Player Matchup

Ares
Ares
CommanderPatC44
Ares
Level 84
God Stats
7W - 7L
1,459 SR
Queue Stats
22W - 22L
1,651 Elo+
Party 1
Hun Batz
Hun Batz
DanielR0man
Hun Batz
Level 119
God Stats
2W - 0L
1,392 SR
Queue Stats
106W - 125L
1,549 Elo+
Solo
Hercules
Hercules
Itjustworks4289
Hercules
Level 69
God Stats
50W - 54L
1,430 SR
Queue Stats
606W - 644L
1,476 Elo+
Solo
Hel
Hel
SkyDragon1188
Hel
Level 159
God Stats
3W - 1L
1,547 SR
Queue Stats
95W - 98L
1,462 Elo+
Solo
Ullr
Ullr
Victorypandas
Ullr
Level 157
God Stats
2W - 3L
1,637 SR
Queue Stats
75W - 80L
1,576 Elo+
Party 1
Team Averages
Level 118
1,493 SR
1,543 Elo+

VS

Team Averages
Level 129
1,476 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
HandledBinkie78
Surtr
Level 172
God Stats
33W - 9L
1,800 SR
Queue Stats
315W - 219L
1,637 Elo+
Party 3
Thanatos
Thanatos
OneVileGT
Thanatos
Level 171
God Stats
0W - 2L
1,325 SR
Queue Stats
226W - 127L
1,639 Elo+
Party 3
Janus
Janus
ToxicLibrium
Janus
Level 124
God Stats
1W - 2L
1,203 SR
Queue Stats
168W - 200L
1,441 Elo+
Solo
Ymir
Ymir
kiffy16
Ymir
Level 49
God Stats
14W - 11L
1,553 SR
Queue Stats
14W - 11L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,344
1,224
3,872
7,877
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
DanielR0man
Hun Batz
13
1 / 0 / 11
7,217
1,203
4,958
5,357
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
14
5 / 0 / 12
8,524
1,421
8,526
7,093
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 7
7,525
1,254
2,897
1,698
680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 5
8,463
1,411
9,233
4,441
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

363

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 4 / 2
6,763
1,127
7,217
7,468
2,882
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 3 / 3
6,437
1,073
4,498
9,513
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
OneVileGT
Thanatos
11
1 / 4 / 1
6,564
1,094
4,848
5,780
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 2
6,795
1,133
4,602
4,951
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
kiffy16
Ymir
10
0 / 3 / 1
5,860
977
1,438
5,520
3,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
18
Kills
4
4
Deaths
18
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
2
0.75
W
1
3
8
1.67
W
Hun Batz
DanielR0man
Hun Batz
1
0
11
6.5
L
0
3
3
0.5
W
Hercules
5
0
12
11
L
Thanatos
OneVileGT
Thanatos
1
4
1
0.38
W
3
0
7
6.5
L
1
4
2
0.5
W
8
1
5
10.5
L
Ymir
kiffy16
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,486
Damage
22,603
26,466
Taken
33,232
17,452
Mitigated
18,540
7,518
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,217
3,499
0
0
7,468
2,882
0
2,213
5,255
0
15,389
W
3,872
0
0
650
7,877
7,322
0
1,733
5,984
6,621
0
W
Hun Batz
DanielR0man
Hun Batz
4,958
205
0
1,397
5,357
2,711
0
1,019
4,254
0
14,870
L
4,498
1,532
0
561
9,513
7,739
0
2,307
7,206
361
16,375
W
Hercules
8,526
2,928
0
2,017
7,093
5,237
0
1,386
5,445
0
15,672
L
Thanatos
OneVileGT
Thanatos
4,848
86
0
1,627
5,780
2,265
0
441
5,339
0
13,675
W
2,897
469
2,477
752
1,698
680
0
311
1,345
16,358
0
L
4,602
143
0
0
4,951
1,729
0
637
4,314
20,004
0
W
9,233
3,125
0
225
4,441
1,502
0
1,111
3,246
0
25,301
L
Ymir
kiffy16
Ymir
1,438
92
0
0
5,520
3,925
0
1,171
4,349
2,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
32,419
131
Minions Killed
100
7
Camps Cleared
5
616,188
Distance Traveled
541,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,763
1,127
22
4
1
119,516
0
W
Ares
7,344
1,224
8
1
0
115,371
0
W
Hun Batz
7,217
1,203
24
4
0
138,268
0
L
Surtr
6,437
1,073
21
4
0
119,982
0
W
Hercules
8,524
1,421
28
5
2
126,566
0
L
Thanatos
6,564
1,094
8
1
2
119,464
0
W
Hel
7,525
1,254
31
5
0
109,383
0
L
Janus
6,795
1,133
43
7
2
126,201
0
W
Ullr
8,463
1,411
40
7
5
126,600
0
L
Ymir
5,860
977
6
1
0
56,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role