Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chernobyill
Discordia
Level 163
God Stats
2W - 2L
1,347 SR
Queue Stats
121W - 117L
1,519 Elo+
Party 1
Hercules
Hercules
Peter1997
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,466 Elo+
Solo
Apollo
Apollo
SrCodornaa
Apollo
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 239L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
abdeear
Ix Chel
Level 185
God Stats
29W - 42L
1,462 SR
Queue Stats
476W - 440L
1,465 Elo+
Solo
Team Averages
Level 143
1,462 SR
1,497 Elo+

VS

Team Averages
Level 116
1,524 SR
1,550 Elo+
Charon
Charon
Asaroki
Charon
Level 48
God Stats
6W - 3L
1,767 SR
Queue Stats
39W - 27L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
JustTakeiTTT
Cernunnos
Level 89
God Stats
1W - 2L
1,556 SR
Queue Stats
141W - 126L
1,574 Elo+
Solo
Nu Wa
Nu Wa
SpectraLynn
Nu Wa
Level 141
God Stats
0W - 5L
1,126 SR
Queue Stats
150W - 147L
1,529 Elo+
Party 2
Vamana
Vamana
cocacola5L
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,537 Elo+
Party 2
Pele
Pele
eS Raiser
Pele
Level 156
God Stats
7W - 6L
1,671 SR
Queue Stats
236W - 249L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 1 / 2
8,358
643
4,940
8,692
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Chernobyill
Discordia
13
2 / 0 / 3
7,578
583
6,765
6,135
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Peter1997
Hercules
13
1 / 0 / 1
7,634
587
2,622
9,960
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
SrCodornaa
Apollo
12
2 / 3 / 4
7,126
548
5,985
9,498
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
abdeear
Ix Chel
11
1 / 1 / 7
6,455
497
5,178
10,017
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Asaroki
Charon
10
2 / 2 / 1
6,473
498
5,129
7,259
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JustTakeiTTT
Cernunnos
12
2 / 4 / 2
7,110
547
5,513
9,884
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,689
515
5,656
4,617
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
cocacola5L
Vamana
13
1 / 0 / 0
7,892
607
7,521
6,796
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
11
0 / 3 / 3
6,107
470
3,407
8,812
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
2
5
L
Charon
Asaroki
Charon
2
2
1
1.25
W
Discordia
Chernobyill
Discordia
2
0
3
3.5
L
Cernunnos
JustTakeiTTT
Cernunnos
2
4
2
0.75
W
Hercules
Peter1997
Hercules
1
0
1
1.5
L
0
1
0
0
W
Apollo
SrCodornaa
Apollo
2
3
4
1.33
W
Ix Chel
abdeear
Ix Chel
1
1
7
4.5
L
Vamana
cocacola5L
Vamana
1
0
0
1
L
Pele
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
27,226
44,302
Taken
37,368
23,266
Mitigated
16,027
15,480
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,940
1,040
0
4,777
8,692
2,985
0
1,716
6,864
0
78,814
L
Charon
Asaroki
Charon
5,129
755
0
736
7,259
4,490
0
2,714
4,040
15,628
0
W
Discordia
Chernobyill
Discordia
6,765
182
0
574
6,135
1,796
0
2,137
3,774
51,472
0
L
Cernunnos
JustTakeiTTT
Cernunnos
5,513
2,297
0
3,721
9,884
2,899
873
1,166
8,548
0
50,885
W
Hercules
Peter1997
Hercules
2,622
927
0
3,516
9,960
7,941
0
802
9,084
0
47,900
L
5,656
775
0
625
4,617
1,380
0
2,358
1,813
49,687
0
W
Apollo
SrCodornaa
Apollo
5,985
3,131
0
1,851
9,498
3,201
2,013
2,193
7,231
0
49,615
W
Ix Chel
abdeear
Ix Chel
5,178
806
1,496
3,266
10,017
7,343
473
3,912
5,936
23,346
2,066
L
Vamana
cocacola5L
Vamana
7,521
2,362
0
1,240
6,796
4,644
0
439
6,303
0
61,731
L
Pele
3,407
164
0
3,283
8,812
2,614
0
3,303
5,179
0
39,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
34,271
471
Minions Killed
390
0
Camps Cleared
0
1,432,287
Distance Traveled
1,373,971
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,358
643
131
10
0
333,681
0
L
Charon
6,473
498
12
1
0
256,135
4
W
Discordia
7,578
583
110
8
0
277,792
0
L
Cernunnos
7,110
547
91
7
0
246,510
2
W
Hercules
7,634
587
113
9
0
275,423
2
L
Nu Wa
6,689
515
102
8
0
261,252
0
W
Apollo
7,126
548
76
6
0
282,014
1
W
Ix Chel
6,455
497
41
3
0
263,377
0
L
Vamana
7,892
607
111
9
0
301,040
2
L
Pele
6,107
470
74
6
0
309,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role