10,474
L
Fenrir
SpCas9
Fenrir
3,399
547
253
1,009
7,319
3,539
0
3,227
4,025
0
5,895
W
2,075
632
323
924
4,499
4,290
343
1,101
3,320
2,999
1,220
L
2,907
421
302
1,027
8,571
6,092
0
4,208
4,287
0
3,764
L
Sylvanus
kingreaux
Sylvanus
4,390
1,288
682
1,365
7,550
5,533
0
3,754
3,652
9,810
0
L
Tiamat
χanqu
Tiamat
2,194
228
76
129
2,713
1,782
0
1,255
1,406
5,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
28,236
59
Minions Killed
35
0
Camps Cleared
0
536,807
Distance Traveled
559,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,344
1,224
17
3
0
93,752
0
W
Terra
6,651
1,109
9
2
0
105,364
0
W
Zhong Kui
6,944
1,157
17
3
0
113,559
0
L
Hercules
5,489
915
9
2
0
125,973
0
W
Da Ji
6,338
1,056
8
1
0
112,139
0
L
Fenrir
5,512
919
10
2
0
112,603
0
W
Athena
6,345
1,058
8
1
0
111,993
0
L
Shiva
5,263
877
3
1
0
137,837
0
L
Sylvanus
6,573
1,096
8
1
0
99,838
0
L
Tiamat
5,399
900
5
1
0
82,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role